Player Matchup

Gilgamesh
Gilgamesh
Kalashnico_68
Gilgamesh
Level 13
God Stats
31W - 30L
1,377 SR
Queue Stats
72W - 70L
1,466 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
VrTx_Lokii
Morgan Le Fay
Level 5
God Stats
1W - 1L
1,776 SR
Queue Stats
1W - 3L
1,192 Elo+
Party 3
Fenrir
Fenrir
WayBlack_68
Fenrir
Level 46
God Stats
6W - 10L
1,310 SR
Queue Stats
212W - 237L
1,357 Elo+
Party 2
Izanami
Izanami
X64Bit-MuetzlosX
Izanami
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 123L
1,383 Elo+
Party 3
Ymir
Ymir
casabeni
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 68L
1,294 Elo+
Solo
Team Averages
Level 26
1,493 SR
1,338 Elo+

VS

Team Averages
Level 21
1,585 SR
1,490 Elo+
Bakasura
Bakasura
AlexGmj
Bakasura
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,684 Elo+
Solo
Ganesha
Ganesha
Joxsy
Ganesha
Level 28
God Stats
7W - 0L
1,723 SR
Queue Stats
38W - 41L
1,517 Elo+
Party 1
Nemesis
Nemesis
Magsie
Nemesis
Level 17
God Stats
3W - 2L
1,245 SR
Queue Stats
56W - 49L
1,324 Elo+
Solo
Gilgamesh
Gilgamesh
WheelByte_
Gilgamesh
Level 21
God Stats
5W - 6L
1,632 SR
Queue Stats
50W - 52L
1,397 Elo+
Party 1
Chernobog
Chernobog
awsome death Iv
Chernobog
Level 26
God Stats
20W - 5L
1,826 SR
Queue Stats
92W - 70L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kalashnico_68
Gilgamesh
19
3 / 6 / 6
12,688
470
12,659
20,485
15,319
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
VrTx_Lokii
Morgan Le Fay
15
1 / 9 / 1
10,454
387
5,278
15,049
6,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
20
7 / 6 / 2
13,262
491
13,712
26,799
21,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
3 / 6 / 2
12,674
469
17,704
20,849
8,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
10
0 / 7 / 1
8,400
311
4,515
16,554
10,270
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AlexGmj
Bakasura
20
12 / 4 / 3
15,528
575
18,265
22,266
12,295
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Joxsy
Ganesha
18
0 / 3 / 16
13,436
498
10,151
16,961
23,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
Magsie
Nemesis
20
3 / 5 / 3
14,040
520
4,487
19,504
9,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
WheelByte_
Gilgamesh
19
7 / 1 / 6
13,684
507
16,748
17,314
24,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
awsome death Iv
Chernobog
20
12 / 2 / 2
17,084
633
26,403
22,407
10,843
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
14
Kills
34
34
Deaths
15
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AlexGmj
Bakasura
12
4
3
3.38
W
Ganesha
Joxsy
Ganesha
0
3
16
2.67
L
Gilgamesh
Kalashnico_68
Gilgamesh
3
6
6
1
W
Nemesis
Magsie
Nemesis
3
5
3
0.9
L
Morgan Le Fay
VrTx_Lokii
Morgan Le Fay
1
9
1
0.17
L
Fenrir
7
6
2
1.33
W
Gilgamesh
WheelByte_
Gilgamesh
7
1
6
10
L
3
6
2
0.67
W
Chernobog
awsome death Iv
Chernobog
12
2
2
6.5
L
Ymir
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,868
Damage
76,054
99,736
Taken
98,452
62,735
Mitigated
81,317
22,566
Healing
31,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AlexGmj
Bakasura
18,265
14,030
0
8,208
22,266
12,295
5,831
5,356
16,910
0
75,757
W
Ganesha
Joxsy
Ganesha
10,151
1,464
0
1,527
16,961
23,767
396
1,363
15,598
40,365
0
L
Gilgamesh
Kalashnico_68
Gilgamesh
12,659
3,649
0
1,725
20,485
15,319
364
2,223
17,179
0
56,998
W
Nemesis
Magsie
Nemesis
4,487
1,345
0
2,913
19,504
9,603
2,134
1,532
17,972
0
114,387
L
Morgan Le Fay
VrTx_Lokii
Morgan Le Fay
5,278
1,123
0
1,076
15,049
6,273
846
258
14,074
41,758
0
L
Fenrir
13,712
4,591
0
9,200
26,799
21,955
360
2,461
23,102
0
74,989
W
Gilgamesh
WheelByte_
Gilgamesh
16,748
3,056
803
5,890
17,314
24,809
2,484
510
16,804
0
75,491
L
17,704
11,774
0
8,716
20,849
8,918
772
2,704
18,021
0
120,217
W
Chernobog
awsome death Iv
Chernobog
26,403
22,215
0
12,492
22,407
10,843
5,403
1,320
21,087
0
160,374
L
Ymir
4,515
1,677
0
1,849
16,554
10,270
0
2,505
12,320
29,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,478
Gold Earned
73,772
525
Minions Killed
691
0
Camps Cleared
0
2,218,621
Distance Traveled
2,607,818
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,528
575
183
7
0
548,331
0
W
Ganesha
13,436
498
29
1
0
546,239
4
L
Gilgamesh
12,688
470
104
4
0
555,236
0
W
Nemesis
14,040
520
160
6
0
546,055
2
L
Morgan Le Fay
10,454
387
65
2
0
394,181
3
L
Fenrir
13,262
491
102
4
0
544,072
1
W
Gilgamesh
13,684
507
108
4
0
502,856
0
L
Izanami
12,674
469
210
8
0
441,383
4
W
Chernobog
17,084
633
211
8
0
464,337
2
L
Ymir
8,400
311
44
2
0
283,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role