Player Matchup

Kuzenbo
Kuzenbo
Blurbzzz
Kuzenbo
Level 16
God Stats
7W - 3L
1,500 SR
Queue Stats
151W - 176L
1,421 Elo+
Solo
Izanami
Izanami
MajesticMagic
Izanami
Level 26
God Stats
17W - 16L
1,519 SR
Queue Stats
88W - 93L
1,450 Elo+
Solo
Amaterasu
Amaterasu
Me10dy
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 41L
1,483 Elo+
Solo
Hun Batz
Hun Batz
Str8tDogg
Hun Batz
Level 3
God Stats
0W - 3L
1,188 SR
Queue Stats
3W - 5L
1,235 Elo+
Party 1
Tiamat
Tiamat
mindleft98
Tiamat
Level 5
God Stats
4W - 4L
1,500 SR
Queue Stats
7W - 7L
1,427 Elo+
Party 1
Team Averages
Level 15
1,442 SR
1,403 Elo+

VS

Team Averages
Level 23
1,549 SR
1,439 Elo+
Anubis
Anubis
 
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
AlayVika
Kukulkan
Level 18
God Stats
38W - 33L
1,527 SR
Queue Stats
48W - 42L
1,487 Elo+
Party 2
Hades
Hades
Arne05
Hades
Level 25
God Stats
2W - 1L
1,704 SR
Queue Stats
104W - 126L
1,305 Elo+
Solo
Khepri
Khepri
Northway
Khepri
Level 26
God Stats
16W - 10L
1,500 SR
Queue Stats
86W - 78L
1,442 Elo+
Solo
Thanatos
Thanatos
pzdc000
Thanatos
Level 17
God Stats
10W - 7L
1,514 SR
Queue Stats
23W - 30L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Blurbzzz
Kuzenbo
10
2 / 7 / 6
8,021
401
4,045
15,972
13,946
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
12
5 / 11 / 2
8,471
424
15,834
18,234
3,601
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
Me10dy
Amaterasu
16
3 / 5 / 3
9,966
498
6,219
17,717
10,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
Str8tDogg
Hun Batz
12
4 / 9 / 3
8,719
436
8,559
14,195
2,830
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
mindleft98
Tiamat
11
0 / 10 / 5
7,274
364
7,378
14,802
5,154
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
12 / 2 / 16
11,818
591
19,382
14,845
11,136
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
AlayVika
Kukulkan
15
4 / 1 / 14
10,439
522
13,543
9,706
5,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
Arne05
Hades
16
9 / 5 / 8
10,813
541
13,547
13,557
7,511
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Northway
Khepri
13
0 / 2 / 22
9,792
490
4,651
12,670
13,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
pzdc000
Thanatos
19
17 / 4 / 6
12,899
645
13,766
12,601
7,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
108
14
Kills
42
42
Deaths
14
19
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
12
2
16
10
W
Kukulkan
AlayVika
Kukulkan
4
1
14
11
W
Hades
Arne05
Hades
9
5
8
2.6
L
Kuzenbo
Blurbzzz
Kuzenbo
2
7
6
0.71
L
Izanami
5
11
2
0.55
L
Amaterasu
Me10dy
Amaterasu
3
5
3
0.9
W
Khepri
Northway
Khepri
0
2
22
5.5
L
Hun Batz
Str8tDogg
Hun Batz
4
9
3
0.61
L
Tiamat
mindleft98
Tiamat
0
10
5
0.25
W
Thanatos
pzdc000
Thanatos
17
4
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,035
Damage
64,889
80,920
Taken
63,379
36,369
Mitigated
43,885
14,213
Healing
27,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
19,382
583
0
7,208
14,845
11,136
2,409
3,276
11,569
78,102
0
W
Kukulkan
AlayVika
Kukulkan
13,543
640
0
3,108
9,706
5,133
2,588
1,898
7,808
61,966
0
W
Hades
Arne05
Hades
13,547
2,468
309
3,656
13,557
7,511
935
1,830
11,727
43,171
0
L
Kuzenbo
Blurbzzz
Kuzenbo
4,045
1,294
0
1,405
15,972
13,946
175
12,259
3,388
11,402
0
L
Izanami
15,834
10,059
0
2,979
18,234
3,601
579
11,496
6,320
0
51,324
L
Amaterasu
Me10dy
Amaterasu
6,219
1,849
0
5,940
17,717
10,838
0
7,367
9,889
0
58,409
W
Khepri
Northway
Khepri
4,651
535
0
2,017
12,670
13,095
1,293
3,133
9,537
16,461
0
L
Hun Batz
Str8tDogg
Hun Batz
8,559
2,480
0
2,148
14,195
2,830
0
8,372
5,616
0
34,332
L
Tiamat
mindleft98
Tiamat
7,378
1,497
92
1,649
14,802
5,154
0
9,985
4,584
20,563
0
W
Thanatos
pzdc000
Thanatos
13,766
3,205
0
11,280
12,601
7,010
5,588
1,286
11,315
0
79,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,451
Gold Earned
55,761
284
Minions Killed
454
0
Camps Cleared
0
1,744,778
Distance Traveled
1,881,415
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,818
591
120
6
0
379,961
4
W
Kukulkan
10,439
522
104
5
0
372,623
1
W
Hades
10,813
541
72
4
0
364,638
5
L
Kuzenbo
8,021
401
16
1
0
370,421
4
L
Izanami
8,471
424
73
4
0
282,038
1
L
Amaterasu
9,966
498
108
5
0
384,012
4
W
Khepri
9,792
490
12
1
0
377,177
5
L
Hun Batz
8,719
436
49
2
0
355,060
3
L
Tiamat
7,274
364
38
2
0
353,247
2
W
Thanatos
12,899
645
146
7
0
387,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role