Player Matchup

Janus
Janus
DrMOM33
Janus
Level 103
God Stats
1W - 4L
1,497 SR
Queue Stats
13W - 17L
1,275 Elo+
Solo
Nike
Nike
DuncanDelta13800
Nike
Level 120
God Stats
1W - 1L
1,368 SR
Queue Stats
38W - 47L
1,379 Elo+
Party 1
Bakasura
Bakasura
Nulos-_-ZoMi
Bakasura
Level 68
God Stats
9W - 2L
1,128 SR
Queue Stats
94W - 98L
1,298 Elo+
Solo
Tiamat
Tiamat
QКотQ
Tiamat
Level 127
God Stats
0W - 1L
1,565 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
dounette-mignon
Anhur
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 38L
1,325 Elo+
Party 1
Team Averages
Level 100
1,412 SR
1,355 Elo+

VS

Team Averages
Level 117
1,578 SR
1,393 Elo+
Aphrodite
Aphrodite
McLoooviiin
Aphrodite
Level 127
God Stats
1W - 1L
1,575 SR
Queue Stats
4W - 5L
1,193 Elo+
Solo
Bacchus
Bacchus
PhFcT-V2
Bacchus
Level 79
God Stats
1W - 1L
1,812 SR
Queue Stats
35W - 31L
1,377 Elo+
Solo
Nox
Nox
TheFenian
Nox
Level 87
God Stats
4W - 2L
1,521 SR
Queue Stats
5W - 3L
1,530 Elo+
Solo
Hun Batz
Hun Batz
UGGI BEAR 3
Hun Batz
Level 158
God Stats
5W - 2L
1,434 SR
Queue Stats
69W - 98L
1,407 Elo+
Solo
Cernunnos
Cernunnos
toshimoko
Cernunnos
Level 136
God Stats
39W - 27L
1,549 SR
Queue Stats
331W - 323L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DrMOM33
Janus
16
1 / 6 / 1
9,731
572
10,969
13,331
4,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 6 / 3
11,291
664
17,102
21,603
14,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Nulos-_-ZoMi
Bakasura
16
1 / 4 / 4
9,940
585
4,499
15,634
6,817
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
QКотQ
Tiamat
18
0 / 4 / 4
10,375
610
13,384
16,222
14,290
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 6 / 2
10,390
611
10,025
18,414
7,136
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
McLoooviiin
Aphrodite
20
9 / 1 / 7
13,219
778
18,806
14,007
7,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
PhFcT-V2
Bacchus
17
1 / 2 / 16
10,950
644
10,669
17,665
26,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
7 / 0 / 12
13,178
775
15,921
6,724
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
UGGI BEAR 3
Hun Batz
20
5 / 1 / 12
12,697
747
15,832
18,320
8,120
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
toshimoko
Cernunnos
20
4 / 2 / 13
12,349
726
11,853
20,189
8,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
86
6
Kills
26
26
Deaths
6
14
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Janus
DrMOM33
Janus
1
6
1
0.25
L
3
6
3
0.75
W
Aphrodite
McLoooviiin
Aphrodite
9
1
7
12.5
L
Bakasura
Nulos-_-ZoMi
Bakasura
1
4
4
0.75
W
Bacchus
PhFcT-V2
Bacchus
1
2
16
4.5
L
Tiamat
QКотQ
Tiamat
0
4
4
0.5
W
7
0
12
13
W
Hun Batz
UGGI BEAR 3
Hun Batz
5
1
12
11
L
1
6
2
0.33
W
Cernunnos
toshimoko
Cernunnos
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,979
Damage
73,081
85,204
Taken
76,905
47,241
Mitigated
53,388
10,770
Healing
38,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DrMOM33
Janus
10,969
418
0
532
13,331
4,606
1
9,327
3,531
32,728
0
L
17,102
2,360
233
1,270
21,603
14,392
0
9,853
10,646
0
28,809
W
Aphrodite
McLoooviiin
Aphrodite
18,806
556
11,797
9,790
14,007
7,311
1,246
4,896
8,911
50,515
0
L
Bakasura
Nulos-_-ZoMi
Bakasura
4,499
3,639
0
1,193
15,634
6,817
0
6,515
8,833
0
21,235
W
Bacchus
PhFcT-V2
Bacchus
10,669
565
0
2,580
17,665
26,999
0
5,111
11,732
21,732
0
L
Tiamat
QКотQ
Tiamat
13,384
1,462
230
4,239
16,222
14,290
38
7,142
8,478
53,700
0
W
15,921
336
968
1,525
6,724
2,822
1,240
1,860
4,864
47,681
0
W
Hun Batz
UGGI BEAR 3
Hun Batz
15,832
4,661
0
3,151
18,320
8,120
911
5,592
12,338
0
63,517
L
10,025
4,731
359
2,714
18,414
7,136
447
9,831
7,958
0
48,554
W
Cernunnos
toshimoko
Cernunnos
11,853
8,499
277
8,731
20,189
8,136
3,703
8,520
11,669
0
48,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,727
Gold Earned
62,393
331
Minions Killed
392
5
Camps Cleared
10
1,346,312
Distance Traveled
1,634,582
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,731
572
59
3
0
224,903
0
L
Nike
11,291
664
37
2
0
302,937
0
W
Aphrodite
13,219
778
86
5
0
319,871
3
L
Bakasura
9,940
585
51
3
4
266,507
0
W
Bacchus
10,950
644
20
1
3
312,941
3
L
Tiamat
10,375
610
104
6
0
293,357
0
W
Nox
13,178
775
86
5
0
351,214
1
W
Hun Batz
12,697
747
98
6
5
351,072
2
L
Anhur
10,390
611
80
5
1
258,608
0
W
Cernunnos
12,349
726
102
6
2
299,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role