Player Matchup

Chaac
Chaac
Kos7il77
Chaac
Level 16
God Stats
12W - 22L
1,381 SR
Queue Stats
67W - 88L
1,443 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Reknogg
Morgan Le Fay
Level 16
God Stats
1W - 1L
1,180 SR
Queue Stats
2W - 2L
1,392 Elo+
Party 3
Zeus
Zeus
ToSkOne
Zeus
Level 69
God Stats
1W - 1L
1,726 SR
Queue Stats
70W - 93L
1,429 Elo+
Solo
Khepri
Khepri
francexpert1234
Khepri
Level 63
God Stats
2W - 1L
2,042 SR
Queue Stats
7W - 12L
1,343 Elo+
Party 3
Nemesis
Nemesis
winstova_di
Nemesis
Level 65
God Stats
10W - 10L
1,512 SR
Queue Stats
177W - 209L
1,428 Elo+
Party 4
Team Averages
Level 46
1,568 SR
1,407 Elo+

VS

Team Averages
Level 62
1,573 SR
1,452 Elo+
Neith
Neith
 
Neith
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
OpraLB
Zhong Kui
Level 39
God Stats
4W - 7L
1,713 SR
Queue Stats
143W - 141L
1,437 Elo+
Party 1
Kukulkan
Kukulkan
Oziriz1
Kukulkan
Level 16
God Stats
1W - 2L
1,339 SR
Queue Stats
53W - 69L
1,409 Elo+
Party 2
Susano
Susano
Thywab
Susano
Level 25
God Stats
6W - 3L
1,811 SR
Queue Stats
73W - 68L
1,443 Elo+
Party 1
Fenrir
Fenrir
Trikes
Fenrir
Level 144
God Stats
21W - 24L
1,502 SR
Queue Stats
457W - 456L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kos7il77
Chaac
14
2 / 4 / 2
7,840
461
7,755
16,644
11,069
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Reknogg
Morgan Le Fay
11
1 / 6 / 1
6,605
389
3,297
9,011
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
ToSkOne
Zeus
14
0 / 1 / 3
8,463
498
3,542
5,613
4,237
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 3 / 1
6,580
387
1,871
9,125
7,079
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
winstova_di
Nemesis
13
3 / 3 / 1
8,015
471
6,260
12,433
5,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 0 / 7
9,714
571
8,229
6,492
2,320
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
OpraLB
Zhong Kui
16
4 / 2 / 2
9,229
543
12,806
11,270
8,772
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
Oziriz1
Kukulkan
17
5 / 1 / 1
10,065
592
7,791
5,625
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
Thywab
Susano
13
0 / 2 / 8
7,780
458
3,187
8,860
3,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
Trikes
Fenrir
14
5 / 2 / 7
9,582
564
6,657
11,820
9,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
17
17
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
7
6.5
L
Chaac
Kos7il77
Chaac
2
4
2
0.75
W
Zhong Kui
OpraLB
Zhong Kui
4
2
2
2.5
W
Kukulkan
Oziriz1
Kukulkan
5
1
1
5.5
L
Morgan Le Fay
Reknogg
Morgan Le Fay
1
6
1
0.25
W
Susano
Thywab
Susano
0
2
8
2
L
Zeus
ToSkOne
Zeus
0
1
3
1.5
W
Fenrir
Trikes
Fenrir
5
2
7
4.25
L
1
3
1
0.5
L
Nemesis
winstova_di
Nemesis
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,725
Damage
38,670
52,826
Taken
44,067
31,220
Mitigated
25,926
13,243
Healing
17,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,229
2,672
193
4,623
6,492
2,320
228
1,341
5,151
0
77,315
L
Chaac
Kos7il77
Chaac
7,755
1,078
0
4,668
16,644
11,069
106
9,938
6,706
0
46,675
W
Zhong Kui
OpraLB
Zhong Kui
12,806
2,494
0
6,679
11,270
8,772
1,068
536
10,734
64,727
0
W
Kukulkan
Oziriz1
Kukulkan
7,791
1,041
0
500
5,625
2,288
0
2,042
3,583
73,924
0
L
Morgan Le Fay
Reknogg
Morgan Le Fay
3,297
519
0
278
9,011
3,291
0
2,373
6,638
33,238
0
W
Susano
Thywab
Susano
3,187
761
0
1,673
8,860
3,171
0
734
8,126
0
40,465
L
Zeus
ToSkOne
Zeus
3,542
309
0
2,257
5,613
4,237
427
1,735
3,878
54,134
0
W
Fenrir
Trikes
Fenrir
6,657
1,031
136
3,386
11,820
9,375
187
4,057
7,763
0
23,776
L
1,871
303
27
797
9,125
7,079
0
2,801
6,324
22,053
0
L
Nemesis
winstova_di
Nemesis
6,260
1,741
0
5,216
12,433
5,544
318
3,750
8,683
0
44,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,503
Gold Earned
46,370
394
Minions Killed
527
0
Camps Cleared
0
1,544,946
Distance Traveled
1,681,035
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,714
571
145
9
0
316,295
3
L
Chaac
7,840
461
79
5
0
329,853
4
W
Zhong Kui
9,229
543
108
6
0
280,282
2
W
Kukulkan
10,065
592
162
10
0
327,755
0
L
Morgan Le Fay
6,605
389
62
4
0
279,377
0
W
Susano
7,780
458
82
5
0
375,725
6
L
Zeus
8,463
498
124
7
0
243,112
5
W
Fenrir
9,582
564
30
2
0
380,978
4
L
Khepri
6,580
387
42
2
0
332,029
0
L
Nemesis
8,015
471
87
5
0
360,575
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role