Player Matchup

Izanami
Izanami
Cakeliciousss
Izanami
Level 18
God Stats
2W - 6L
1,500 SR
Queue Stats
18W - 30L
1,430 Elo+
Party 1
Ah Puch
Ah Puch
Metro198
Ah Puch
Level 64
God Stats
6W - 8L
1,514 SR
Queue Stats
65W - 68L
1,458 Elo+
Party 1
Da Ji
Da Ji
dvshn
Da Ji
Level 45
God Stats
1W - 3L
1,708 SR
Queue Stats
38W - 27L
1,556 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
hunterdonut
Morgan Le Fay
Level 35
God Stats
2W - 1L
1,753 SR
Queue Stats
92W - 108L
1,406 Elo+
Solo
King Arthur
King Arthur
veigarthaone
King Arthur
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,466 Elo+
Party 1
Team Averages
Level 39
1,595 SR
1,463 Elo+

VS

Team Averages
Level 69
1,530 SR
1,457 Elo+
Ullr
Ullr
BlackStyle42
Ullr
Level 122
God Stats
4W - 5L
1,668 SR
Queue Stats
252W - 284L
1,503 Elo+
Party 2
Danzaburou
Danzaburou
Kvaber42Rus
Danzaburou
Level 87
God Stats
31W - 38L
1,482 SR
Queue Stats
113W - 132L
1,487 Elo+
Party 2
Hel
Hel
Mikiņš
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,359 Elo+
Party 3
Izanami
Izanami
Rikeens
Izanami
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,438 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
huanhaim
Morgan Le Fay
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
7 / 5 / 11
13,939
929
7,133
14,222
7,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Metro198
Ah Puch
20
7 / 4 / 23
15,895
1,060
32,962
13,924
6,783
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
dvshn
Da Ji
20
16 / 3 / 14
17,340
1,156
22,284
18,025
14,572
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
hunterdonut
Morgan Le Fay
20
1 / 10 / 15
13,717
914
18,789
21,333
14,613
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
veigarthaone
King Arthur
20
4 / 6 / 24
14,672
978
13,452
28,007
33,669
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

31

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 9
14,056
937
10,384
21,274
8,074
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Kvaber42Rus
Danzaburou
20
4 / 7 / 10
15,169
1,011
19,613
18,494
6,721
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 10 / 16
14,396
960
13,546
22,680
14,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Rikeens
Izanami
20
13 / 7 / 12
16,193
1,080
27,539
22,181
8,514
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
huanhaim
Morgan Le Fay
20
3 / 6 / 16
14,190
946
21,090
13,126
4,722
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
91
35
Kills
28
28
Deaths
35
87
Assists
63
Player
Kills
Deaths
Assists
KDA
L
5
5
9
1.9
W
Izanami
7
5
11
2.5
L
Danzaburou
Kvaber42Rus
Danzaburou
4
7
10
1.29
W
Ah Puch
Metro198
Ah Puch
7
4
23
4.63
L
3
10
16
1.1
L
Izanami
Rikeens
Izanami
13
7
12
2.71
W
Da Ji
dvshn
Da Ji
16
3
14
7.67
L
Morgan Le Fay
huanhaim
Morgan Le Fay
3
6
16
1.83
W
Morgan Le Fay
hunterdonut
Morgan Le Fay
1
10
15
0.85
W
King Arthur
veigarthaone
King Arthur
4
6
24
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,620
Damage
92,172
95,511
Taken
97,755
76,767
Mitigated
42,552
5,588
Healing
21,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,384
5,993
583
2,216
21,274
8,074
0
9,865
11,409
0
34,920
W
Izanami
7,133
4,341
0
1,180
14,222
7,130
0
4,319
9,903
0
19,375
L
Danzaburou
Kvaber42Rus
Danzaburou
19,613
9,325
0
5,832
18,494
6,721
0
11,473
7,021
0
79,308
W
Ah Puch
Metro198
Ah Puch
32,962
286
0
2,628
13,924
6,783
0
2,266
11,658
79,948
0
L
13,546
3,124
5,806
3,865
22,680
14,521
0
13,260
9,420
28,717
0
L
Izanami
Rikeens
Izanami
27,539
18,955
0
2,425
22,181
8,514
0
11,530
10,651
0
58,386
W
Da Ji
dvshn
Da Ji
22,284
6,495
0
103
18,025
14,572
0
7,701
10,324
0
30,971
L
Morgan Le Fay
huanhaim
Morgan Le Fay
21,090
1,791
188
886
13,126
4,722
0
5,623
7,503
25,288
0
W
Morgan Le Fay
hunterdonut
Morgan Le Fay
18,789
1,061
0
110
21,333
14,613
0
6,530
14,803
51,778
0
W
King Arthur
veigarthaone
King Arthur
13,452
1,530
0
1,567
28,007
33,669
0
13,820
14,187
0
26,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,563
Gold Earned
74,004
281
Minions Killed
330
4
Camps Cleared
12
1,400,673
Distance Traveled
1,317,773
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
14,056
937
51
3
3
252,851
0
W
Izanami
13,939
929
31
2
0
260,493
1
L
Danzaburou
15,169
1,011
144
10
7
267,556
1
W
Ah Puch
15,895
1,060
130
9
0
309,137
3
L
Hel
14,396
960
33
2
0
244,394
0
L
Izanami
16,193
1,080
85
6
1
272,165
0
W
Da Ji
17,340
1,156
24
2
3
283,376
0
L
Morgan Le Fay
14,190
946
17
1
1
280,807
0
W
Morgan Le Fay
13,717
914
66
4
0
251,202
0
W
King Arthur
14,672
978
30
2
1
296,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role