Player Matchup

Merlin
Merlin
French_Duck-21
Merlin
Level 20
God Stats
6W - 5L
1,382 SR
Queue Stats
22W - 37L
1,190 Elo+
Solo
Neith
Neith
Kiborg5547
Neith
Level 20
God Stats
113W - 105L
1,517 SR
Queue Stats
116W - 110L
1,419 Elo+
Solo
Hun Batz
Hun Batz
Ninja_209Xx
Hun Batz
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,070 Elo+
Solo
Nu Wa
Nu Wa
TardyPhoenix168
Nu Wa
Level 26
God Stats
6W - 9L
1,223 SR
Queue Stats
38W - 38L
1,353 Elo+
Solo
Ra
Ra
yoink10000
Ra
Level 6
God Stats
1W - 3L
1,293 SR
Queue Stats
1W - 4L
1,111 Elo+
Solo
Team Averages
Level 15
1,383 SR
1,229 Elo+

VS

Team Averages
Level 13
1,440 SR
1,318 Elo+
Chang'e
Chang'e
LaBrujaPochi
Chang'e
Level 19
God Stats
3W - 6L
1,198 SR
Queue Stats
9W - 12L
1,266 Elo+
Solo
Set
Set
ORPHAN_PUNT3R5_
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,234 Elo+
Solo
Anubis
Anubis
PIOGER80
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,500 Elo+
Solo
Tyr
Tyr
csaszitom85
Tyr
Level 17
God Stats
1W - 1L
1,453 SR
Queue Stats
20W - 50L
1,247 Elo+
Solo
Medusa
Medusa
xElite_joker_13
Medusa
Level 21
God Stats
4W - 4L
1,548 SR
Queue Stats
31W - 25L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 22
13,995
1,166
21,715
10,586
4,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
20
20 / 3 / 15
15,595
1,300
36,115
15,735
7,125
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
Ninja_209Xx
Hun Batz
16
0 / 4 / 6
9,833
819
2,974
3,496
985
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 0 / 24
13,893
1,158
19,370
10,679
9,448
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
4 / 5 / 13
12,005
1,000
9,293
10,565
4,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

205

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LaBrujaPochi
Chang'e
19
8 / 7 / 3
13,954
1,163
15,790
23,749
13,203
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 7 / 5
10,028
836
2,665
8,562
3,177
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
PIOGER80
Anubis
17
1 / 12 / 4
11,342
945
8,135
23,533
8,993
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 8 / 5
10,639
887
1,044
25,077
16,853
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
5 / 4 / 7
12,799
1,067
18,353
17,027
5,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
38
38
Kills
14
14
Deaths
38
80
Assists
24
Player
Kills
Deaths
Assists
KDA
W
8
2
22
9.5
W
Neith
20
3
15
9.17
L
Chang'e
LaBrujaPochi
Chang'e
8
7
3
1.36
W
Hun Batz
Ninja_209Xx
Hun Batz
0
4
6
0.75
L
0
7
5
0.36
L
Anubis
PIOGER80
Anubis
1
12
4
0.25
W
6
0
24
18
L
0
8
5
0.31
L
5
4
7
2.13
W
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,467
Damage
45,987
51,061
Taken
97,948
26,531
Mitigated
47,467
16,901
Healing
14,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,715
1,768
0
3,408
10,586
4,218
0
5,967
4,619
56,987
0
W
Neith
36,115
22,353
0
5,804
15,735
7,125
0
7,154
8,581
0
66,385
L
Chang'e
LaBrujaPochi
Chang'e
15,790
1,377
3,115
6,048
23,749
13,203
0
12,697
11,052
56,647
0
W
Hun Batz
Ninja_209Xx
Hun Batz
2,974
1,317
0
0
3,496
985
0
1,906
1,590
0
5,779
L
2,665
1,330
0
66
8,562
3,177
0
4,418
4,144
0
9,538
L
Anubis
PIOGER80
Anubis
8,135
553
0
4,169
23,533
8,993
0
13,396
10,137
38,781
0
W
19,370
7,590
782
3,106
10,679
9,448
0
5,691
4,988
33,447
0
L
1,044
399
0
1,260
25,077
16,853
0
11,144
13,933
0
13,201
L
18,353
10,127
0
257
17,027
5,241
0
8,723
8,304
0
39,884
W
9,293
378
1,734
2,067
10,565
4,755
0
3,207
7,358
24,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,321
Gold Earned
58,762
219
Minions Killed
207
2
Camps Cleared
0
922,648
Distance Traveled
831,956
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,995
1,166
78
7
0
221,875
0
W
Neith
15,595
1,300
75
6
0
185,370
0
L
Chang'e
13,954
1,163
64
5
0
209,130
0
W
Hun Batz
9,833
819
5
0
0
56,230
0
L
Set
10,028
836
18
2
0
60,189
0
L
Anubis
11,342
945
56
5
0
159,599
0
W
Nu Wa
13,893
1,158
24
2
0
235,102
4
L
Tyr
10,639
887
24
2
0
189,796
0
L
Medusa
12,799
1,067
45
4
0
213,242
1
W
Ra
12,005
1,000
37
3
2
224,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role