Player Matchup

Jing Wei
Jing Wei
Flamizza
Jing Wei
Level 11
God Stats
24W - 31L
1,427 SR
Queue Stats
24W - 34L
1,383 Elo+
Party 3
Nu Wa
Nu Wa
LolicAngie
Nu Wa
Level 10
God Stats
4W - 4L
1,185 SR
Queue Stats
40W - 56L
1,267 Elo+
Party 2
Vamana
Vamana
Tielaz
Vamana
Level 16
God Stats
44W - 36L
1,508 SR
Queue Stats
50W - 46L
1,416 Elo+
Party 3
Neith
Neith
okayoonji
Neith
Level 88
God Stats
26W - 27L
1,504 SR
Queue Stats
477W - 474L
1,439 Elo+
Party 2
Ra
Ra
simpdeflami
Ra
Level 2
God Stats
1W - 2L
1,504 SR
Queue Stats
2W - 4L
1,528 Elo+
Party 3
Team Averages
Level 25
1,425 SR
1,407 Elo+

VS

Team Averages
Level 29
1,484 SR
1,416 Elo+
Medusa
Medusa
Aneqious
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,256 Elo+
Party 1
Zeus
Zeus
RekonXi
Zeus
Level 21
God Stats
2W - 2L
1,336 SR
Queue Stats
28W - 31L
1,402 Elo+
Party 1
Olorun
Olorun
Solo777ad
Olorun
Level 18
God Stats
231W - 211L
1,584 SR
Queue Stats
236W - 216L
1,536 Elo+
Solo
Guan Yu
Guan Yu
StonedGiraffee
Guan Yu
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,404 Elo+
Party 1
Khepri
Khepri
jjmuzics
Khepri
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 11L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Flamizza
Jing Wei
17
0 / 3 / 1
10,347
796
5,223
14,551
4,781
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
17
1 / 6 / 1
11,002
846
13,186
14,151
3,953
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
Tielaz
Vamana
18
3 / 1 / 1
12,840
988
7,726
27,865
22,075
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
okayoonji
Neith
17
0 / 1 / 2
11,041
849
16,158
21,659
6,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 6 / 2
10,832
833
7,138
16,220
5,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

70

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aneqious
Medusa
19
4 / 1 / 9
12,516
963
19,152
8,728
4,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
RekonXi
Zeus
19
9 / 2 / 5
13,191
1,015
36,172
9,887
4,208
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
Solo777ad
Olorun
19
2 / 1 / 7
11,692
899
18,033
10,013
4,633
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
1 / 0 / 11
12,312
947
12,390
15,315
21,059
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Khepri
jjmuzics
Khepri
19
1 / 0 / 10
11,132
856
5,330
9,932
15,683
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
4
Kills
17
17
Deaths
4
7
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aneqious
Medusa
4
1
9
8.5
L
Jing Wei
Flamizza
Jing Wei
0
3
1
0.17
L
Nu Wa
1
6
1
0.25
W
Zeus
RekonXi
Zeus
9
2
5
5.75
W
Olorun
Solo777ad
Olorun
2
1
7
5.5
W
1
0
11
6.5
L
Vamana
Tielaz
Vamana
3
1
1
3.5
W
Khepri
jjmuzics
Khepri
1
0
10
6
L
Neith
okayoonji
Neith
0
1
2
1
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,431
Damage
91,077
94,446
Taken
53,875
42,618
Mitigated
50,049
8,260
Healing
21,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aneqious
Medusa
19,152
8,410
0
1,687
8,728
4,466
0
2,417
6,311
0
52,796
L
Jing Wei
Flamizza
Jing Wei
5,223
5,223
0
421
14,551
4,781
0
9,262
5,289
0
17,963
L
Nu Wa
13,186
3,176
0
636
14,151
3,953
0
9,359
4,792
29,050
0
W
Zeus
RekonXi
Zeus
36,172
3,415
0
0
9,887
4,208
0
3,457
6,430
60,044
0
W
Olorun
Solo777ad
Olorun
18,033
11,460
1,322
4,564
10,013
4,633
0
5,246
4,767
47,800
0
W
12,390
1,708
7,399
6,761
15,315
21,059
0
4,736
10,579
0
60,331
L
Vamana
Tielaz
Vamana
7,726
3,233
0
3,738
27,865
22,075
0
17,221
10,644
0
21,751
W
Khepri
jjmuzics
Khepri
5,330
480
0
0
9,932
15,683
0
4,468
5,464
14,242
0
L
Neith
okayoonji
Neith
16,158
8,023
0
3,159
21,659
6,642
0
13,515
8,144
0
52,775
L
7,138
400
90
216
16,220
5,167
0
10,178
6,042
27,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,062
Gold Earned
60,843
222
Minions Killed
335
4
Camps Cleared
13
1,271,023
Distance Traveled
1,241,822
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,516
963
74
6
3
260,079
2
L
Jing Wei
10,347
796
29
2
1
296,402
0
L
Nu Wa
11,002
846
32
2
1
186,589
1
W
Zeus
13,191
1,015
51
4
3
212,724
2
W
Olorun
11,692
899
74
6
4
230,470
0
W
Guan Yu
12,312
947
118
9
3
290,133
2
L
Vamana
12,840
988
32
2
0
295,931
0
W
Khepri
11,132
856
18
1
0
248,416
0
L
Neith
11,041
849
80
6
0
240,563
0
L
Ra
10,832
833
49
4
2
251,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role