Player Matchup

Yemoja
Yemoja
MazepinStan
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thor
Thor
Meningitas
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bastet
Bastet
SenzatiaRO
Bastet
Level 21
God Stats
0W - 2L
1,275 SR
Queue Stats
20W - 19L
1,313 Elo+
Solo
Olorun
Olorun
VinxLxy
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
pyrrhus1701
Jing Wei
Level 64
God Stats
24W - 22L
1,557 SR
Queue Stats
220W - 323L
1,413 Elo+
Party 3
Team Averages
Level 18
1,466 SR
1,445 Elo+

VS

Team Averages
Level 18
1,456 SR
1,296 Elo+
Ullr
Ullr
AidenBlack064
Ullr
Level 29
God Stats
20W - 35L
1,426 SR
Queue Stats
64W - 102L
1,260 Elo+
Solo
Sol
Sol
Covyx123
Sol
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 48L
1,010 Elo+
Solo
Thor
Thor
Kolligula
Thor
Level 23
God Stats
2W - 4L
1,425 SR
Queue Stats
52W - 59L
1,349 Elo+
Party 2
Bacchus
Bacchus
Phaidronus
Bacchus
Level 30
God Stats
17W - 15L
1,432 SR
Queue Stats
144W - 195L
1,360 Elo+
Solo
Artemis
Artemis
nayobivatel
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
1 / 5 / 6
7,301
487
3,344
9,025
6,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 12 / 0
5,246
350
2,931
12,658
3,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
SenzatiaRO
Bastet
12
1 / 4 / 3
7,444
496
5,468
11,423
3,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
VinxLxy
Olorun
5
0 / 2 / 0
5,339
356
624
1,727
403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
pyrrhus1701
Jing Wei
14
8 / 5 / 1
8,968
598
10,905
9,137
3,087
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 0
9,986
666
4,775
9,149
3,535
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
10 / 1 / 5
9,460
631
10,280
8,206
3,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thor
13
8 / 1 / 4
9,044
603
7,339
8,578
3,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Phaidronus
Bacchus
12
1 / 2 / 13
8,268
551
5,333
7,848
6,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
nayobivatel
Artemis
11
3 / 6 / 4
7,150
477
2,785
7,519
2,318
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
10
Kills
28
28
Deaths
10
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
W
10
1
5
12.5
W
Thor
8
1
4
10
L
Yemoja
1
5
6
0.8
L
0
12
0
0
W
Bacchus
Phaidronus
Bacchus
1
2
13
3.75
L
Bastet
SenzatiaRO
Bastet
1
4
3
0.63
L
Olorun
VinxLxy
Olorun
0
2
0
0
W
Artemis
nayobivatel
Artemis
3
6
4
0.83
L
Jing Wei
pyrrhus1701
Jing Wei
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,272
Damage
30,512
43,970
Taken
41,300
17,717
Mitigated
18,539
5,225
Healing
10,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,775
2,955
0
1,517
9,149
3,535
2,596
624
8,525
0
71,119
W
10,280
4,125
0
3,926
8,206
3,140
2,370
260
7,946
44,771
4,806
W
Thor
7,339
3,347
0
1,580
8,578
3,269
490
522
8,056
0
31,163
L
Yemoja
3,344
761
307
0
9,025
6,739
25
3,992
5,033
15,479
0
L
2,931
661
0
428
12,658
3,664
0
6,460
6,198
0
11,909
W
Bacchus
Phaidronus
Bacchus
5,333
576
0
2,357
7,848
6,277
0
761
7,087
20,952
0
L
Bastet
SenzatiaRO
Bastet
5,468
1,450
0
2,988
11,423
3,824
0
2,630
8,793
0
36,495
L
Olorun
VinxLxy
Olorun
624
303
0
70
1,727
403
1,112
0
1,727
8,965
0
W
Artemis
nayobivatel
Artemis
2,785
2,431
0
1,286
7,519
2,318
619
1,801
5,718
44
17,761
L
Jing Wei
pyrrhus1701
Jing Wei
10,905
9,158
0
1,432
9,137
3,087
792
1,691
7,446
0
49,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,298
Gold Earned
43,908
210
Minions Killed
391
0
Camps Cleared
0
1,177,392
Distance Traveled
1,382,575
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,986
666
149
10
0
281,047
0
W
Sol
9,460
631
113
8
0
290,321
3
W
Thor
9,044
603
60
4
0
306,247
0
L
Yemoja
7,301
487
21
1
0
264,425
0
L
Thor
5,246
350
17
1
0
252,480
0
W
Bacchus
8,268
551
25
2
0
306,887
1
L
Bastet
7,444
496
70
5
0
286,863
0
L
Olorun
5,339
356
17
1
0
90,877
0
W
Artemis
7,150
477
44
3
0
198,073
0
L
Jing Wei
8,968
598
85
6
0
282,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role