Player Matchup

Nu Wa
Nu Wa
Blurbzzz
Nu Wa
Level 16
God Stats
8W - 10L
1,887 SR
Queue Stats
151W - 176L
1,401 Elo+
Solo
Neith
Neith
Githerson
Neith
Level 18
God Stats
4W - 6L
1,388 SR
Queue Stats
15W - 24L
1,268 Elo+
Solo
Set
Set
TheByKu
Set
Level 26
God Stats
4W - 3L
1,530 SR
Queue Stats
31W - 35L
1,352 Elo+
Solo
Yemoja
Yemoja
Xamm54
Yemoja
Level 24
God Stats
10W - 5L
1,764 SR
Queue Stats
109W - 153L
1,426 Elo+
Party 1
Gilgamesh
Gilgamesh
sinocks
Gilgamesh
Level 24
God Stats
4W - 5L
1,659 SR
Queue Stats
109W - 156L
1,420 Elo+
Party 1
Team Averages
Level 22
1,646 SR
1,373 Elo+

VS

Team Averages
Level 22
1,561 SR
1,435 Elo+
Hercules
Hercules
Mythum
Hercules
Level 26
God Stats
2W - 3L
1,287 SR
Queue Stats
29W - 24L
1,489 Elo+
Solo
Heimdallr
Heimdallr
Schmimui
Heimdallr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 41L
1,434 Elo+
Solo
Ratatoskr
Ratatoskr
Wladyslaus
Ratatoskr
Level 29
God Stats
10W - 5L
1,612 SR
Queue Stats
20W - 14L
1,361 Elo+
Party 2
Bellona
Bellona
huuud
Bellona
Level 18
God Stats
3W - 2L
1,839 SR
Queue Stats
7W - 6L
1,393 Elo+
Party 2
Thoth
Thoth
milkbiscuits
Thoth
Level 25
God Stats
4W - 3L
1,567 SR
Queue Stats
119W - 114L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Blurbzzz
Nu Wa
12
0 / 7 / 3
8,005
381
10,439
12,376
3,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Githerson
Neith
12
3 / 4 / 1
8,444
402
7,989
10,697
2,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Set
13
3 / 8 / 2
8,782
418
11,670
18,449
9,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
Xamm54
Yemoja
12
1 / 6 / 3
8,437
402
5,527
14,547
10,394
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
sinocks
Gilgamesh
13
1 / 3 / 1
8,120
387
8,128
19,609
16,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mythum
Hercules
15
6 / 1 / 12
10,232
487
9,302
21,504
11,331
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
Schmimui
Heimdallr
17
8 / 2 / 9
11,602
552
17,973
12,157
4,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Wladyslaus
Ratatoskr
15
1 / 1 / 5
10,157
484
4,393
11,709
3,793
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
huuud
Bellona
18
5 / 3 / 4
11,505
548
14,443
17,048
13,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
8 / 1 / 5
11,692
557
12,886
12,619
4,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
8
Kills
28
28
Deaths
8
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Blurbzzz
Nu Wa
0
7
3
0.21
L
Neith
Githerson
Neith
3
4
1
0.88
W
Hercules
Mythum
Hercules
6
1
12
12
W
Heimdallr
Schmimui
Heimdallr
8
2
9
6.25
L
Set
3
8
2
0.5
W
Ratatoskr
Wladyslaus
Ratatoskr
1
1
5
3.5
L
Yemoja
Xamm54
Yemoja
1
6
3
0.42
W
Bellona
huuud
Bellona
5
3
4
2.33
W
8
1
5
10.5
L
Gilgamesh
sinocks
Gilgamesh
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,753
Damage
58,997
75,678
Taken
75,037
42,366
Mitigated
37,650
14,341
Healing
18,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Blurbzzz
Nu Wa
10,439
2,418
239
1,321
12,376
3,056
47
5,029
6,923
33,957
0
L
Neith
Githerson
Neith
7,989
2,369
0
2,403
10,697
2,482
279
1,450
9,143
0
32,858
W
Hercules
Mythum
Hercules
9,302
1,535
165
6,245
21,504
11,331
282
3,885
17,180
0
36,469
W
Heimdallr
Schmimui
Heimdallr
17,973
6,984
260
3,150
12,157
4,661
1,049
3,789
7,896
0
77,362
L
Set
11,670
4,205
0
4,142
18,449
9,931
25
2,225
16,100
0
54,672
W
Ratatoskr
Wladyslaus
Ratatoskr
4,393
395
0
174
11,709
3,793
638
1,519
9,919
0
70,332
L
Yemoja
Xamm54
Yemoja
5,527
365
1,352
794
14,547
10,394
138
2,668
11,643
29,037
0
W
Bellona
huuud
Bellona
14,443
7,374
0
5,699
17,048
13,557
2,740
2,170
13,890
0
80,719
W
12,886
807
0
3,036
12,619
4,308
777
3,602
8,530
82,960
0
L
Gilgamesh
sinocks
Gilgamesh
8,128
1,559
0
4,090
19,609
16,503
0
594
18,981
0
33,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,788
Gold Earned
55,188
288
Minions Killed
560
0
Camps Cleared
0
1,914,345
Distance Traveled
1,984,045
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,005
381
68
3
0
358,342
3
L
Neith
8,444
402
66
3
0
429,192
4
W
Hercules
10,232
487
38
2
0
432,954
5
W
Heimdallr
11,602
552
111
5
0
380,708
2
L
Set
8,782
418
75
4
0
334,415
4
W
Ratatoskr
10,157
484
125
6
0
421,402
1
L
Yemoja
8,437
402
32
2
0
402,225
1
W
Bellona
11,505
548
144
7
0
352,725
0
W
Thoth
11,692
557
142
7
0
396,256
0
L
Gilgamesh
8,120
387
47
2
0
390,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role