Player Matchup

Zhong Kui
Zhong Kui
Grimy Seyrx
Zhong Kui
Level 125
God Stats
0W - 1L
1,700 SR
Queue Stats
22W - 21L
1,542 Elo+
Party 2
Anhur
Anhur
SanedracJ
Anhur
Level 108
God Stats
0W - 2L
1,496 SR
Queue Stats
3W - 5L
1,628 Elo+
Solo
Nu Wa
Nu Wa
SwissLankanTTV
Nu Wa
Level 40
God Stats
0W - 1L
1,524 SR
Queue Stats
3W - 7L
1,193 Elo+
Solo
Gilgamesh
Gilgamesh
Tossboy03
Gilgamesh
Level 99
God Stats
1W - 1L
1,483 SR
Queue Stats
5W - 7L
1,533 Elo+
Party 2
Team Averages
Level 93
1,551 SR
1,474 Elo+

VS

Team Averages
Level 128
1,582 SR
1,596 Elo+
Bacchus
Bacchus
 
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BigAutism
Anhur
Level 129
God Stats
2W - 2L
1,387 SR
Queue Stats
21W - 17L
1,591 Elo+
Party 1
Bastet
Bastet
Eskimo Br0ther
Bastet
Level 103
God Stats
2W - 2L
1,651 SR
Queue Stats
11W - 13L
1,723 Elo+
Party 1
Ah Puch
Ah Puch
Fl00sh
Ah Puch
Level 125
God Stats
1W - 0L
1,790 SR
Queue Stats
20W - 15L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Grimy Seyrx
Zhong Kui
20
15 / 10 / 6
25,290
790
46,239
46,976
45,232
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
SanedracJ
Anhur
20
8 / 13 / 11
22,602
706
30,391
34,032
12,881
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 11 / 13
22,025
688
32,566
25,282
6,578
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Tossboy03
Gilgamesh
20
10 / 10 / 13
24,351
761
32,691
49,018
44,461
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
10 / 7 / 21
25,199
787
31,402
43,017
78,265
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
BigAutism
Anhur
20
6 / 11 / 10
22,742
711
17,545
40,601
14,265
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
18 / 8 / 14
24,999
781
42,370
37,005
24,219
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Puch
Fl00sh
Ah Puch
20
8 / 12 / 20
23,151
723
38,650
40,232
19,658
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
107
38
Kills
42
44
Deaths
38
43
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
10
7
21
2.93
W
Anhur
BigAutism
Anhur
6
11
10
1
W
18
8
14
3.13
W
Ah Puch
Fl00sh
Ah Puch
8
12
20
1.5
L
Zhong Kui
Grimy Seyrx
Zhong Kui
15
10
6
1.8
L
Anhur
SanedracJ
Anhur
8
13
11
1.04
L
5
11
13
1.05
L
Gilgamesh
Tossboy03
Gilgamesh
10
10
13
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,887
Damage
129,967
155,308
Taken
160,855
109,152
Mitigated
136,407
23,067
Healing
37,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
31,402
3,519
0
250
43,017
78,265
663
19,656
22,971
128,438
0
W
Anhur
BigAutism
Anhur
17,545
12,587
0
13,592
40,601
14,265
4,830
21,930
18,431
0
141,576
W
42,370
12,488
0
9,146
37,005
24,219
2,762
20,993
15,749
0
118,368
W
Ah Puch
Fl00sh
Ah Puch
38,650
2,959
0
14,534
40,232
19,658
580
20,057
19,829
136,119
0
L
Zhong Kui
Grimy Seyrx
Zhong Kui
46,239
2,253
0
16,928
46,976
45,232
2,183
21,141
25,545
146,476
0
L
Anhur
SanedracJ
Anhur
30,391
19,682
0
28
34,032
12,881
772
13,395
20,471
0
112,880
L
32,566
8,317
226
5,231
25,282
6,578
2,411
9,637
15,505
108,958
0
L
Gilgamesh
Tossboy03
Gilgamesh
32,691
7,618
0
654
49,018
44,461
1,030
25,256
23,430
9,085
75,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,268
Gold Earned
96,091
522
Minions Killed
627
21
Camps Cleared
23
1,943,308
Distance Traveled
2,068,036
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
25,199
787
148
5
7
573,409
3
W
Anhur
22,742
711
182
6
8
449,009
1
W
Bastet
24,999
781
133
4
4
573,164
2
W
Ah Puch
23,151
723
164
5
4
472,454
3
L
Zhong Kui
25,290
790
175
5
3
508,411
0
L
Anhur
22,602
706
138
4
6
479,043
3
L
Nu Wa
22,025
688
121
4
4
460,677
2
L
Gilgamesh
24,351
761
88
3
8
495,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role