Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond II
Moshatarts
Morgan Le Fay
Diamond II
Level 157
God Stats
10W - 10L
1,689 SR
Queue Stats
983W - 951L
2,223 MMR
Party 1
Awilix
Awilix
Diamond IV
Nehxas
Awilix
Diamond IV
Level 160
God Stats
112W - 106L
1,566 SR
Queue Stats
728W - 728L
2,075 MMR
Party 2
Bastet
Bastet
Diamond IV
PapaWheelie
Bastet
Diamond IV
Level 160
God Stats
4W - 6L
1,520 SR
Queue Stats
1,384W - 1,387L
2,059 MMR
Party 1
Ra
Ra
Platinum I
YGsinatra21
Ra
Platinum I
Level 150
God Stats
53W - 48L
1,562 SR
Queue Stats
585W - 586L
1,996 MMR
Party 2
Sobek
Sobek
Diamond V
masternjs
Sobek
Diamond V
Level 142
God Stats
3W - 2L
1,456 SR
Queue Stats
106W - 98L
1,972 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,559 SR
2,065 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,584 SR
1,879 MMR
Ymir
Ymir
Diamond III
 
Ymir
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Diamond IV
CarønteИ2G
Cernunnos
Diamond IV
Level 156
God Stats
4W - 2L
1,682 SR
Queue Stats
28W - 23L
2,147 MMR
Solo
Raijin
Raijin
Diamond V
FoxyOstrich
Raijin
Diamond V
Level 154
God Stats
2W - 4L
1,358 SR
Queue Stats
102W - 81L
1,776 MMR
Solo
Osiris
Osiris
Platinum II
IzumiC
Osiris
Platinum II
Level 143
God Stats
17W - 10L
1,793 SR
Queue Stats
184W - 184L
2,010 MMR
Solo
Horus
Horus
Platinum I
xCrowbar
Horus
Platinum I
Level 149
God Stats
106W - 94L
1,587 SR
Queue Stats
453W - 448L
1,963 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Moshatarts
Morgan Le Fay
14
2 / 1 / 2
8,138
543
8,159
8,346
3,699
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Awilix
Nehxas
Awilix
12
4 / 3 / 5
7,863
524
6,189
9,291
2,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
13
1 / 2 / 1
7,442
496
6,448
11,285
6,331
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 4 / 3
8,780
585
6,512
8,712
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
masternjs
Sobek
12
1 / 2 / 5
7,528
502
4,212
9,122
7,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
AthenaSetOdinGilgamesh

VS

Bans
SolTiamatTsukuyomiRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 3 / 9
8,217
548
2,996
9,408
3,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
CarønteИ2G
Cernunnos
15
1 / 1 / 3
8,836
589
4,956
9,537
2,718
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Raijin
15
6 / 1 / 2
9,498
633
8,185
6,760
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
IzumiC
Osiris
13
0 / 2 / 0
7,876
525
5,057
8,616
7,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
xCrowbar
Horus
14
5 / 5 / 3
9,192
613
8,705
11,451
5,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
29
12
Kills
12
12
Deaths
12
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
3
9
1.5
W
Cernunnos
CarønteИ2G
Cernunnos
1
1
3
2.5
W
Raijin
6
1
2
7
W
Osiris
IzumiC
Osiris
0
2
0
0
L
Morgan Le Fay
Moshatarts
Morgan Le Fay
2
1
2
3
L
Awilix
Nehxas
Awilix
4
3
5
2.17
L
Bastet
1
2
1
0.75
L
4
4
3
1.38
L
Sobek
masternjs
Sobek
1
2
5
1.75
W
Horus
xCrowbar
Horus
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,520
Damage
29,899
46,756
Taken
45,772
23,491
Mitigated
20,887
13,222
Healing
10,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,996
1,039
0
1,726
9,408
3,533
0
5,128
4,280
20,286
0
W
Cernunnos
CarønteИ2G
Cernunnos
4,956
3,276
0
3,062
9,537
2,718
0
6,272
3,265
0
63,812
W
Raijin
8,185
829
0
1,440
6,760
2,331
0
2,825
3,935
58,437
0
W
Osiris
IzumiC
Osiris
5,057
1,693
0
1,661
8,616
7,075
506
1,150
7,466
0
45,771
L
Morgan Le Fay
Moshatarts
Morgan Le Fay
8,159
851
0
3,150
8,346
3,699
920
784
7,532
56,363
0
L
Awilix
Nehxas
Awilix
6,189
2,155
0
950
9,291
2,622
22
2,045
7,142
0
45,005
L
Bastet
6,448
1,303
0
3,449
11,285
6,331
33
1,642
9,573
0
40,620
L
6,512
505
232
2,038
8,712
2,911
0
3,425
5,146
75,493
0
L
Sobek
masternjs
Sobek
4,212
819
0
3,403
9,122
7,928
0
2,758
6,182
18,547
0
W
Horus
xCrowbar
Horus
8,705
4,915
291
2,290
11,451
5,230
0
3,508
7,943
0
59,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,751
Gold Earned
43,619
459
Minions Killed
480
0
Camps Cleared
0
1,501,121
Distance Traveled
1,497,821
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,217
548
40
3
0
302,027
9
W
Cernunnos
8,836
589
127
8
0
278,742
6
W
Raijin
9,498
633
117
8
0
301,090
3
W
Osiris
7,876
525
108
7
0
299,472
5
L
Morgan Le Fay
8,138
543
112
7
0
295,912
7
L
Awilix
7,863
524
78
5
0
290,070
3
L
Bastet
7,442
496
83
6
0
295,157
4
L
Ra
8,780
585
162
11
0
309,446
0
L
Sobek
7,528
502
24
2
0
310,536
7
W
Horus
9,192
613
88
6
0
316,490
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role