Player Matchup

Olorun
Olorun
Calsafer
Olorun
Level 21
God Stats
3W - 1L
1,846 SR
Queue Stats
9W - 8L
1,462 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ItsVariann
Ah Muzen Cab
Level 63
God Stats
7W - 3L
1,543 SR
Queue Stats
321W - 326L
1,461 Elo+
Solo
Cerberus
Cerberus
joepesci007
Cerberus
Level 117
God Stats
11W - 12L
1,442 SR
Queue Stats
303W - 279L
1,499 Elo+
Solo
Hel
Hel
juanvargas
Hel
Level 127
God Stats
6W - 2L
1,727 SR
Queue Stats
149W - 138L
1,482 Elo+
Solo
Achilles
Achilles
thisguylifted
Achilles
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 29L
1,271 Elo+
Solo
Team Averages
Level 83
1,612 SR
1,435 Elo+

VS

Team Averages
Level 97
1,545 SR
1,497 Elo+
Merlin
Merlin
Captain_June2016
Merlin
Level 95
God Stats
3W - 4L
1,466 SR
Queue Stats
59W - 64L
1,426 Elo+
Solo
Cabrakan
Cabrakan
DxvisssVII
Cabrakan
Level 107
God Stats
1W - 2L
1,529 SR
Queue Stats
42W - 52L
1,522 Elo+
Solo
Heimdallr
Heimdallr
death by PUMBAA
Heimdallr
Level 160
God Stats
11W - 11L
1,691 SR
Queue Stats
539W - 561L
1,556 Elo+
Solo
Thoth
Thoth
mathanfigheadair
Thoth
Level 100
God Stats
0W - 2L
1,769 SR
Queue Stats
66W - 45L
1,593 Elo+
Solo
Nemesis
Nemesis
sickly-orange108
Nemesis
Level 23
God Stats
0W - 1L
1,273 SR
Queue Stats
22W - 28L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Calsafer
Olorun
19
7 / 5 / 11
12,229
874
15,900
16,635
7,633
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
ItsVariann
Ah Muzen Cab
15
2 / 4 / 11
9,508
679
8,743
10,106
4,041
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
joepesci007
Cerberus
17
5 / 2 / 16
12,004
857
14,633
22,152
20,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
8 / 1 / 11
12,398
886
13,542
11,250
5,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
thisguylifted
Achilles
18
5 / 1 / 17
11,236
803
12,204
16,995
26,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 5
9,670
691
9,867
14,012
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
DxvisssVII
Cabrakan
15
2 / 6 / 7
9,303
665
13,883
16,993
20,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
death by PUMBAA
Heimdallr
18
4 / 2 / 5
11,121
794
14,576
14,127
4,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
6 / 4 / 1
10,869
776
16,758
11,869
3,726
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 8 / 5
7,726
552
4,380
15,534
5,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
36
27
Kills
13
13
Deaths
27
66
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Olorun
Calsafer
Olorun
7
5
11
2.5
L
1
7
5
0.5
L
Cabrakan
DxvisssVII
Cabrakan
2
6
7
0.92
W
Ah Muzen Cab
ItsVariann
Ah Muzen Cab
2
4
11
1.88
L
Heimdallr
death by PUMBAA
Heimdallr
4
2
5
3.25
W
Cerberus
joepesci007
Cerberus
5
2
16
6.5
W
8
1
11
13.5
L
6
4
1
1.63
L
0
8
5
0.31
W
Achilles
thisguylifted
Achilles
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,022
Damage
59,464
77,138
Taken
72,535
63,810
Mitigated
37,929
27,601
Healing
9,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Calsafer
Olorun
15,900
8,173
299
1,646
16,635
7,633
2,237
9,915
6,407
45,924
2,405
L
9,867
396
145
3,367
14,012
3,693
1
10,541
3,330
36,921
0
L
Cabrakan
DxvisssVII
Cabrakan
13,883
1,747
0
1,305
16,993
20,418
0
9,480
7,027
23,843
0
W
Ah Muzen Cab
ItsVariann
Ah Muzen Cab
8,743
2,744
0
1,889
10,106
4,041
1,327
5,428
4,490
0
27,336
L
Heimdallr
death by PUMBAA
Heimdallr
14,576
4,317
0
2,470
14,127
4,901
268
7,894
5,894
0
47,145
W
Cerberus
joepesci007
Cerberus
14,633
1,001
0
5,720
22,152
20,780
354
10,954
10,713
32,489
0
W
13,542
0
8,814
7,070
11,250
5,136
1,213
6,298
4,777
56,290
0
L
16,758
862
117
1,545
11,869
3,726
369
7,030
4,603
48,863
0
L
4,380
1,262
0
927
15,534
5,191
237
8,663
6,615
0
8,186
W
Achilles
thisguylifted
Achilles
12,204
1,850
0
2,163
16,995
26,220
57
6,969
9,744
190
26,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,375
Gold Earned
48,689
344
Minions Killed
300
9
Camps Cleared
7
1,472,390
Distance Traveled
1,171,187
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,229
874
76
5
3
293,334
2
L
Merlin
9,670
691
74
5
2
207,315
4
L
Cabrakan
9,303
665
34
2
2
211,330
6
W
Ah Muzen Cab
9,508
679
47
3
0
294,119
0
L
Heimdallr
11,121
794
90
6
2
257,575
4
W
Cerberus
12,004
857
58
4
3
289,285
6
W
Hel
12,398
886
118
8
2
306,446
0
L
Thoth
10,869
776
94
7
0
264,078
1
L
Nemesis
7,726
552
8
1
1
230,889
1
W
Achilles
11,236
803
45
3
1
289,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role