Player Matchup

Rama
Rama
AlbrechtTheBear
Rama
Level 5
God Stats
1W - 1L
1,756 SR
Queue Stats
3W - 7L
1,262 Elo+
Party 3
Cthulhu
Cthulhu
Heisen-LV
Cthulhu
Level 17
God Stats
9W - 7L
1,694 SR
Queue Stats
26W - 42L
1,364 Elo+
Party 3
Thor
Thor
chicopanda20
Thor
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 12L
1,633 Elo+
Solo
Neith
Neith
xBoyDangerX
Neith
Level 4
God Stats
5W - 7L
1,312 SR
Queue Stats
21W - 34L
1,184 Elo+
Solo
Izanami
Izanami
xperritahot
Izanami
Level 27
God Stats
4W - 5L
1,625 SR
Queue Stats
73W - 89L
1,423 Elo+
Solo
Team Averages
Level 14
1,577 SR
1,373 Elo+

VS

Team Averages
Level 24
1,506 SR
1,367 Elo+
Sol
Sol
IDC491
Sol
Level 25
God Stats
3W - 3L
1,194 SR
Queue Stats
121W - 134L
1,352 Elo+
Party 1
Ares
Ares
LiviiaHyuga
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,340 Elo+
Party 2
Aphrodite
Aphrodite
LótusMermaid
Aphrodite
Level 71
God Stats
3W - 0L
1,867 SR
Queue Stats
12W - 11L
1,469 Elo+
Party 2
Artemis
Artemis
Submissinha
Artemis
Level 12
God Stats
13W - 7L
1,469 SR
Queue Stats
16W - 16L
1,407 Elo+
Party 2
Cthulhu
Cthulhu
lilfireballofdom
Cthulhu
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 7L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 11
10,447
950
10,101
16,939
6,431
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Heisen-LV
Cthulhu
18
0 / 9 / 17
10,765
979
11,883
29,364
21,185
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
5 / 13 / 14
11,790
1,072
10,044
20,784
8,117
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

18
4 / 13 / 12
12,021
1,093
16,090
19,473
7,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
xperritahot
Izanami
18
13 / 10 / 10
14,070
1,279
34,545
20,955
8,040
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
IDC491
Sol
20
17 / 2 / 20
13,662
1,242
22,427
8,894
3,965
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 7 / 41
12,075
1,098
18,118
23,513
37,103
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
LótusMermaid
Aphrodite
20
11 / 4 / 26
13,198
1,200
17,616
16,743
19,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Submissinha
Artemis
19
12 / 7 / 25
13,149
1,195
26,303
14,492
6,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 5 / 37
13,909
1,264
17,751
24,561
37,697
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
202
25
Kills
53
53
Deaths
25
64
Assists
149
Player
Kills
Deaths
Assists
KDA
L
3
8
11
1.06
L
Cthulhu
Heisen-LV
Cthulhu
0
9
17
0.94
W
Sol
IDC491
Sol
17
2
20
13.5
W
3
7
41
3.36
W
Aphrodite
LótusMermaid
Aphrodite
11
4
26
6
W
Artemis
Submissinha
Artemis
12
7
25
3.5
L
5
13
14
0.92
W
10
5
37
5.7
L
4
13
12
0.77
L
Izanami
xperritahot
Izanami
13
10
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,663
Damage
102,215
107,515
Taken
88,203
51,210
Mitigated
105,386
9,847
Healing
19,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,101
8,395
0
2,454
16,939
6,431
0
10,511
6,428
0
25,002
L
Cthulhu
Heisen-LV
Cthulhu
11,883
1,129
1,242
1,471
29,364
21,185
0
21,714
7,650
28,508
0
W
Sol
IDC491
Sol
22,427
10,553
0
1,874
8,894
3,965
0
1,224
7,670
43,425
0
W
18,118
2,154
0
0
23,513
37,103
0
3,280
20,233
24,843
0
W
Aphrodite
LótusMermaid
Aphrodite
17,616
3,872
6,761
8,616
16,743
19,642
0
3,240
13,503
34,890
0
W
Artemis
Submissinha
Artemis
26,303
17,351
0
2,645
14,492
6,979
0
1,941
12,551
0
47,274
L
10,044
1,522
0
0
20,784
8,117
0
14,068
6,716
0
19,694
W
17,751
2,078
81
0
24,561
37,697
0
2,198
22,363
38,304
0
L
16,090
9,504
0
1,951
19,473
7,437
0
13,347
6,126
0
33,025
L
Izanami
xperritahot
Izanami
34,545
26,843
0
2,729
20,955
8,040
0
16,272
4,683
0
58,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,093
Gold Earned
65,993
170
Minions Killed
171
4
Camps Cleared
4
858,690
Distance Traveled
944,827
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,447
950
35
3
2
185,126
0
L
Cthulhu
10,765
979
31
3
0
192,711
0
W
Sol
13,662
1,242
45
4
0
188,005
0
W
Ares
12,075
1,098
8
1
1
173,479
0
W
Aphrodite
13,198
1,200
39
4
0
179,531
0
W
Artemis
13,149
1,195
33
3
3
176,036
0
L
Thor
11,790
1,072
16
1
1
161,565
0
W
Cthulhu
13,909
1,264
46
4
0
227,776
1
L
Neith
12,021
1,093
35
3
1
164,886
0
L
Izanami
14,070
1,279
53
5
0
154,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role