Player Matchup

Medusa
Medusa
DaftGlitter
Medusa
Level 24
God Stats
7W - 11L
1,486 SR
Queue Stats
37W - 57L
1,175 Elo+
Solo
Nemesis
Nemesis
HunterSee_55
Nemesis
Level 27
God Stats
5W - 3L
1,594 SR
Queue Stats
56W - 52L
1,343 Elo+
Party 1
Thanatos
Thanatos
V2-_C3UR4_-OP
Thanatos
Level 22
God Stats
25W - 26L
1,413 SR
Queue Stats
29W - 31L
1,298 Elo+
Party 2
Zhong Kui
Zhong Kui
V2-_LUFFY_-OP
Zhong Kui
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,276 Elo+
Party 2
Tiamat
Tiamat
ZachAttack200221
Tiamat
Level 7
God Stats
2W - 8L
1,676 SR
Queue Stats
8W - 15L
1,478 Elo+
Party 1
Team Averages
Level 18
1,534 SR
1,314 Elo+

VS

Team Averages
Level 20
1,625 SR
1,331 Elo+
Morgan Le Fay
Morgan Le Fay
DT704743
Morgan Le Fay
Level 28
God Stats
63W - 42L
1,503 SR
Queue Stats
139W - 148L
1,299 Elo+
Solo
Ares
Ares
James2401
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,109 Elo+
Solo
Yemoja
Yemoja
LAWDOG5150
Yemoja
Level 18
God Stats
2W - 1L
1,733 SR
Queue Stats
107W - 119L
1,321 Elo+
Solo
Cernunnos
Cernunnos
Langilleicious
Cernunnos
Level 29
God Stats
39W - 31L
1,506 SR
Queue Stats
139W - 138L
1,433 Elo+
Solo
Arachne
Arachne
VonAckerman
Arachne
Level 11
God Stats
12W - 2L
1,885 SR
Queue Stats
25W - 29L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
0 / 12 / 0
8,157
453
3,675
14,079
4,512
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
HunterSee_55
Nemesis
9
1 / 7 / 0
6,584
366
7,322
12,470
3,781
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
V2-_C3UR4_-OP
Thanatos
11
3 / 10 / 1
7,751
431
5,801
15,031
4,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zhong Kui
V2-_LUFFY_-OP
Zhong Kui
12
1 / 12 / 0
7,677
427
1,325
14,224
6,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 11 / 1
6,267
348
1,753
11,347
8,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DT704743
Morgan Le Fay
15
17 / 0 / 7
10,350
575
16,001
7,508
2,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
10
2 / 8 / 4
7,207
400
714
11,182
4,996
Yemoja
LAWDOG5150
Yemoja
11
0 / 0 / 4
8,618
479
3,127
9,533
4,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
Langilleicious
Cernunnos
18
20 / 0 / 2
11,854
659
16,283
10,950
5,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
VonAckerman
Arachne
19
13 / 0 / 7
11,862
659
12,599
7,843
5,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
76
5
Kills
52
52
Deaths
8
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DT704743
Morgan Le Fay
17
0
7
20.5
L
Medusa
0
12
0
0
L
Nemesis
HunterSee_55
Nemesis
1
7
0
0.14
W
Ares
2
8
4
0.5
W
Yemoja
LAWDOG5150
Yemoja
0
0
4
2
W
Cernunnos
Langilleicious
Cernunnos
20
0
2
21
L
Thanatos
V2-_C3UR4_-OP
Thanatos
3
10
1
0.35
L
Zhong Kui
V2-_LUFFY_-OP
Zhong Kui
1
12
0
0.08
W
Arachne
VonAckerman
Arachne
13
0
7
16.5
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,876
Damage
48,724
67,151
Taken
47,016
27,580
Mitigated
23,843
8,580
Healing
13,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DT704743
Morgan Le Fay
16,001
369
0
1,061
7,508
2,988
2,178
919
6,545
52,422
0
L
Medusa
3,675
1,734
0
236
14,079
4,512
1,596
2,596
11,483
0
46,627
L
Nemesis
HunterSee_55
Nemesis
7,322
2,795
0
54
12,470
3,781
342
4,691
7,779
0
25,482
W
Ares
714
251
0
0
11,182
4,996
603
823
10,177
11,372
0
W
Yemoja
LAWDOG5150
Yemoja
3,127
976
651
110
9,533
4,788
1,092
506
8,893
29,313
0
W
Cernunnos
Langilleicious
Cernunnos
16,283
9,109
0
6,134
10,950
5,098
2,185
153
10,789
0
80,174
L
Thanatos
V2-_C3UR4_-OP
Thanatos
5,801
864
0
7,496
15,031
4,500
331
3,984
11,047
0
43,007
L
Zhong Kui
V2-_LUFFY_-OP
Zhong Kui
1,325
224
0
510
14,224
6,579
1,502
2,662
11,562
32,226
0
W
Arachne
VonAckerman
Arachne
12,599
8,105
0
5,395
7,843
5,973
0
448
7,395
0
105,427
L
1,753
383
0
284
11,347
8,208
115
5,909
5,438
11,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,436
Gold Earned
49,891
296
Minions Killed
411
0
Camps Cleared
0
1,448,699
Distance Traveled
1,856,526
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,350
575
62
3
0
383,313
1
L
Medusa
8,157
453
95
5
0
235,829
0
L
Nemesis
6,584
366
41
2
0
328,545
3
W
Ares
7,207
400
15
1
0
322,217
0
W
Yemoja
8,618
479
48
3
0
335,716
0
W
Cernunnos
11,854
659
140
8
0
384,745
0
L
Thanatos
7,751
431
73
4
0
330,255
0
L
Zhong Kui
7,677
427
68
4
0
281,331
0
W
Arachne
11,862
659
146
8
0
430,535
0
L
Tiamat
6,267
348
19
1
0
272,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role