Player Matchup

Cerberus
Cerberus
Malkath
Cerberus
Level 81
God Stats
8W - 2L
1,934 SR
Queue Stats
274W - 152L
1,709 Elo+
Party 2
Nu Wa
Nu Wa
MediumBot294
Nu Wa
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,688 Elo+
Party 2
Kali
Kali
PDOG9
Kali
Level 95
God Stats
1W - 1L
1,664 SR
Queue Stats
105W - 44L
1,716 Elo+
Party 2
Artemis
Artemis
SmellsoFresh
Artemis
Level 35
God Stats
2W - 0L
1,895 SR
Queue Stats
10W - 3L
1,806 Elo+
Party 2
Ao Kuang
Ao Kuang
Th3RealSlimShаdy
Ao Kuang
Level 47
God Stats
4W - 1L
1,869 SR
Queue Stats
70W - 14L
1,802 Elo+
Party 2
Team Averages
Level 61
1,772 SR
1,744 Elo+

VS

Team Averages
Level 47
1,664 SR
1,575 Elo+
Mercury
Mercury
 
Mercury
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
CafeElCamello
Eset
Level 69
God Stats
2W - 2L
1,819 SR
Queue Stats
653W - 478L
1,605 Elo+
Party 1
Thoth
Thoth
Conches
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 69L
1,501 Elo+
Party 3
Geb
Geb
ElBelfhaamon
Geb
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
235W - 172L
1,624 Elo+
Party 1
Artemis
Artemis
MrsVIX
Artemis
Level 72
God Stats
14W - 11L
2,002 SR
Queue Stats
498W - 363L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Malkath
Cerberus
8
2 / 0 / 3
5,363
536
1,845
4,573
1,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 0 / 4
6,877
688
4,455
1,935
483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kali
PDOG9
Kali
10
2 / 0 / 6
6,103
610
3,292
6,039
2,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
SmellsoFresh
Artemis
10
3 / 1 / 1
5,898
590
4,613
5,505
1,625
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

12
6 / 0 / 1
6,633
663
7,826
6,979
3,484
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
0 / 6 / 0
4,542
454
1,458
8,813
2,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
0 / 2 / 0
4,464
446
2,574
5,620
2,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
Conches
Thoth
8
0 / 2 / 0
4,637
464
1,255
4,819
981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 2 / 0
4,776
478
2,124
7,853
4,664
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
MrsVIX
Artemis
9
1 / 3 / 0
5,075
508
4,154
6,500
1,545
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
15
Kills
1
1
Deaths
15
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
6
0
0
L
0
2
0
0
L
Thoth
Conches
Thoth
0
2
0
0
L
0
2
0
0
W
Cerberus
Malkath
Cerberus
2
0
3
3.5
W
2
0
4
4
L
Artemis
MrsVIX
Artemis
1
3
0
0.33
W
Kali
PDOG9
Kali
2
0
6
5
W
Artemis
SmellsoFresh
Artemis
3
1
1
3.5
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,031
Damage
11,565
25,031
Taken
33,605
9,864
Mitigated
11,340
9,539
Healing
8,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,458
850
0
2,366
8,813
2,054
0
3,078
5,647
0
15,837
L
2,574
298
222
511
5,620
2,096
0
1,224
4,322
14,917
0
L
Thoth
Conches
Thoth
1,255
180
0
873
4,819
981
0
2,440
2,241
20,690
0
L
2,124
363
0
3,082
7,853
4,664
0
5,117
2,684
25,841
0
W
Cerberus
Malkath
Cerberus
1,845
134
0
1,087
4,573
1,983
0
938
3,603
11,275
0
W
4,455
686
0
635
1,935
483
0
466
1,357
46,691
0
L
Artemis
MrsVIX
Artemis
4,154
1,685
0
1,498
6,500
1,545
0
1,835
4,585
0
26,707
W
Kali
PDOG9
Kali
3,292
1,609
0
2,820
6,039
2,289
0
1,016
4,989
0
33,323
W
Artemis
SmellsoFresh
Artemis
4,613
2,178
0
1,776
5,505
1,625
0
1,148
4,357
0
34,021
W
7,826
2,285
0
3,221
6,979
3,484
0
2,167
4,772
35,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,874
Gold Earned
23,494
321
Minions Killed
229
0
Camps Cleared
0
984,445
Distance Traveled
878,242
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,542
454
45
5
0
200,802
0
L
Eset
4,464
446
29
3
0
165,715
1
L
Thoth
4,637
464
52
5
0
166,323
2
L
Geb
4,776
478
44
4
0
184,668
1
W
Cerberus
5,363
536
24
2
0
200,430
4
W
Nu Wa
6,877
688
101
10
0
200,512
1
L
Artemis
5,075
508
59
6
0
160,734
1
W
Kali
6,103
610
62
6
0
198,379
5
W
Artemis
5,898
590
70
7
0
175,310
4
W
Ao Kuang
6,633
663
64
6
0
209,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role