Player Matchup

Agni
Agni
Cappic90
Agni
Level 123
God Stats
0W - 3L
1,157 SR
Queue Stats
122W - 109L
1,557 Elo+
Party 4
Janus
Janus
Jenev
Janus
Level 118
God Stats
2W - 5L
1,348 SR
Queue Stats
147W - 125L
1,566 Elo+
Party 4
Tiamat
Tiamat
SR_BLaCKBeaR
Tiamat
Level 63
God Stats
1W - 4L
1,148 SR
Queue Stats
220W - 250L
1,490 Elo+
Party 1
Chiron
Chiron
d33p0ceans
Chiron
Level 126
God Stats
4W - 1L
1,441 SR
Queue Stats
128W - 125L
1,497 Elo+
Solo
Terra
Terra
ese_69
Terra
Level 155
God Stats
3W - 4L
1,563 SR
Queue Stats
290W - 322L
1,420 Elo+
Party 1
Team Averages
Level 117
1,332 SR
1,506 Elo+

VS

Team Averages
Level 115
1,446 SR
1,543 Elo+
Merlin
Merlin
CapOverlord
Merlin
Level 82
God Stats
9W - 11L
1,382 SR
Queue Stats
720W - 722L
1,502 Elo+
Party 3
Kuzenbo
Kuzenbo
Cap_Chief_Awsome
Kuzenbo
Level 89
God Stats
5W - 13L
1,301 SR
Queue Stats
697W - 696L
1,497 Elo+
Party 3
Sylvanus
Sylvanus
KTEROXX
Sylvanus
Level 160
God Stats
15W - 10L
1,644 SR
Queue Stats
683W - 689L
1,563 Elo+
Party 2
Cthulhu
Cthulhu
RaaDaa_
Cthulhu
Level 126
God Stats
19W - 15L
1,402 SR
Queue Stats
420W - 431L
1,544 Elo+
Party 2
Freya
Freya
shuggaBoi1
Freya
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
0 / 6 / 4
10,142
483
18,445
14,488
9,923
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Jenev
Janus
20
3 / 6 / 6
12,748
607
20,959
24,396
22,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
17
1 / 7 / 3
10,616
506
16,095
18,254
10,785
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
d33p0ceans
Chiron
20
10 / 8 / 3
13,537
645
34,692
29,084
14,005
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Terra
ese_69
Terra
20
0 / 5 / 9
11,326
539
14,151
34,036
52,552
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
8 / 2 / 15
14,187
676
32,767
17,993
8,400
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
1 / 3 / 20
12,981
618
13,959
38,154
52,945
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Sylvanus
KTEROXX
Sylvanus
20
14 / 2 / 12
15,002
714
27,504
28,230
16,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
RaaDaa_
Cthulhu
20
6 / 2 / 19
14,702
700
29,684
30,436
17,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Freya
20
3 / 5 / 7
12,719
606
10,495
21,561
9,141
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
105
14
Kills
32
32
Deaths
14
25
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Merlin
8
2
15
7.75
W
1
3
20
3.67
L
Agni
0
6
4
0.33
L
Janus
Jenev
Janus
3
6
6
1
W
Sylvanus
KTEROXX
Sylvanus
14
2
12
10
W
Cthulhu
RaaDaa_
Cthulhu
6
2
19
7.75
L
Tiamat
1
7
3
0.36
L
Chiron
d33p0ceans
Chiron
10
8
3
1.44
L
Terra
ese_69
Terra
0
5
9
0.9
W
Freya
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,342
Damage
114,409
120,258
Taken
136,374
109,690
Mitigated
104,704
56,334
Healing
89,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
32,767
288
2,838
3,505
17,993
8,400
1,008
11,659
6,334
57,910
0
W
13,959
4,330
4,180
11,552
38,154
52,945
1,315
15,032
23,122
19,109
0
L
Agni
18,445
292
2,536
848
14,488
9,923
0
13,847
641
38,636
0
L
Janus
Jenev
Janus
20,959
1,632
2,788
5,522
24,396
22,425
0
23,822
574
57,765
0
W
Sylvanus
KTEROXX
Sylvanus
27,504
4,405
34,084
17,963
28,230
16,728
991
16,656
11,574
42,852
0
W
Cthulhu
RaaDaa_
Cthulhu
29,684
602
1,774
6,222
30,436
17,490
322
16,511
13,925
73,241
0
L
Tiamat
16,095
373
1,525
3,608
18,254
10,785
0
17,819
435
30,407
0
L
Chiron
d33p0ceans
Chiron
34,692
12,804
5,719
9,347
29,084
14,005
0
27,663
1,421
0
55,452
L
Terra
ese_69
Terra
14,151
935
12,353
12,088
34,036
52,552
0
31,258
2,778
25,619
0
W
Freya
10,495
3,438
2,563
5,125
21,561
9,141
2,820
9,792
11,769
37,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,369
Gold Earned
69,591
232
Minions Killed
247
0
Camps Cleared
0
1,703,065
Distance Traveled
1,944,798
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,187
676
59
3
0
401,103
5
W
Kuzenbo
12,981
618
10
0
0
404,940
0
L
Agni
10,142
483
35
2
0
338,441
5
L
Janus
12,748
607
94
4
0
305,849
1
W
Sylvanus
15,002
714
34
2
0
344,511
0
W
Cthulhu
14,702
700
92
4
0
444,402
0
L
Tiamat
10,616
506
26
1
0
369,599
0
L
Chiron
13,537
645
59
3
0
291,890
0
L
Terra
11,326
539
18
1
0
397,286
0
W
Freya
12,719
606
52
2
0
349,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role