Player Matchup

He Bo
He Bo
Darkoslobos
He Bo
Level 135
God Stats
4W - 4L
1,358 SR
Queue Stats
390W - 417L
1,504 Elo+
Solo
Rama
Rama
RedLimet
Rama
Level 67
God Stats
6W - 6L
1,459 SR
Queue Stats
217W - 184L
1,531 Elo+
Solo
Chiron
Chiron
Sаrсаsm
Chiron
Level 148
God Stats
9W - 7L
1,508 SR
Queue Stats
243W - 219L
1,532 Elo+
Solo
Janus
Janus
Zarbone
Janus
Level 36
God Stats
5W - 7L
1,619 SR
Queue Stats
255W - 233L
1,519 Elo+
Solo
Kukulkan
Kukulkan
xPerajokx
Kukulkan
Level 124
God Stats
3W - 3L
1,564 SR
Queue Stats
179W - 189L
1,533 Elo+
Solo
Team Averages
Level 102
1,501 SR
1,524 Elo+

VS

Team Averages
Level 39
1,481 SR
1,600 Elo+
Sobek
Sobek
Cynetaxu
Sobek
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 12L
1,708 Elo+
Party 1
Hercules
Hercules
Darssiderss59
Hercules
Level 27
God Stats
3W - 1L
1,461 SR
Queue Stats
82W - 103L
1,451 Elo+
Solo
Nu Wa
Nu Wa
EZ_Shintaro
Nu Wa
Level 25
God Stats
1W - 1L
1,325 SR
Queue Stats
49W - 56L
1,482 Elo+
Solo
Rama
Rama
Narsi91
Rama
Level 101
God Stats
3W - 3L
1,621 SR
Queue Stats
45W - 57L
1,491 Elo+
Solo
Xing Tian
Xing Tian
Wirwar2
Xing Tian
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 1L
1,868 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
8,189
630
5,125
7,821
2,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
15
1 / 4 / 9
8,906
685
6,930
11,460
4,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chiron
Sаrсаsm
Chiron
15
3 / 5 / 5
9,130
702
10,644
11,653
4,247
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Zarbone
Janus
17
3 / 3 / 6
9,889
761
16,182
7,979
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
xPerajokx
Kukulkan
15
3 / 7 / 3
9,031
695
13,702
11,731
4,092
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cynetaxu
Sobek
17
2 / 2 / 15
10,646
819
9,852
16,870
19,551
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Darssiderss59
Hercules
17
4 / 3 / 15
10,048
773
5,742
23,211
13,293
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 2 / 16
9,960
766
13,286
7,839
3,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
Narsi91
Rama
19
11 / 2 / 8
11,282
868
10,902
9,258
4,707
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
Wirwar2
Xing Tian
17
3 / 2 / 16
10,580
814
7,881
16,290
18,777
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
93
11
Kills
23
23
Deaths
11
28
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Sobek
Cynetaxu
Sobek
2
2
15
4.75
L
1
4
5
0.88
W
Hercules
Darssiderss59
Hercules
4
3
15
3.83
W
3
2
16
5.5
W
Rama
Narsi91
Rama
11
2
8
7.5
L
Rama
1
4
9
1.38
L
Chiron
Sаrсаsm
Chiron
3
5
5
1.1
W
Xing Tian
Wirwar2
Xing Tian
3
2
16
5.5
L
Janus
Zarbone
Janus
3
3
6
2
L
Kukulkan
xPerajokx
Kukulkan
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,583
Damage
47,663
50,644
Taken
73,468
18,546
Mitigated
59,548
16,230
Healing
29,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Cynetaxu
Sobek
9,852
457
1,871
6,446
16,870
19,551
126
6,301
10,427
20,143
0
L
5,125
588
594
2,001
7,821
2,691
486
4,626
3,195
13,602
0
W
Hercules
Darssiderss59
Hercules
5,742
1,308
1,325
10,240
23,211
13,293
895
11,259
11,553
0
10,640
W
13,286
2,245
1,435
1,663
7,839
3,220
1,947
4,602
3,199
32,299
0
W
Rama
Narsi91
Rama
10,902
8,421
490
1,949
9,258
4,707
2,139
5,530
3,620
0
23,408
L
Rama
6,930
4,722
862
2,604
11,460
4,674
0
6,292
5,168
0
21,119
L
Chiron
Sаrсаsm
Chiron
10,644
4,198
1,733
3,230
11,653
4,247
481
7,076
4,556
0
24,295
W
Xing Tian
Wirwar2
Xing Tian
7,881
261
1,323
2,833
16,290
18,777
358
6,503
9,660
18,423
0
L
Janus
Zarbone
Janus
16,182
1,012
200
1,878
7,979
2,842
324
5,274
2,705
36,679
0
L
Kukulkan
xPerajokx
Kukulkan
13,702
967
1,464
1,664
11,731
4,092
0
7,748
3,983
32,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,145
Gold Earned
52,516
170
Minions Killed
114
0
Camps Cleared
0
1,074,042
Distance Traveled
1,282,381
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,646
819
26
2
0
242,119
4
L
He Bo
8,189
630
15
1
0
174,124
1
W
Hercules
10,048
773
12
1
0
303,444
2
W
Nu Wa
9,960
766
30
2
0
249,161
0
W
Rama
11,282
868
33
3
0
237,070
2
L
Rama
8,906
685
29
2
0
219,333
0
L
Chiron
9,130
702
24
2
0
232,678
0
W
Xing Tian
10,580
814
13
1
0
250,587
0
L
Janus
9,889
761
50
4
0
242,510
0
L
Kukulkan
9,031
695
52
4
0
205,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role