Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Str8tDogg
Hun Batz
Level 2
God Stats
0W - 1L
1,277 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
ahraiwa
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,636 Elo+
Party 2
Apollo
Apollo
kingedu1997
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,636 Elo+
Party 2
Agni
Agni
mindleft98
Agni
Level 5
God Stats
0W - 1L
1,277 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 6
1,411 SR
1,555 Elo+

VS

Team Averages
Level 23
1,488 SR
1,545 Elo+
Nemesis
Nemesis
DanyPyan
Nemesis
Level 8
God Stats
1W - 1L
1,303 SR
Queue Stats
36W - 32L
1,472 Elo+
Party 3
Kukulkan
Kukulkan
Ladidoo
Kukulkan
Level 6
God Stats
7W - 4L
1,561 SR
Queue Stats
46W - 30L
1,587 Elo+
Solo
Neith
Neith
SaintAlyona
Neith
Level 7
God Stats
24W - 19L
1,653 SR
Queue Stats
24W - 21L
1,608 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Selarentes
Morgan Le Fay
Level 88
God Stats
3W - 2L
1,425 SR
Queue Stats
31W - 24L
1,595 Elo+
Party 3
Yemoja
Yemoja
Кусаю
Yemoja
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 10L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
6 / 13 / 4
10,914
1,091
13,716
21,709
5,744
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
Str8tDogg
Hun Batz
17
3 / 8 / 6
11,224
1,122
10,673
15,891
4,416
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
ahraiwa
Artemis
16
0 / 4 / 3
9,117
912
5,484
10,679
3,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
16
2 / 10 / 7
9,815
982
10,338
16,465
4,271
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 10 / 6
10,751
1,075
10,164
18,523
8,573
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DanyPyan
Nemesis
18
7 / 4 / 16
11,022
1,102
9,781
11,344
4,930
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Ladidoo
Kukulkan
19
13 / 1 / 15
13,197
1,320
16,976
9,430
3,746
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 3 / 14
10,363
1,036
13,138
9,043
3,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
Selarentes
Morgan Le Fay
19
16 / 5 / 21
13,624
1,362
28,185
14,444
5,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Кусаю
Yemoja
19
5 / 1 / 32
12,004
1,200
9,886
11,085
12,062
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
143
14
Kills
45
45
Deaths
14
26
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
6
13
4
0.62
W
Nemesis
DanyPyan
Nemesis
7
4
16
3.75
W
Kukulkan
Ladidoo
Kukulkan
13
1
15
20.5
W
4
3
14
3.67
W
Morgan Le Fay
Selarentes
Morgan Le Fay
16
5
21
5.3
L
Hun Batz
Str8tDogg
Hun Batz
3
8
6
0.75
L
Artemis
ahraiwa
Artemis
0
4
3
0.38
L
Apollo
2
10
7
0.55
L
3
10
6
0.6
W
Yemoja
Кусаю
Yemoja
5
1
32
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,375
Damage
77,966
83,267
Taken
55,346
26,254
Mitigated
29,528
8,453
Healing
6,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
13,716
1,683
84
2,496
21,709
5,744
0
14,383
7,326
26,034
0
W
Nemesis
DanyPyan
Nemesis
9,781
4,369
0
1,224
11,344
4,930
0
3,967
7,377
0
21,261
W
Kukulkan
Ladidoo
Kukulkan
16,976
1,203
0
407
9,430
3,746
0
3,132
6,298
44,503
0
W
13,138
8,158
0
1,326
9,043
3,322
0
4,367
4,676
0
20,478
W
Morgan Le Fay
Selarentes
Morgan Le Fay
28,185
2,423
0
1,779
14,444
5,468
0
8,406
6,038
52,271
0
L
Hun Batz
Str8tDogg
Hun Batz
10,673
3,197
0
643
15,891
4,416
0
9,818
6,073
0
24,586
L
Artemis
ahraiwa
Artemis
5,484
1,761
0
1,379
10,679
3,250
0
7,256
3,423
0
23,604
L
Apollo
10,338
5,740
0
1,004
16,465
4,271
0
10,720
5,745
0
16,262
L
10,164
1,754
0
2,847
18,523
8,573
0
12,870
5,653
32,208
0
W
Yemoja
Кусаю
Yemoja
9,886
1,970
1,497
238
11,085
12,062
0
4,008
7,077
16,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,821
Gold Earned
60,210
147
Minions Killed
183
3
Camps Cleared
6
893,417
Distance Traveled
907,130
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,914
1,091
19
2
2
177,575
0
W
Nemesis
11,022
1,102
30
3
1
182,025
0
W
Kukulkan
13,197
1,320
66
7
2
173,807
0
W
Neith
10,363
1,036
14
1
2
150,106
0
W
Morgan Le Fay
13,624
1,362
62
6
1
202,196
0
L
Hun Batz
11,224
1,122
28
3
1
196,203
2
L
Artemis
9,117
912
34
3
0
180,484
1
L
Apollo
9,815
982
13
1
0
173,535
0
L
Agni
10,751
1,075
53
5
0
165,620
1
W
Yemoja
12,004
1,200
11
1
0
198,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role