Player Matchup

Ymir
Ymir
 
Ymir
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
 
Achilles
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
CapOverlord
Hercules
Level 82
God Stats
13W - 14L
1,426 SR
Queue Stats
720W - 722L
1,503 Elo+
Party 2
Zhong Kui
Zhong Kui
Cap_Chief_Awsome
Zhong Kui
Level 89
God Stats
18W - 9L
1,563 SR
Queue Stats
697W - 696L
1,498 Elo+
Party 2
Ganesha
Ganesha
spaztastic_9
Ganesha
Level 128
God Stats
3W - 2L
1,768 SR
Queue Stats
175W - 161L
1,536 Elo+
Solo
Team Averages
Level 119
1,551 SR
1,507 Elo+

VS

Team Averages
Level 136
1,545 SR
1,435 Elo+
Ne Zha
Ne Zha
BeinGF0RceR
Ne Zha
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,232 Elo+
Solo
Ares
Ares
MrFister1991
Ares
Level 155
God Stats
0W - 3L
1,589 SR
Queue Stats
98W - 95L
1,471 Elo+
Party 1
Artio
Artio
NightOrder
Artio
Level 124
God Stats
4W - 6L
1,507 SR
Queue Stats
824W - 837L
1,516 Elo+
Solo
Da Ji
Da Ji
Zycho
Da Ji
Level 160
God Stats
1W - 2L
1,476 SR
Queue Stats
39W - 51L
1,505 Elo+
Solo
Bakasura
Bakasura
vIlIIIIIIv
Bakasura
Level 152
God Stats
0W - 1L
1,653 SR
Queue Stats
36W - 37L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 1 / 9
8,537
776
6,140
10,499
12,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
 
Achilles
14
4 / 2 / 7
8,417
765
10,373
13,028
15,418
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hercules
CapOverlord
Hercules
15
2 / 1 / 8
8,007
728
9,479
17,083
11,249
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
16
6 / 3 / 7
9,228
839
17,043
13,265
11,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
spaztastic_9
Ganesha
14
0 / 3 / 12
7,703
700
11,406
9,618
8,732
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
3 / 3 / 4
7,302
664
10,348
9,987
5,377
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 1 / 4
7,635
694
12,451
17,130
11,206
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artio
13
1 / 2 / 8
7,976
725
5,441
12,995
13,422
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
Zycho
Da Ji
14
1 / 3 / 6
7,066
642
9,347
9,440
4,783
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
vIlIIIIIIv
Bakasura
14
2 / 5 / 5
7,652
696
9,306
13,362
5,972
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
37
14
Kills
10
10
Deaths
14
43
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
9
6.5
W
Achilles
 
Achilles
4
2
7
3.75
L
Ne Zha
3
3
4
1.67
W
Hercules
CapOverlord
Hercules
2
1
8
6
W
Zhong Kui
6
3
7
3.17
L
3
1
4
5
L
Artio
1
2
8
2.5
L
Da Ji
Zycho
Da Ji
1
3
6
1.33
W
Ganesha
spaztastic_9
Ganesha
0
3
12
2
L
Bakasura
vIlIIIIIIv
Bakasura
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,441
Damage
46,893
63,493
Taken
62,914
59,388
Mitigated
40,760
30,214
Healing
29,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,140
321
1,766
1,853
10,499
12,485
0
2,987
7,374
8,912
0
W
Achilles
 
Achilles
10,373
1,388
2,884
3,202
13,028
15,418
114
3,171
9,549
0
14,453
L
Ne Zha
10,348
1,916
1,962
2,585
9,987
5,377
0
5,421
4,566
0
22,481
W
Hercules
CapOverlord
Hercules
9,479
1,798
2,462
8,571
17,083
11,249
260
4,291
12,567
0
14,145
W
Zhong Kui
17,043
2,033
728
5,850
13,265
11,504
921
3,874
9,341
37,685
0
L
12,451
396
0
6,962
17,130
11,206
0
9,310
7,772
20,028
0
L
Artio
5,441
97
7,074
5,275
12,995
13,422
0
7,098
5,846
9,401
0
L
Da Ji
Zycho
Da Ji
9,347
1,581
1,755
1,442
9,440
4,783
0
5,185
4,159
0
12,170
W
Ganesha
spaztastic_9
Ganesha
11,406
721
1,397
1,501
9,618
8,732
254
3,569
6,024
25,082
0
L
Bakasura
vIlIIIIIIv
Bakasura
9,306
7,091
641
2,006
13,362
5,972
0
7,575
5,735
0
12,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,892
Gold Earned
37,631
91
Minions Killed
70
0
Camps Cleared
0
1,014,001
Distance Traveled
1,066,938
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,537
776
10
1
0
199,375
6
W
Achilles
8,417
765
21
2
0
204,438
0
L
Ne Zha
7,302
664
16
1
0
212,634
1
W
Hercules
8,007
728
11
1
0
215,469
3
W
Zhong Kui
9,228
839
49
4
0
192,786
0
L
Ares
7,635
694
14
1
0
217,549
1
L
Artio
7,976
725
2
0
0
228,472
3
L
Da Ji
7,066
642
8
1
0
196,488
1
W
Ganesha
7,703
700
0
0
0
201,933
2
L
Bakasura
7,652
696
30
3
0
211,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role