Player Matchup

Danzaburou
Danzaburou
CrazyWolf48
Danzaburou
Level 97
God Stats
2W - 1L
1,601 SR
Queue Stats
47W - 50L
1,481 Elo+
Party 4
Xbalanque
Xbalanque
Kyrvenahr
Xbalanque
Level 159
God Stats
3W - 1L
1,605 SR
Queue Stats
32W - 29L
1,598 Elo+
Party 1
Discordia
Discordia
OzzyOssbourne
Discordia
Level 25
God Stats
44W - 32L
1,645 SR
Queue Stats
74W - 53L
1,612 Elo+
Party 4
Hel
Hel
RelaxingArea
Hel
Level 8
God Stats
44W - 22L
1,543 SR
Queue Stats
66W - 48L
1,530 Elo+
Party 1
Chaac
Chaac
StruppStrupp
Chaac
Level 51
God Stats
2W - 1L
1,716 SR
Queue Stats
18W - 16L
1,641 Elo+
Party 1
Team Averages
Level 68
1,622 SR
1,573 Elo+

VS

Team Averages
Level 32
1,506 SR
1,522 Elo+
Discordia
Discordia
Brouner
Discordia
Level 46
God Stats
2W - 1L
1,823 SR
Queue Stats
144W - 136L
1,377 Elo+
Party 3
Fafnir
Fafnir
Cysii
Fafnir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 29L
1,687 Elo+
Party 2
Sun Wukong
Sun Wukong
FrankoDaGreat
Sun Wukong
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
247W - 119L
1,641 Elo+
Party 2
Thanatos
Thanatos
ZłotaRybka
Thanatos
Level 32
God Stats
0W - 2L
1,308 SR
Queue Stats
166W - 160L
1,526 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
blablabla322
Morgan Le Fay
Level 21
God Stats
38W - 34L
1,398 SR
Queue Stats
177W - 170L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrazyWolf48
Danzaburou
18
2 / 3 / 11
11,756
980
16,523
15,998
6,739
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
Kyrvenahr
Xbalanque
19
11 / 3 / 4
13,097
1,091
24,352
14,362
6,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
OzzyOssbourne
Discordia
18
1 / 2 / 9
12,152
1,013
18,085
11,590
5,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
0 / 1 / 14
10,895
908
6,564
12,773
8,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 1 / 9
11,666
972
13,916
17,408
10,980
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

199

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Brouner
Discordia
18
1 / 5 / 6
11,065
922
17,540
12,988
5,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Cysii
Fafnir
18
1 / 2 / 7
12,413
1,034
11,412
25,152
42,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
FrankoDaGreat
Sun Wukong
18
4 / 2 / 6
12,076
1,006
14,112
17,965
16,276
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
ZłotaRybka
Thanatos
17
3 / 5 / 4
11,324
944
14,011
14,890
7,101
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
blablabla322
Morgan Le Fay
17
1 / 3 / 4
10,776
898
11,303
13,792
6,825
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
37
17
Kills
10
10
Deaths
17
47
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Discordia
Brouner
Discordia
1
5
6
0.8
W
Danzaburou
CrazyWolf48
Danzaburou
2
3
11
2.5
L
Fafnir
Cysii
Fafnir
1
2
7
2.25
L
Sun Wukong
FrankoDaGreat
Sun Wukong
4
2
6
3.5
W
Xbalanque
Kyrvenahr
Xbalanque
11
3
4
4.33
W
Discordia
OzzyOssbourne
Discordia
1
2
9
2.75
W
0
1
14
7
W
3
1
9
7.5
L
Thanatos
ZłotaRybka
Thanatos
3
5
4
1
L
Morgan Le Fay
blablabla322
Morgan Le Fay
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,440
Damage
68,378
72,131
Taken
84,787
38,572
Mitigated
78,315
35,755
Healing
7,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Brouner
Discordia
17,540
686
0
0
12,988
5,469
0
5,452
7,536
47,220
0
W
Danzaburou
CrazyWolf48
Danzaburou
16,523
6,057
0
2,836
15,998
6,739
0
9,176
6,822
0
43,191
L
Fafnir
Cysii
Fafnir
11,412
2,736
0
1,650
25,152
42,644
0
5,307
19,845
18,683
0
L
Sun Wukong
FrankoDaGreat
Sun Wukong
14,112
2,340
0
985
17,965
16,276
0
4,988
12,977
0
43,891
W
Xbalanque
Kyrvenahr
Xbalanque
24,352
13,878
0
1,269
14,362
6,679
0
8,011
6,351
0
42,398
W
Discordia
OzzyOssbourne
Discordia
18,085
47
185
2,167
11,590
5,538
0
4,042
7,548
35,031
0
W
6,564
83
14,248
8,526
12,773
8,636
0
7,903
4,870
23,446
0
W
13,916
2,707
289
6,235
17,408
10,980
0
11,123
6,285
0
47,905
L
Thanatos
ZłotaRybka
Thanatos
14,011
2,300
0
5,139
14,890
7,101
0
3,953
10,937
0
23,760
L
Morgan Le Fay
blablabla322
Morgan Le Fay
11,303
1,299
0
25
13,792
6,825
0
4,949
8,843
38,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,566
Gold Earned
57,654
262
Minions Killed
244
11
Camps Cleared
6
1,324,756
Distance Traveled
1,218,047
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,065
922
61
5
1
250,420
0
W
Danzaburou
11,756
980
64
5
3
239,199
0
L
Fafnir
12,413
1,034
12
1
0
230,839
1
L
Sun Wukong
12,076
1,006
68
6
2
240,318
0
W
Xbalanque
13,097
1,091
43
4
2
234,548
4
W
Discordia
12,152
1,013
32
3
2
270,064
0
W
Hel
10,895
908
41
3
2
291,386
0
W
Chaac
11,666
972
82
7
2
289,559
0
L
Thanatos
11,324
944
25
2
1
247,085
1
L
Morgan Le Fay
10,776
898
78
7
2
249,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role