Player Matchup

Arachne
Arachne
FrankTurtle6966
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,434 Elo+
Solo
Chaac
Chaac
Kilroy__JR
Chaac
Level 89
God Stats
2W - 4L
1,372 SR
Queue Stats
12W - 12L
1,553 Elo+
Party 1
Chang'e
Chang'e
LaBrujaPochi
Chang'e
Level 19
God Stats
3W - 6L
1,166 SR
Queue Stats
9W - 12L
1,221 Elo+
Solo
Merlin
Merlin
Mononoke176
Merlin
Level 20
God Stats
12W - 13L
1,396 SR
Queue Stats
174W - 203L
1,302 Elo+
Solo
Kukulkan
Kukulkan
joemamma12430987
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 32
1,387 SR
1,402 Elo+

VS

Team Averages
Level 20
1,344 SR
1,248 Elo+
Medusa
Medusa
Femm3Fatale
Medusa
Level 23
God Stats
40W - 38L
1,435 SR
Queue Stats
69W - 82L
1,298 Elo+
Solo
Cthulhu
Cthulhu
T-Bone2517
Cthulhu
Level 14
God Stats
1W - 1L
1,289 SR
Queue Stats
1W - 4L
1,045 Elo+
Party 2
Chaac
Chaac
Tbone251790
Chaac
Level 18
God Stats
1W - 4L
1,126 SR
Queue Stats
8W - 15L
1,203 Elo+
Party 2
Chernobog
Chernobog
Yuko Shomi
Chernobog
Level 26
God Stats
29W - 10L
1,515 SR
Queue Stats
174W - 166L
1,379 Elo+
Solo
Skadi
Skadi
xSTEELERSxGANGx
Skadi
Level 17
God Stats
73W - 57L
1,354 SR
Queue Stats
140W - 141L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 2
9,517
732
424
1,563
526
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
17
3 / 5 / 3
11,811
909
17,578
28,423
27,246
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
LaBrujaPochi
Chang'e
17
2 / 8 / 2
11,026
848
14,807
25,592
20,793
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
18
2 / 8 / 6
11,529
887
14,733
22,020
10,758
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 10 / 2
11,173
859
5,330
17,453
7,730
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
2 / 5 / 12
11,680
898
11,962
11,345
3,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
T-Bone2517
Cthulhu
18
0 / 1 / 17
11,415
878
16,198
10,544
14,789
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
1 / 1 / 14
11,468
882
9,087
14,643
8,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chernobog
Yuko Shomi
Chernobog
20
17 / 1 / 9
14,703
1,131
29,167
13,902
6,742
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 1 / 12
13,967
1,074
23,139
10,666
4,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
95
9
Kills
31
31
Deaths
9
15
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
5
12
1.6
L
0
0
2
1
L
Chaac
3
5
3
0.9
L
Chang'e
LaBrujaPochi
Chang'e
2
8
2
0.38
L
Merlin
2
8
6
0.63
W
Cthulhu
T-Bone2517
Cthulhu
0
1
17
8.5
W
1
1
14
8
W
Chernobog
Yuko Shomi
Chernobog
17
1
9
21.5
L
2
10
2
0.3
W
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,872
Damage
89,553
95,051
Taken
61,100
67,053
Mitigated
37,644
16,056
Healing
10,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,962
4,387
0
514
11,345
3,883
0
8,106
3,239
0
27,121
L
424
271
0
108
1,563
526
0
369
1,194
0
626
L
Chaac
17,578
6,651
0
5,753
28,423
27,246
0
4,520
23,801
0
37,513
L
Chang'e
LaBrujaPochi
Chang'e
14,807
1,964
2,769
5,845
25,592
20,793
0
5,236
20,356
37,037
0
L
Merlin
14,733
2,532
0
1,338
22,020
10,758
0
3,400
18,413
34,646
0
W
Cthulhu
T-Bone2517
Cthulhu
16,198
858
750
0
10,544
14,789
0
7,050
3,494
33,684
0
W
9,087
1,547
0
3,311
14,643
8,068
0
9,065
5,578
0
25,536
W
Chernobog
Yuko Shomi
Chernobog
29,167
18,634
0
4,132
13,902
6,742
0
5,249
8,653
0
48,423
L
5,330
4,297
0
243
17,453
7,730
0
2,673
14,623
17,414
0
W
23,139
17,731
0
1,306
10,666
4,162
0
5,400
5,266
0
49,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,056
Gold Earned
63,233
174
Minions Killed
230
4
Camps Cleared
7
878,364
Distance Traveled
1,222,519
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,680
898
31
2
1
212,874
0
L
Arachne
9,517
732
0
0
0
19,197
0
L
Chaac
11,811
909
58
4
2
252,505
0
L
Chang'e
11,026
848
49
4
0
211,364
0
L
Merlin
11,529
887
44
3
0
177,313
1
W
Cthulhu
11,415
878
50
4
1
277,109
0
W
Chaac
11,468
882
46
4
1
270,618
1
W
Chernobog
14,703
1,131
47
4
1
216,241
1
L
Kukulkan
11,173
859
23
2
2
217,985
0
W
Skadi
13,967
1,074
56
4
3
245,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role