Player Matchup

Hera
Hera
LrK_el_nasi_20
Hera
Level 123
God Stats
15W - 9L
1,773 SR
Queue Stats
462W - 287L
1,645 Elo+
Party 1
Geb
Geb
Tiburon03215
Geb
Level 27
God Stats
8W - 2L
1,500 SR
Queue Stats
45W - 17L
1,798 Elo+
Party 1
Artemis
Artemis
paulgamescrack
Artemis
Level 148
God Stats
2W - 0L
1,931 SR
Queue Stats
226W - 155L
1,574 Elo+
Party 1
Team Averages
Level 99
1,735 SR
1,672 Elo+

VS

Team Averages
Level 35
1,556 SR
1,415 Elo+
Tyr
Tyr
Hot oil4897
Tyr
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 20L
1,481 Elo+
Solo
Merlin
Merlin
OYG_Recon
Merlin
Level 75
God Stats
0W - 1L
1,654 SR
Queue Stats
19W - 33L
1,264 Elo+
Party 2
Chernobog
Chernobog
aidenhundley
Chernobog
Level 3
God Stats
0W - 2L
1,513 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 13
13,421
746
18,469
9,650
4,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
5 / 1 / 16
13,724
762
3,930
14,051
14,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
13 / 4 / 9
13,447
747
21,141
12,643
5,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 0
13,637
758
13,569
24,404
20,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
OYG_Recon
Merlin
13
0 / 13 / 3
9,988
555
5,917
16,767
5,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
aidenhundley
Chernobog
8
0 / 11 / 2
8,907
495
476
13,785
3,860
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
12
28
Kills
7
7
Deaths
29
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
7
5
0
1.4
W
10
2
13
8.25
L
Merlin
OYG_Recon
Merlin
0
13
3
0.12
W
5
1
16
13
L
Chernobog
aidenhundley
Chernobog
0
11
2
0.09
W
13
4
9
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,540
Damage
19,962
36,344
Taken
54,956
25,544
Mitigated
29,612
6,352
Healing
8,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,569
2,667
0
7,856
24,404
20,006
0
11,206
13,198
0
66,533
W
18,469
6,046
164
1,192
9,650
4,625
544
1,120
8,530
70,248
0
L
Merlin
OYG_Recon
Merlin
5,917
551
159
480
16,767
5,746
0
5,817
10,950
31,007
0
W
3,930
785
944
3,497
14,051
14,985
380
2,310
10,619
9,278
0
L
Chernobog
aidenhundley
Chernobog
476
465
0
36
13,785
3,860
0
5,376
8,409
0
4,885
W
21,141
12,343
0
555
12,643
5,934
1,665
2,487
10,156
0
65,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,592
Gold Earned
32,532
204
Minions Killed
153
0
Camps Cleared
0
938,120
Distance Traveled
611,038
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,637
758
103
6
0
307,570
2
W
Hera
13,421
746
109
6
0
326,137
0
L
Merlin
9,988
555
37
2
0
225,352
0
W
Geb
13,724
762
4
0
0
331,165
0
L
Chernobog
8,907
495
13
1
0
78,116
0
W
Artemis
13,447
747
91
5
0
280,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role