Player Matchup

Cabrakan
Cabrakan
Jokaku Enjo3785
Cabrakan
Level 159
God Stats
8W - 8L
1,546 SR
Queue Stats
524W - 531L
1,520 Elo+
Party 1
Ymir
Ymir
Lickingtoad
Ymir
Level 49
God Stats
0W - 1L
1,205 SR
Queue Stats
19W - 25L
1,444 Elo+
Solo
King Arthur
King Arthur
Mando275
King Arthur
Level 125
God Stats
6W - 10L
1,438 SR
Queue Stats
404W - 396L
1,581 Elo+
Party 1
Neith
Neith
Saytruz
Neith
Level 128
God Stats
11W - 13L
1,521 SR
Queue Stats
498W - 497L
1,553 Elo+
Solo
Aphrodite
Aphrodite
White0ut3
Aphrodite
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,770 Elo+
Solo
Team Averages
Level 112
1,442 SR
1,574 Elo+

VS

Team Averages
Level 130
1,583 SR
1,564 Elo+
Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
FrostbiteDragons
Cabrakan
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 57L
1,606 Elo+
Solo
Ymir
Ymir
Jere51666
Ymir
Level 127
God Stats
9W - 6L
1,565 SR
Queue Stats
788W - 796L
1,578 Elo+
Solo
Aphrodite
Aphrodite
Monkie1
Aphrodite
Level 139
God Stats
5W - 3L
1,756 SR
Queue Stats
411W - 413L
1,562 Elo+
Solo
Persephone
Persephone
Oopdatme
Persephone
Level 106
God Stats
9W - 9L
1,592 SR
Queue Stats
296W - 286L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
20
6 / 9 / 7
12,475
734
11,106
22,459
16,814
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 6 / 7
10,960
645
7,778
27,486
36,781
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
Mando275
King Arthur
18
5 / 8 / 9
11,460
674
20,713
28,146
39,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
Saytruz
Neith
20
2 / 4 / 11
12,321
725
22,665
17,907
8,415
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
White0ut3
Aphrodite
17
1 / 5 / 11
10,543
620
10,243
20,442
19,666
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
10 / 2 / 18
14,713
865
20,985
13,915
7,145
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

18
7 / 7 / 20
12,140
714
20,340
26,124
34,151
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
20
7 / 4 / 20
12,822
754
12,268
31,751
33,591
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
Monkie1
Aphrodite
18
3 / 3 / 17
11,958
703
17,737
19,286
11,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Persephone
Oopdatme
Persephone
20
5 / 2 / 23
13,421
789
33,525
13,175
6,420
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
130
18
Kills
32
32
Deaths
18
45
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
2
18
9.5
W
7
7
20
2.43
W
Ymir
7
4
20
4.25
L
Cabrakan
6
9
7
1.06
L
4
6
7
1.25
L
King Arthur
Mando275
King Arthur
5
8
9
1.19
W
Aphrodite
Monkie1
Aphrodite
3
3
17
3.83
W
Persephone
Oopdatme
Persephone
5
2
23
8.25
L
Neith
Saytruz
Neith
2
4
11
1.88
L
Aphrodite
White0ut3
Aphrodite
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,505
Damage
104,855
116,440
Taken
104,251
121,324
Mitigated
93,300
36,842
Healing
54,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
20,985
10,200
80
2,077
13,915
7,145
2,236
3,244
10,461
757
39,645
W
20,340
2,746
1,259
5,007
26,124
34,151
400
9,862
15,874
28,088
0
W
Ymir
12,268
1,837
1,450
8,939
31,751
33,591
949
7,959
23,522
26,932
0
L
Cabrakan
11,106
1,228
350
3,453
22,459
16,814
992
15,861
6,598
28,921
0
L
7,778
1,198
0
0
27,486
36,781
543
21,927
5,559
14,792
0
L
King Arthur
Mando275
King Arthur
20,713
1,428
241
3,832
28,146
39,648
356
18,118
10,028
0
31,112
W
Aphrodite
Monkie1
Aphrodite
17,737
2,284
15,550
13,093
19,286
11,993
1,027
4,298
14,579
40,788
0
W
Persephone
Oopdatme
Persephone
33,525
1,138
3,280
3,443
13,175
6,420
1,236
3,762
9,364
70,984
103
L
Neith
Saytruz
Neith
22,665
7,432
3,837
6,963
17,907
8,415
936
12,425
5,482
0
57,133
L
Aphrodite
White0ut3
Aphrodite
10,243
1,981
9,009
9,157
20,442
19,666
281
16,000
4,442
25,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,759
Gold Earned
65,054
165
Minions Killed
188
0
Camps Cleared
0
1,292,338
Distance Traveled
1,505,334
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,713
865
41
2
0
293,676
1
W
Cabrakan
12,140
714
19
1
0
268,676
0
W
Ymir
12,822
754
24
1
0
284,631
0
L
Cabrakan
12,475
734
29
2
0
231,329
0
L
Ymir
10,960
645
12
1
0
267,009
2
L
King Arthur
11,460
674
12
1
0
224,957
0
W
Aphrodite
11,958
703
57
3
0
321,631
0
W
Persephone
13,421
789
47
3
0
336,720
9
L
Neith
12,321
725
79
5
0
275,271
2
L
Aphrodite
10,543
620
33
2
0
293,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role