Player Matchup

Osiris
Osiris
ByAlexip
Osiris
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,279 Elo+
Solo
Merlin
Merlin
Hawikovich
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Freya
Freya
MARCELO2005
Freya
Level 141
God Stats
1W - 4L
1,411 SR
Queue Stats
587W - 623L
1,402 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MiguH
Kumbhakarna
Level 29
God Stats
0W - 1L
1,821 SR
Queue Stats
28W - 43L
1,317 Elo+
Solo
Rama
Rama
flow00
Rama
Level 115
God Stats
1W - 11L
1,117 SR
Queue Stats
1,021W - 1,047L
1,392 Elo+
Party 1
Team Averages
Level 65
1,470 SR
1,378 Elo+

VS

Team Averages
Level 98
1,413 SR
1,404 Elo+
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Hosenkz1
Chronos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 21L
1,209 Elo+
Solo
Merlin
Merlin
Kenwenjie
Merlin
Level 65
God Stats
2W - 1L
1,416 SR
Queue Stats
31W - 29L
1,409 Elo+
Solo
Thor
Thor
Neutsmad
Thor
Level 124
God Stats
13W - 14L
1,343 SR
Queue Stats
548W - 571L
1,436 Elo+
Solo
Ravana
Ravana
Nohatifa
Ravana
Level 157
God Stats
2W - 1L
1,306 SR
Queue Stats
193W - 182L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ByAlexip
Osiris
15
2 / 6 / 3
7,898
658
7,216
17,312
11,037
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
Hawikovich
Merlin
13
1 / 10 / 4
7,808
651
3,447
12,841
6,841
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 7 / 4
8,780
732
11,144
12,773
6,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
MiguH
Kumbhakarna
15
2 / 7 / 5
8,634
720
5,078
19,372
21,054
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
flow00
Rama
15
1 / 3 / 6
7,749
646
10,105
9,616
4,358
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
8 / 1 / 21
10,807
901
14,416
9,563
7,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos
Hosenkz1
Chronos
18
6 / 1 / 17
10,366
864
14,811
11,833
5,660
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Kenwenjie
Merlin
19
6 / 0 / 24
10,865
905
21,058
7,443
3,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
16
8 / 4 / 15
10,167
847
9,405
16,115
17,047
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
Nohatifa
Ravana
15
5 / 4 / 16
9,803
817
8,470
14,303
12,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
126
9
Kills
33
33
Deaths
10
22
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
1
21
18.5
L
Osiris
ByAlexip
Osiris
2
6
3
0.58
L
Merlin
Hawikovich
Merlin
1
10
4
0.3
W
Chronos
Hosenkz1
Chronos
6
1
17
14.5
W
Merlin
Kenwenjie
Merlin
6
0
24
18
L
3
7
4
0.71
L
Kumbhakarna
MiguH
Kumbhakarna
2
7
5
0.64
W
Thor
8
4
15
3.88
W
Ravana
Nohatifa
Ravana
5
4
16
3.25
L
Rama
flow00
Rama
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,990
Damage
68,160
71,914
Taken
59,257
49,816
Mitigated
46,496
13,337
Healing
24,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,416
4,176
1,644
3,227
9,563
7,844
1,899
1,390
8,173
0
27,363
L
Osiris
ByAlexip
Osiris
7,216
1,504
0
3,068
17,312
11,037
0
7,978
9,057
0
13,647
L
Merlin
Hawikovich
Merlin
3,447
707
619
911
12,841
6,841
0
7,100
5,607
10,616
0
W
Chronos
Hosenkz1
Chronos
14,811
3,075
2,237
3,132
11,833
5,660
1,672
3,734
8,099
30,247
0
W
Merlin
Kenwenjie
Merlin
21,058
1,281
2,140
1,177
7,443
3,928
993
3,034
4,409
44,850
0
L
11,144
3,321
1,144
2,050
12,773
6,526
0
5,939
6,741
23,737
0
L
Kumbhakarna
MiguH
Kumbhakarna
5,078
468
673
1,283
19,372
21,054
0
10,923
8,100
13,981
0
W
Thor
9,405
1,401
2,868
2,864
16,115
17,047
140
6,193
9,922
0
20,870
W
Ravana
Nohatifa
Ravana
8,470
1,388
2,091
2,986
14,303
12,017
521
5,318
8,985
0
10,305
L
Rama
flow00
Rama
10,105
6,321
1,197
2,392
9,616
4,358
0
3,929
5,590
0
20,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,869
Gold Earned
52,008
106
Minions Killed
134
0
Camps Cleared
0
964,268
Distance Traveled
1,197,420
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,807
901
29
2
0
222,963
7
L
Osiris
7,898
658
10
1
0
223,010
1
L
Merlin
7,808
651
10
1
0
163,750
2
W
Chronos
10,366
864
32
3
0
266,281
0
W
Merlin
10,865
905
49
4
0
271,719
0
L
Freya
8,780
732
35
3
0
164,094
0
L
Kumbhakarna
8,634
720
21
2
0
207,722
2
W
Thor
10,167
847
20
2
0
223,762
0
W
Ravana
9,803
817
4
0
0
212,695
1
L
Rama
7,749
646
30
3
0
205,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role