Player Matchup

Loki
Loki
Lywra
Loki
Level 28
God Stats
5W - 11L
1,276 SR
Queue Stats
263W - 294L
1,382 Elo+
Solo
Skadi
Skadi
Modiglianix
Skadi
Level 28
God Stats
2W - 3L
1,444 SR
Queue Stats
126W - 157L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
Obeasy7676
Gilgamesh
Level 29
God Stats
27W - 18L
1,640 SR
Queue Stats
112W - 116L
1,457 Elo+
Solo
Zeus
Zeus
RobDogTheBeast
Zeus
Level 29
God Stats
0W - 2L
1,195 SR
Queue Stats
11W - 19L
1,346 Elo+
Solo
Bacchus
Bacchus
angelyahir-77
Bacchus
Level 29
God Stats
4W - 4L
1,296 SR
Queue Stats
156W - 130L
1,587 Elo+
Solo
Team Averages
Level 29
1,370 SR
1,457 Elo+

VS

Team Averages
Level 27
1,382 SR
1,480 Elo+
Chernobog
Chernobog
Goddki
Chernobog
Level 29
God Stats
2W - 4L
1,272 SR
Queue Stats
128W - 105L
1,555 Elo+
Solo
Nemesis
Nemesis
Goofed-_-Up
Nemesis
Level 42
God Stats
24W - 17L
1,516 SR
Queue Stats
125W - 161L
1,389 Elo+
Party 1
Sun Wukong
Sun Wukong
RJO_buckets
Sun Wukong
Level 18
God Stats
2W - 2L
1,296 SR
Queue Stats
33W - 46L
1,332 Elo+
Party 1
Persephone
Persephone
iJadoka
Persephone
Level 23
God Stats
8W - 8L
1,212 SR
Queue Stats
83W - 65L
1,662 Elo+
Solo
Kumbhakarna
Kumbhakarna
lvl3_Psyduck
Kumbhakarna
Level 23
God Stats
8W - 8L
1,612 SR
Queue Stats
94W - 108L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Lywra
Loki
6
0 / 1 / 1
5,846
325
691
3,303
1,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 6 / 2
6,949
386
4,911
8,728
2,577
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Obeasy7676
Gilgamesh
17
4 / 4 / 1
10,274
571
7,010
9,673
6,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 6 / 1
7,388
410
7,068
9,433
3,428
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
14
2 / 0 / 3
8,768
487
7,208
11,694
12,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Goddki
Chernobog
14
3 / 1 / 6
8,716
484
5,939
5,615
2,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Goofed-_-Up
Nemesis
14
3 / 3 / 6
8,932
496
7,285
10,838
4,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
RJO_buckets
Sun Wukong
16
2 / 2 / 1
9,612
534
2,863
11,099
7,421
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Persephone
iJadoka
Persephone
18
8 / 2 / 1
11,471
637
11,016
8,677
4,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
lvl3_Psyduck
Kumbhakarna
13
1 / 2 / 6
8,889
494
3,733
11,160
6,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
10
Kills
17
17
Deaths
10
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Goddki
Chernobog
3
1
6
6
W
Nemesis
Goofed-_-Up
Nemesis
3
3
6
2
L
Loki
Lywra
Loki
0
1
1
0.5
L
2
6
2
0.5
L
Gilgamesh
Obeasy7676
Gilgamesh
4
4
1
1.13
W
Sun Wukong
RJO_buckets
Sun Wukong
2
2
1
1.25
L
2
6
1
0.42
L
Bacchus
2
0
3
3.5
W
Persephone
iJadoka
Persephone
8
2
1
4.25
W
Kumbhakarna
lvl3_Psyduck
Kumbhakarna
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,888
Damage
30,836
42,831
Taken
47,389
25,422
Mitigated
25,049
8,437
Healing
13,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Goddki
Chernobog
5,939
3,697
0
1,216
5,615
2,148
1,347
3,455
2,160
0
47,117
W
Nemesis
Goofed-_-Up
Nemesis
7,285
2,835
0
2,357
10,838
4,560
513
2,618
8,220
0
54,958
L
Loki
Lywra
Loki
691
0
0
948
3,303
1,000
0
633
2,670
0
14,642
L
4,911
2,246
0
338
8,728
2,577
50
3,533
5,195
0
25,849
L
Gilgamesh
Obeasy7676
Gilgamesh
7,010
2,799
0
1,535
9,673
6,362
726
1,697
7,976
0
65,266
W
Sun Wukong
RJO_buckets
Sun Wukong
2,863
864
0
3,094
11,099
7,421
590
440
10,659
0
42,330
L
7,068
1,129
54
1,637
9,433
3,428
0
5,486
3,947
28,407
0
L
Bacchus
7,208
1,020
0
3,925
11,694
12,055
33
3,400
8,294
36,717
0
W
Persephone
iJadoka
Persephone
11,016
504
0
3,317
8,677
4,036
284
2,282
6,393
90,686
0
W
Kumbhakarna
lvl3_Psyduck
Kumbhakarna
3,733
261
0
3,141
11,160
6,884
539
5,708
5,452
21,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,225
Gold Earned
47,620
306
Minions Killed
442
0
Camps Cleared
0
1,379,777
Distance Traveled
1,704,176
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,716
484
96
5
0
314,859
2
W
Nemesis
8,932
496
75
4
0
373,592
0
L
Loki
5,846
325
37
2
0
151,655
0
L
Skadi
6,949
386
42
2
0
252,858
1
L
Gilgamesh
10,274
571
121
7
0
340,222
2
W
Sun Wukong
9,612
534
79
4
0
318,217
0
L
Zeus
7,388
410
54
3
0
268,379
1
L
Bacchus
8,768
487
52
3
0
366,663
5
W
Persephone
11,471
637
167
9
0
336,056
4
W
Kumbhakarna
8,889
494
25
1
0
361,452
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role