Player Matchup

Tiamat
Tiamat
Anjinhosxd99
Tiamat
Level 27
God Stats
6W - 6L
1,500 SR
Queue Stats
45W - 51L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
Benjalipe
Sun Wukong
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 14L
1,352 Elo+
Party 2
Thor
Thor
Palanara
Thor
Level 5
God Stats
2W - 4L
1,506 SR
Queue Stats
8W - 19L
1,407 Elo+
Party 1
Anubis
Anubis
Refrect
Anubis
Level 77
God Stats
1W - 2L
1,281 SR
Queue Stats
5W - 10L
1,277 Elo+
Party 2
Nemesis
Nemesis
theus505_
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 35L
1,351 Elo+
Party 1
Team Averages
Level 24
1,457 SR
1,373 Elo+

VS

Team Averages
Level 18
1,567 SR
1,429 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
CaçadorDeWaifus
Hachiman
Level 11
God Stats
3W - 5L
1,415 SR
Queue Stats
58W - 43L
1,426 Elo+
Solo
Medusa
Medusa
Slompado
Medusa
Level 24
God Stats
4W - 1L
1,708 SR
Queue Stats
75W - 67L
1,439 Elo+
Solo
Agni
Agni
TibialCentaur98
Agni
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,138 Elo+
Solo
Thanatos
Thanatos
sushikenji
Thanatos
Level 26
God Stats
30W - 27L
1,711 SR
Queue Stats
171W - 140L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
2 / 7 / 2
9,632
1,070
7,540
15,274
5,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Benjalipe
Sun Wukong
14
1 / 8 / 2
8,064
896
4,467
17,727
10,177
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
14
1 / 8 / 2
8,343
927
3,253
10,625
3,648
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Refrect
Anubis
14
1 / 13 / 2
8,523
947
11,418
17,226
7,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
theus505_
Nemesis
14
1 / 14 / 2
8,085
898
8,187
18,867
6,156
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
10 / 0 / 16
10,417
1,157
12,333
10,998
6,062
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 0 / 22
10,255
1,139
11,710
4,435
1,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Slompado
Medusa
16
7 / 2 / 17
10,106
1,123
12,806
8,514
2,481
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 2 / 25
9,766
1,085
6,465
5,542
1,912
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
sushikenji
Thanatos
18
29 / 2 / 9
13,597
1,511
30,002
14,712
5,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
139
6
Kills
50
50
Deaths
6
10
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
10
0
16
18
L
Tiamat
2
7
2
0.43
L
Sun Wukong
Benjalipe
Sun Wukong
1
8
2
0.25
W
3
0
22
14
L
Thor
1
8
2
0.25
L
Anubis
Refrect
Anubis
1
13
2
0.15
W
Medusa
Slompado
Medusa
7
2
17
7.75
W
1
2
25
6.75
W
Thanatos
sushikenji
Thanatos
29
2
9
16.75
L
Nemesis
theus505_
Nemesis
1
14
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,865
Damage
73,316
79,719
Taken
44,201
32,170
Mitigated
17,125
2,314
Healing
19,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
12,333
5,981
0
2,209
10,998
6,062
0
4,142
6,100
0
17,984
L
Tiamat
7,540
1,278
0
1,166
15,274
5,135
0
1,574
13,700
26,597
0
L
Sun Wukong
Benjalipe
Sun Wukong
4,467
1,456
0
0
17,727
10,177
0
1,676
16,051
0
10,258
W
11,710
5,917
0
440
4,435
1,430
0
1,592
2,843
0
30,957
L
Thor
3,253
1,366
0
0
10,625
3,648
0
880
9,745
0
10,465
L
Anubis
Refrect
Anubis
11,418
403
0
347
17,226
7,054
0
1,602
15,624
43,511
0
W
Medusa
Slompado
Medusa
12,806
5,618
0
1,620
8,514
2,481
0
4,505
4,009
0
34,108
W
6,465
1,206
681
508
5,542
1,912
0
2,200
3,342
16,277
0
W
Thanatos
sushikenji
Thanatos
30,002
12,753
0
13,812
14,712
5,240
0
6,519
8,193
0
41,968
L
Nemesis
theus505_
Nemesis
8,187
2,901
0
801
18,867
6,156
0
733
18,134
0
11,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,647
Gold Earned
54,141
146
Minions Killed
160
4
Camps Cleared
7
757,634
Distance Traveled
889,167
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,417
1,157
13
1
3
208,435
0
L
Tiamat
9,632
1,070
45
5
1
162,897
3
L
Sun Wukong
8,064
896
7
1
0
182,946
0
W
Hachiman
10,255
1,139
52
6
0
157,221
2
L
Thor
8,343
927
9
1
2
112,294
4
L
Anubis
8,523
947
81
9
0
128,306
0
W
Medusa
10,106
1,123
48
5
0
162,998
2
W
Agni
9,766
1,085
19
2
0
165,425
4
W
Thanatos
13,597
1,511
28
3
4
195,088
1
L
Nemesis
8,085
898
4
0
1
171,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role