Player Matchup

Kuzenbo
Kuzenbo
BRUNO FODA813
Kuzenbo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 53L
1,403 Elo+
Solo
Apollo
Apollo
SerjãoIrineu
Apollo
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Loki
Loki
Z9_WiZdArCk_YT
Loki
Level 11
God Stats
2W - 1L
1,495 SR
Queue Stats
3W - 10L
1,055 Elo+
Solo
Ao Kuang
Ao Kuang
heroblackbr
Ao Kuang
Level 26
God Stats
7W - 5L
1,421 SR
Queue Stats
21W - 20L
1,395 Elo+
Solo
Hou Yi
Hou Yi
zCAINNz
Hou Yi
Level 17
God Stats
11W - 6L
1,764 SR
Queue Stats
272W - 287L
1,500 Elo+
Party 1
Team Averages
Level 23
1,536 SR
1,371 Elo+

VS

Team Averages
Level 23
1,503 SR
1,402 Elo+
Rama
Rama
 
Rama
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
DioneHyuga
King Arthur
Level 28
God Stats
10W - 11L
1,562 SR
Queue Stats
260W - 305L
1,319 Elo+
Solo
Ares
Ares
MaKakitoII
Ares
Level 15
God Stats
0W - 1L
1,712 SR
Queue Stats
8W - 11L
1,486 Elo+
Party 2
Danzaburou
Danzaburou
blackgabriel
Danzaburou
Level 26
God Stats
17W - 18L
1,500 SR
Queue Stats
164W - 178L
1,322 Elo+
Solo
Zeus
Zeus
samueldjf_
Zeus
Level 29
God Stats
2W - 8L
1,241 SR
Queue Stats
96W - 110L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
11
1 / 2 / 8
6,493
433
4,023
10,695
7,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 1 / 5
7,232
482
5,199
6,592
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 4 / 7
6,832
455
4,287
7,276
2,417
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ao Kuang
heroblackbr
Ao Kuang
14
7 / 0 / 5
8,790
586
9,905
13,075
4,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
zCAINNz
Hou Yi
13
4 / 0 / 7
7,667
511
8,312
6,667
2,273
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
2 / 2 / 0
6,948
463
3,755
7,303
2,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
DioneHyuga
King Arthur
9
2 / 3 / 1
6,155
410
2,075
9,803
4,343
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 2 / 4
6,606
440
4,705
8,638
4,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
blackgabriel
Danzaburou
11
1 / 3 / 0
7,151
477
6,462
9,512
3,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 7 / 2
6,808
454
11,849
8,732
2,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
17
Kills
7
7
Deaths
17
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
2
0
1
W
Kuzenbo
1
2
8
2.5
L
King Arthur
DioneHyuga
King Arthur
2
3
1
0.83
L
0
2
4
1
W
3
1
5
5.5
W
2
4
7
1.38
L
Danzaburou
blackgabriel
Danzaburou
1
3
0
0.33
W
Ao Kuang
heroblackbr
Ao Kuang
7
0
5
9.5
L
2
7
2
0.43
W
Hou Yi
zCAINNz
Hou Yi
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,726
Damage
28,846
44,305
Taken
43,988
19,474
Mitigated
17,903
16,345
Healing
5,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,755
2,382
0
1,135
7,303
2,143
0
605
6,698
0
38,377
W
Kuzenbo
4,023
1,415
0
3,960
10,695
7,561
14
6,417
3,937
18,053
0
L
King Arthur
DioneHyuga
King Arthur
2,075
616
0
750
9,803
4,343
0
4,059
5,744
0
15,163
L
4,705
365
0
750
8,638
4,952
0
2,249
6,389
11,552
0
W
5,199
2,429
0
2,781
6,592
2,256
541
1,986
4,560
0
38,965
W
4,287
1,253
0
160
7,276
2,417
453
3,536
3,606
0
24,423
L
Danzaburou
blackgabriel
Danzaburou
6,462
2,663
0
1,310
9,512
3,508
450
3,552
5,960
0
51,556
W
Ao Kuang
heroblackbr
Ao Kuang
9,905
2,926
0
5,768
13,075
4,967
774
2,608
10,304
57,627
0
L
11,849
2,318
0
1,604
8,732
2,957
321
3,463
5,269
35,674
0
W
Hou Yi
zCAINNz
Hou Yi
8,312
3,944
0
3,676
6,667
2,273
960
1,259
5,344
0
39,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,014
Gold Earned
33,668
329
Minions Killed
299
0
Camps Cleared
0
1,347,822
Distance Traveled
1,297,400
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,948
463
89
6
0
255,862
3
W
Kuzenbo
6,493
433
33
2
0
250,648
0
L
King Arthur
6,155
410
33
2
0
283,201
0
L
Ares
6,606
440
9
1
0
300,104
7
W
Apollo
7,232
482
76
5
0
268,117
1
W
Loki
6,832
455
40
3
0
274,077
2
L
Danzaburou
7,151
477
97
6
0
251,925
3
W
Ao Kuang
8,790
586
93
6
0
283,535
2
L
Zeus
6,808
454
71
5
0
206,308
0
W
Hou Yi
7,667
511
87
6
0
271,445
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role