Player Matchup

Morgan Le Fay
Morgan Le Fay
Elineda
Morgan Le Fay
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 19L
1,461 Elo+
Solo
Thor
Thor
TSM_dahomy
Thor
Level 4
God Stats
1W - 1L
1,712 SR
Queue Stats
13W - 17L
1,347 Elo+
Solo
Ra
Ra
jumaniespi
Ra
Level 17
God Stats
5W - 10L
1,300 SR
Queue Stats
10W - 15L
1,380 Elo+
Solo
Ullr
Ullr
oreskills
Ullr
Level 14
God Stats
3W - 8L
1,275 SR
Queue Stats
53W - 61L
1,415 Elo+
Party 3
Kali
Kali
steboo69
Kali
Level 29
God Stats
4W - 13L
1,421 SR
Queue Stats
196W - 207L
1,472 Elo+
Party 3
Team Averages
Level 17
1,442 SR
1,415 Elo+

VS

Team Averages
Level 22
1,557 SR
1,454 Elo+
Pele
Pele
AW-Killua_ZDK
Pele
Level 29
God Stats
9W - 2L
1,790 SR
Queue Stats
155W - 156L
1,442 Elo+
Party 1
Anubis
Anubis
DiWo0l
Anubis
Level 28
God Stats
11W - 11L
1,501 SR
Queue Stats
114W - 133L
1,506 Elo+
Party 2
Kukulkan
Kukulkan
GuibardLeJobard
Kukulkan
Level 18
God Stats
22W - 23L
1,406 SR
Queue Stats
93W - 111L
1,495 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TNS_ToniCr
Cu Chulainn
Level 20
God Stats
9W - 7L
1,587 SR
Queue Stats
30W - 23L
1,505 Elo+
Party 1
Apollo
Apollo
juante_99
Apollo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Elineda
Morgan Le Fay
17
2 / 1 / 4
10,487
477
6,170
8,543
3,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 10 / 3
9,328
424
4,344
21,416
7,828
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 7 / 5
8,565
389
10,525
10,737
6,525
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
14
3 / 8 / 5
9,000
409
11,343
17,320
5,546
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
16
9 / 10 / 3
10,768
489
15,836
21,659
10,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
18 / 4 / 5
12,680
576
16,611
12,992
8,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
DiWo0l
Anubis
15
1 / 4 / 11
9,321
424
5,598
11,658
8,954
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
17
6 / 3 / 4
11,286
513
12,059
8,319
3,252
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
TNS_ToniCr
Cu Chulainn
20
9 / 2 / 12
13,394
609
17,407
19,565
21,044
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
juante_99
Apollo
15
2 / 3 / 8
9,888
449
7,428
17,166
6,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
76
16
Kills
36
36
Deaths
16
20
Assists
40
Player
Kills
Deaths
Assists
KDA
W
18
4
5
5.13
W
Anubis
DiWo0l
Anubis
1
4
11
1.63
L
Morgan Le Fay
Elineda
Morgan Le Fay
2
1
4
4
W
Kukulkan
6
3
4
2.67
W
Cu Chulainn
TNS_ToniCr
Cu Chulainn
9
2
12
7.5
L
2
10
3
0.35
W
Apollo
juante_99
Apollo
2
3
8
2
L
0
7
5
0.36
L
Ullr
3
8
5
0.69
L
Kali
9
10
3
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,218
Damage
59,103
79,675
Taken
69,700
33,930
Mitigated
47,884
8,748
Healing
15,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,611
4,825
0
3,403
12,992
8,328
1,103
2,341
10,424
0
68,465
W
Anubis
DiWo0l
Anubis
5,598
257
655
926
11,658
8,954
686
4,252
7,402
35,213
0
L
Morgan Le Fay
Elineda
Morgan Le Fay
6,170
467
54
2,763
8,543
3,491
96
3,008
5,379
64,466
0
W
Kukulkan
12,059
438
613
1,123
8,319
3,252
2,993
3,469
4,602
64,743
0
W
Cu Chulainn
TNS_ToniCr
Cu Chulainn
17,407
5,271
0
5,145
19,565
21,044
435
2,480
17,028
19,220
78,754
L
4,344
1,884
0
0
21,416
7,828
0
4,712
16,598
0
32,878
W
Apollo
juante_99
Apollo
7,428
4,533
0
3,614
17,166
6,306
882
3,861
13,305
0
58,955
L
10,525
40
401
1,133
10,737
6,525
108
3,445
7,185
55,112
0
L
Ullr
11,343
5,936
0
736
17,320
5,546
200
4,405
12,861
0
44,225
L
Kali
15,836
10,535
0
3,661
21,659
10,540
0
5,849
15,600
0
66,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,148
Gold Earned
56,569
427
Minions Killed
574
0
Camps Cleared
0
1,812,854
Distance Traveled
2,115,798
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,680
576
107
5
0
455,623
2
W
Anubis
9,321
424
54
2
0
371,774
1
L
Morgan Le Fay
10,487
477
113
5
0
362,797
6
W
Kukulkan
11,286
513
125
6
0
446,603
4
W
Cu Chulainn
13,394
609
172
8
0
443,812
2
L
Thor
9,328
424
55
3
0
340,334
1
W
Apollo
9,888
449
116
5
0
397,986
0
L
Ra
8,565
389
103
5
0
364,940
0
L
Ullr
9,000
409
54
2
0
360,047
4
L
Kali
10,768
489
102
5
0
384,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role