Player Matchup

Apollo
Apollo
 
Apollo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Luparcal
Kuzenbo
Level 42
God Stats
6W - 8L
1,344 SR
Queue Stats
312W - 337L
1,456 Elo+
Solo
Bellona
Bellona
miszczu239
Bellona
Level 140
God Stats
0W - 1L
1,754 SR
Queue Stats
2W - 5L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
pprinax
Gilgamesh
Level 119
God Stats
2W - 3L
1,454 SR
Queue Stats
19W - 30L
1,420 Elo+
Solo
Team Averages
Level 103
1,510 SR
1,462 Elo+

VS

Team Averages
Level 63
1,643 SR
1,540 Elo+
Xbalanque
Xbalanque
Chilleee
Xbalanque
Level 36
God Stats
2W - 1L
1,784 SR
Queue Stats
73W - 54L
1,539 Elo+
Party 1
Cthulhu
Cthulhu
Haddy88
Cthulhu
Level 67
God Stats
14W - 6L
1,720 SR
Queue Stats
350W - 308L
1,563 Elo+
Solo
Neith
Neith
Johnyus
Neith
Level 126
God Stats
16W - 10L
1,772 SR
Queue Stats
84W - 52L
1,639 Elo+
Solo
Nu Wa
Nu Wa
laxsus7
Nu Wa
Level 46
God Stats
37W - 24L
1,622 SR
Queue Stats
153W - 169L
1,465 Elo+
Party 1
Ra
Ra
matrix120700
Ra
Level 41
God Stats
1W - 1L
1,317 SR
Queue Stats
217W - 232L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
2 / 12 / 11
13,413
958
18,667
30,509
13,340
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
 
Ah Puch
20
2 / 7 / 7
12,975
927
35,558
17,896
6,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Luparcal
Kuzenbo
20
4 / 6 / 10
15,125
1,080
25,830
35,502
60,789
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
miszczu239
Bellona
19
0 / 12 / 4
11,449
818
2,118
20,836
8,509
Gilgamesh
pprinax
Gilgamesh
20
7 / 4 / 5
13,827
988
15,658
22,505
19,016
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Chilleee
Xbalanque
20
22 / 3 / 12
16,886
1,206
36,107
19,242
8,856
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
Haddy88
Cthulhu
20
4 / 1 / 30
13,925
995
23,261
26,463
29,238
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Johnyus
Neith
20
8 / 2 / 21
14,621
1,044
26,403
16,266
7,663
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
laxsus7
Nu Wa
20
3 / 5 / 23
13,287
949
18,828
18,328
7,882
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 4 / 22
13,100
936
16,421
20,479
10,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
149
15
Kills
41
41
Deaths
15
37
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
12
11
0.63
L
Ah Puch
 
Ah Puch
2
7
7
0.79
W
Xbalanque
Chilleee
Xbalanque
22
3
12
9.33
W
Cthulhu
Haddy88
Cthulhu
4
1
30
19
W
Neith
Johnyus
Neith
8
2
21
9.25
L
Kuzenbo
Luparcal
Kuzenbo
4
6
10
1.5
W
Nu Wa
laxsus7
Nu Wa
3
5
23
2.9
W
4
4
22
3.75
L
Bellona
miszczu239
Bellona
0
12
4
0.17
L
Gilgamesh
pprinax
Gilgamesh
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,831
Damage
121,020
127,248
Taken
100,778
108,265
Mitigated
63,762
6,911
Healing
28,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
18,667
9,385
0
3,181
30,509
13,340
0
14,882
15,627
0
55,258
L
Ah Puch
 
Ah Puch
35,558
263
0
1,095
17,896
6,611
0
10,885
7,011
86,609
0
W
Xbalanque
Chilleee
Xbalanque
36,107
14,138
0
4,519
19,242
8,856
0
10,669
8,573
0
59,910
W
Cthulhu
Haddy88
Cthulhu
23,261
2,067
780
7,582
26,463
29,238
0
18,038
8,425
43,287
0
W
Neith
Johnyus
Neith
26,403
16,297
0
5,831
16,266
7,663
0
11,425
4,841
0
63,792
L
Kuzenbo
Luparcal
Kuzenbo
25,830
6,233
0
1,842
35,502
60,789
0
13,737
21,765
57,541
0
W
Nu Wa
laxsus7
Nu Wa
18,828
5,495
0
280
18,328
7,882
0
9,902
8,426
50,848
0
W
16,421
1,650
5,831
4,009
20,479
10,123
0
12,217
8,262
32,099
0
L
Bellona
miszczu239
Bellona
2,118
247
0
88
20,836
8,509
0
8,688
12,148
0
16,772
L
Gilgamesh
pprinax
Gilgamesh
15,658
3,809
0
705
22,505
19,016
0
10,318
12,187
1,492
44,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,789
Gold Earned
71,819
300
Minions Killed
340
6
Camps Cleared
9
1,273,758
Distance Traveled
1,309,236
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,413
958
61
4
3
232,384
0
L
Ah Puch
12,975
927
102
7
1
273,483
1
W
Xbalanque
16,886
1,206
67
5
4
286,593
1
W
Cthulhu
13,925
995
36
3
0
293,943
1
W
Neith
14,621
1,044
110
8
4
233,042
1
L
Kuzenbo
15,125
1,080
53
4
1
287,599
0
W
Nu Wa
13,287
949
85
6
0
209,261
0
W
Ra
13,100
936
42
3
1
286,397
0
L
Bellona
11,449
818
20
1
1
199,260
0
L
Gilgamesh
13,827
988
64
5
0
281,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role