Player Matchup

Nu Wa
Nu Wa
KomanyBehamfil
Nu Wa
Level 25
God Stats
94W - 105L
1,441 SR
Queue Stats
296W - 311L
1,418 Elo+
Solo
Medusa
Medusa
KzBoladão
Medusa
Level 16
God Stats
8W - 2L
1,661 SR
Queue Stats
52W - 40L
1,542 Elo+
Solo
Artio
Artio
MagnaMater
Artio
Level 45
God Stats
39W - 33L
1,548 SR
Queue Stats
271W - 291L
1,460 Elo+
Party 2
Aphrodite
Aphrodite
SamThingElseS2
Aphrodite
Level 7
God Stats
19W - 12L
1,911 SR
Queue Stats
28W - 23L
1,748 Elo+
Party 2
Izanami
Izanami
Zhuglre
Izanami
Level 29
God Stats
22W - 17L
1,530 SR
Queue Stats
127W - 117L
1,431 Elo+
Solo
Team Averages
Level 24
1,618 SR
1,520 Elo+

VS

Team Averages
Level 19
1,553 SR
1,508 Elo+
Yemoja
Yemoja
Jerizyon
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,302 Elo+
Party 1
Jormungandr
Jormungandr
LoboDaEstepe
Jormungandr
Level 23
God Stats
2W - 3L
1,770 SR
Queue Stats
33W - 34L
1,453 Elo+
Solo
Fenrir
Fenrir
WOLFGREAT
Fenrir
Level 28
God Stats
93W - 91L
1,494 SR
Queue Stats
128W - 137L
1,474 Elo+
Solo
Thoth
Thoth
littlebunnyy
Thoth
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 13L
1,717 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xXFictionXx
Tsukuyomi
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 10
10,094
1,122
10,011
7,663
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
KzBoladão
Medusa
16
8 / 3 / 7
11,131
1,237
16,092
10,113
3,251
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
16
2 / 2 / 16
9,467
1,052
7,937
16,636
18,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
SamThingElseS2
Aphrodite
16
2 / 2 / 11
9,408
1,045
4,474
7,881
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
Zhuglre
Izanami
16
4 / 2 / 10
9,787
1,087
15,635
9,561
3,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

291

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Jerizyon
Yemoja
15
0 / 3 / 6
8,699
967
2,890
13,153
12,424
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jormungandr
LoboDaEstepe
Jormungandr
16
3 / 7 / 5
9,876
1,097
10,732
21,039
19,978
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
WOLFGREAT
Fenrir
13
0 / 0 / 2
7,612
846
1,068
1,384
430
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 4 / 6
9,103
1,011
12,473
7,537
2,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
xXFictionXx
Tsukuyomi
16
8 / 7 / 3
11,228
1,248
17,997
16,550
6,720
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
34
21
Kills
12
12
Deaths
21
54
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Jerizyon
Yemoja
0
3
6
1
W
5
3
10
3.33
W
Medusa
KzBoladão
Medusa
8
3
7
3.83
L
Jormungandr
LoboDaEstepe
Jormungandr
3
7
5
0.79
W
Artio
2
2
16
5
W
Aphrodite
SamThingElseS2
Aphrodite
2
2
11
3.75
L
Fenrir
WOLFGREAT
Fenrir
0
0
2
1
W
Izanami
Zhuglre
Izanami
4
2
10
4.5
L
1
4
6
1
L
Tsukuyomi
xXFictionXx
Tsukuyomi
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,149
Damage
45,160
51,854
Taken
59,663
30,425
Mitigated
42,145
15,453
Healing
1,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Jerizyon
Yemoja
2,890
377
716
72
13,153
12,424
0
5,473
7,476
17,610
0
W
10,011
2,437
142
464
7,663
2,018
0
4,112
3,551
18,660
0
W
Medusa
KzBoladão
Medusa
16,092
7,341
0
1,114
10,113
3,251
0
4,355
5,758
0
51,319
L
Jormungandr
LoboDaEstepe
Jormungandr
10,732
1,945
0
0
21,039
19,978
0
6,300
14,525
32,174
0
W
Artio
7,937
758
2,370
3,548
16,636
18,816
0
8,070
8,439
12,864
0
W
Aphrodite
SamThingElseS2
Aphrodite
4,474
1,119
3,803
2,992
7,881
3,120
0
3,466
4,415
12,306
0
L
Fenrir
WOLFGREAT
Fenrir
1,068
120
0
144
1,384
430
0
535
769
0
3,653
W
Izanami
Zhuglre
Izanami
15,635
10,601
0
1,020
9,561
3,220
0
6,092
3,469
0
36,134
L
12,473
997
0
0
7,537
2,593
0
4,503
2,940
20,456
0
L
Tsukuyomi
xXFictionXx
Tsukuyomi
17,997
5,656
0
239
16,550
6,720
0
4,861
11,531
0
37,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,887
Gold Earned
46,518
180
Minions Killed
132
5
Camps Cleared
6
874,890
Distance Traveled
688,989
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,699
967
25
3
0
162,312
0
W
Nu Wa
10,094
1,122
20
2
2
165,766
0
W
Medusa
11,131
1,237
86
10
2
184,798
1
L
Jormungandr
9,876
1,097
43
5
0
163,722
0
W
Artio
9,467
1,052
2
0
1
204,965
0
W
Aphrodite
9,408
1,045
10
1
0
166,382
0
L
Fenrir
7,612
846
9
1
2
50,885
1
W
Izanami
9,787
1,087
62
7
0
152,979
0
L
Thoth
9,103
1,011
14
2
1
146,305
0
L
Tsukuyomi
11,228
1,248
41
5
3
165,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role