Player Matchup

Vamana
Vamana
LaGGeRr420
Vamana
Level 13
God Stats
6W - 9L
1,357 SR
Queue Stats
9W - 18L
1,261 Elo+
Solo
Nemesis
Nemesis
Maineriño3º
Nemesis
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
193W - 243L
1,241 Elo+
Party 2
Hercules
Hercules
ManoloLama001
Hercules
Level 9
God Stats
2W - 3L
1,500 SR
Queue Stats
256W - 322L
1,224 Elo+
Party 2
Cthulhu
Cthulhu
TuAbuela57
Cthulhu
Level 3
God Stats
0W - 4L
1,274 SR
Queue Stats
7W - 11L
1,162 Elo+
Party 2
Hades
Hades
VideoNINJA
Hades
Level 18
God Stats
3W - 3L
1,502 SR
Queue Stats
115W - 145L
1,204 Elo+
Party 2
Team Averages
Level 13
1,427 SR
1,219 Elo+

VS

Team Averages
Level 11
1,506 SR
1,200 Elo+
Neith
Neith
GachiPantsu
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,160 Elo+
Party 1
Vamana
Vamana
Genius108
Vamana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,160 Elo+
Party 1
Ao Kuang
Ao Kuang
Majostik
Ao Kuang
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,160 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Warfacer
Ah Muzen Cab
Level 26
God Stats
12W - 9L
1,508 SR
Queue Stats
45W - 43L
1,361 Elo+
Solo
Bellona
Bellona
unluckypants
Bellona
Level 4
God Stats
2W - 1L
1,521 SR
Queue Stats
2W - 3L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
LaGGeRr420
Vamana
18
1 / 5 / 9
14,107
504
13,813
34,255
28,821
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
20
13 / 14 / 5
14,246
509
25,406
31,780
13,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
ManoloLama001
Hercules
20
6 / 8 / 8
13,383
478
18,474
28,868
17,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
TuAbuela57
Cthulhu
14
2 / 4 / 3
10,039
359
1,581
8,870
9,381
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hades
19
10 / 13 / 3
13,678
489
26,726
30,129
25,442
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 10 / 14
12,779
456
19,445
18,214
6,467
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
Genius108
Vamana
20
12 / 7 / 14
16,250
580
19,417
36,738
16,867
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
Majostik
Ao Kuang
20
12 / 7 / 11
14,744
527
15,644
25,556
19,061
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Warfacer
Ah Muzen Cab
20
6 / 3 / 15
15,568
556
24,196
21,384
7,924
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
unluckypants
Bellona
19
10 / 7 / 13
13,498
482
25,106
32,803
28,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
111
32
Kills
44
44
Deaths
34
28
Assists
67
Player
Kills
Deaths
Assists
KDA
W
4
10
14
1.1
W
Vamana
Genius108
Vamana
12
7
14
2.71
L
Vamana
LaGGeRr420
Vamana
1
5
9
1.1
L
Nemesis
13
14
5
1.11
W
Ao Kuang
Majostik
Ao Kuang
12
7
11
2.5
L
Hercules
ManoloLama001
Hercules
6
8
8
1.25
L
Cthulhu
TuAbuela57
Cthulhu
2
4
3
0.88
L
Hades
10
13
3
0.88
W
Ah Muzen Cab
Warfacer
Ah Muzen Cab
6
3
15
4.5
W
Bellona
unluckypants
Bellona
10
7
13
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,000
Damage
103,808
133,902
Taken
134,695
94,768
Mitigated
79,120
34,302
Healing
49,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,445
8,206
0
3,661
18,214
6,467
6,633
2,872
15,342
0
84,621
W
Vamana
Genius108
Vamana
19,417
9,241
0
11,816
36,738
16,867
360
8,932
27,806
1,589
44,215
L
Vamana
LaGGeRr420
Vamana
13,813
5,535
0
10,746
34,255
28,821
1,269
3,426
30,829
24,083
62,762
L
Nemesis
25,406
12,114
0
7,751
31,780
13,362
0
2,625
29,155
0
82,118
W
Ao Kuang
Majostik
Ao Kuang
15,644
4,731
161
12,495
25,556
19,061
2,161
5,814
19,742
87,716
0
L
Hercules
ManoloLama001
Hercules
18,474
7,614
0
9,871
28,868
17,762
317
4,509
24,359
578
74,327
L
Cthulhu
TuAbuela57
Cthulhu
1,581
343
180
0
8,870
9,381
0
1,379
7,491
15,057
0
L
Hades
26,726
2,161
162
5,592
30,129
25,442
283
4,436
25,693
65,193
0
W
Ah Muzen Cab
Warfacer
Ah Muzen Cab
24,196
11,625
0
10,455
21,384
7,924
3,134
5,716
15,668
0
136,156
W
Bellona
unluckypants
Bellona
25,106
8,683
0
10,997
32,803
28,801
715
9,575
23,228
0
73,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,453
Gold Earned
72,839
468
Minions Killed
570
0
Camps Cleared
0
2,066,860
Distance Traveled
2,508,693
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,779
456
110
4
0
437,344
0
W
Vamana
16,250
580
45
2
0
573,998
0
L
Vamana
14,107
504
117
4
0
532,979
4
L
Nemesis
14,246
509
99
4
0
496,608
3
W
Ao Kuang
14,744
527
123
4
0
495,800
2
L
Hercules
13,383
478
122
4
0
436,759
0
L
Cthulhu
10,039
359
20
1
0
209,473
0
L
Hades
13,678
489
110
4
0
391,041
8
W
Ah Muzen Cab
15,568
556
193
7
0
528,298
3
W
Bellona
13,498
482
99
4
0
473,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role