Player Matchup

Hades
Hades
Ayemee0
Hades
Level 103
God Stats
0W - 1L
1,660 SR
Queue Stats
9W - 17L
1,382 Elo+
Party 2
Cthulhu
Cthulhu
PZA Shark
Cthulhu
Level 14
God Stats
7W - 9L
1,482 SR
Queue Stats
13W - 16L
1,455 Elo+
Party 2
Nu Wa
Nu Wa
SpookyAyylmaoo
Nu Wa
Level 27
God Stats
178W - 187L
1,520 SR
Queue Stats
292W - 352L
1,477 Elo+
Party 1
The Morrigan
The Morrigan
salt_spinel
The Morrigan
Level 31
God Stats
6W - 5L
1,534 SR
Queue Stats
64W - 66L
1,541 Elo+
Solo
King Arthur
King Arthur
sbdoms
King Arthur
Level 107
God Stats
15W - 34L
1,367 SR
Queue Stats
563W - 626L
1,440 Elo+
Party 1
Team Averages
Level 56
1,513 SR
1,459 Elo+

VS

Team Averages
Level 61
1,503 SR
1,536 Elo+
Sun Wukong
Sun Wukong
JoPuma00
Sun Wukong
Level 34
God Stats
36W - 34L
1,089 SR
Queue Stats
623W - 657L
1,425 Elo+
Solo
Kukulkan
Kukulkan
ShakeZoolaa
Kukulkan
Level 144
God Stats
4W - 5L
1,414 SR
Queue Stats
73W - 97L
1,398 Elo+
Solo
Chang'e
Chang'e
ThePhenom1313
Chang'e
Level 47
God Stats
70W - 28L
1,827 SR
Queue Stats
600W - 336L
1,739 Elo+
Party 3
Fenrir
Fenrir
bigdawg9191
Fenrir
Level 36
God Stats
68W - 22L
1,739 SR
Queue Stats
449W - 261L
1,683 Elo+
Party 3
Artemis
Artemis
jokito606
Artemis
Level 42
God Stats
28W - 30L
1,445 SR
Queue Stats
419W - 428L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ayemee0
Hades
19
5 / 8 / 6
13,090
1,007
24,832
25,442
16,235
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
PZA Shark
Cthulhu
19
0 / 8 / 11
11,566
890
11,088
34,083
39,857
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
2 / 5 / 8
12,109
931
19,684
16,522
6,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
salt_spinel
The Morrigan
18
3 / 11 / 5
12,560
966
22,567
19,248
7,904
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
sbdoms
King Arthur
18
1 / 9 / 7
11,422
879
16,546
26,354
29,718
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JoPuma00
Sun Wukong
20
6 / 0 / 29
14,367
1,105
19,220
24,490
20,145
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
ShakeZoolaa
Kukulkan
20
8 / 1 / 18
14,325
1,102
29,505
16,152
6,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chang'e
20
15 / 3 / 20
15,265
1,174
33,154
26,878
9,278
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
20
6 / 4 / 14
12,226
940
10,612
19,087
11,232
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
jokito606
Artemis
19
6 / 3 / 17
12,855
989
21,768
15,270
5,534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
139
11
Kills
41
41
Deaths
11
37
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Hades
Ayemee0
Hades
5
8
6
1
W
Sun Wukong
JoPuma00
Sun Wukong
6
0
29
20.5
L
Cthulhu
PZA Shark
Cthulhu
0
8
11
0.69
W
Kukulkan
ShakeZoolaa
Kukulkan
8
1
18
17
L
2
5
8
1.2
W
Chang'e
15
3
20
8.33
W
Fenrir
6
4
14
3.25
W
Artemis
jokito606
Artemis
6
3
17
4.83
L
The Morrigan
salt_spinel
The Morrigan
3
11
5
0.5
L
King Arthur
sbdoms
King Arthur
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,717
Damage
114,259
121,649
Taken
101,877
99,975
Mitigated
52,210
8,121
Healing
27,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Ayemee0
Hades
24,832
363
1,529
4,439
25,442
16,235
0
13,872
11,570
56,636
0
W
Sun Wukong
JoPuma00
Sun Wukong
19,220
3,741
0
11,021
24,490
20,145
0
18,411
5,975
0
49,296
L
Cthulhu
PZA Shark
Cthulhu
11,088
749
708
0
34,083
39,857
0
19,482
14,601
30,239
0
W
Kukulkan
ShakeZoolaa
Kukulkan
29,505
1,393
0
0
16,152
6,021
0
12,557
3,455
96,214
0
L
19,684
4,443
0
772
16,522
6,261
0
7,255
9,267
42,446
0
W
Chang'e
33,154
3,686
5,036
9,615
26,878
9,278
0
20,202
6,676
70,420
0
W
Fenrir
10,612
2,000
0
278
19,087
11,232
0
14,971
4,116
0
17,759
W
Artemis
jokito606
Artemis
21,768
12,528
0
1,640
15,270
5,534
0
10,291
4,925
0
38,564
L
The Morrigan
salt_spinel
The Morrigan
22,567
3,448
0
673
19,248
7,904
0
10,158
8,915
47,978
1,621
L
King Arthur
sbdoms
King Arthur
16,546
2,165
0
0
26,354
29,718
0
11,717
14,637
0
32,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,747
Gold Earned
69,038
253
Minions Killed
326
5
Camps Cleared
8
1,196,906
Distance Traveled
1,236,871
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
13,090
1,007
80
6
0
248,396
0
W
Sun Wukong
14,367
1,105
63
5
2
277,389
0
L
Cthulhu
11,566
890
27
2
0
225,327
0
W
Kukulkan
14,325
1,102
151
12
4
250,288
2
L
Nu Wa
12,109
931
52
4
2
246,302
0
W
Chang'e
15,265
1,174
71
5
2
269,866
1
W
Fenrir
12,226
940
10
1
0
223,449
0
W
Artemis
12,855
989
31
2
0
215,879
0
L
The Morrigan
12,560
966
68
5
2
220,151
0
L
King Arthur
11,422
879
26
2
1
256,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role