Player Matchup

Ao Kuang
Ao Kuang
AlightPizza342
Ao Kuang
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
294W - 317L
1,432 Elo+
Solo
Hachiman
Hachiman
Leguizamo
Hachiman
Level 158
God Stats
4W - 1L
1,505 SR
Queue Stats
191W - 167L
1,419 Elo+
Solo
Ra
Ra
Mat_the_W_11
Ra
Level 84
God Stats
10W - 5L
1,779 SR
Queue Stats
123W - 92L
1,449 Elo+
Solo
Cerberus
Cerberus
SyNC Shadow23
Cerberus
Level 104
God Stats
27W - 26L
1,397 SR
Queue Stats
286W - 285L
1,448 Elo+
Solo
Sylvanus
Sylvanus
mauroursino
Sylvanus
Level 105
God Stats
5W - 4L
1,574 SR
Queue Stats
278W - 313L
1,425 Elo+
Solo
Team Averages
Level 107
1,551 SR
1,435 Elo+

VS

Team Averages
Level 96
1,448 SR
1,407 Elo+
Bakasura
Bakasura
NicoRed87
Bakasura
Level 128
God Stats
3W - 9L
1,360 SR
Queue Stats
87W - 101L
1,431 Elo+
Solo
Izanami
Izanami
The x Viisionz
Izanami
Level 102
God Stats
4W - 3L
1,717 SR
Queue Stats
367W - 370L
1,409 Elo+
Solo
Ares
Ares
UkNoWUlIkEiT235
Ares
Level 65
God Stats
22W - 11L
1,518 SR
Queue Stats
703W - 677L
1,367 Elo+
Solo
Agni
Agni
Xx-tomascrack
Agni
Level 103
God Stats
3W - 8L
1,366 SR
Queue Stats
426W - 426L
1,439 Elo+
Solo
Aphrodite
Aphrodite
xUmbralSagex
Aphrodite
Level 82
God Stats
2W - 11L
1,279 SR
Queue Stats
303W - 350L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
9
2 / 3 / 4
6,235
520
4,358
7,316
2,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hachiman
Leguizamo
Hachiman
12
6 / 2 / 2
7,469
622
10,636
9,574
2,634
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
7 / 1 / 0
8,460
705
7,203
7,501
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
SyNC Shadow23
Cerberus
14
3 / 0 / 2
7,910
659
5,239
9,426
5,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
mauroursino
Sylvanus
9
0 / 3 / 7
6,479
540
4,487
10,213
6,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
NicoRed87
Bakasura
11
4 / 3 / 4
6,804
567
5,479
10,581
4,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 3 / 1
6,607
551
8,527
11,047
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 6 / 4
5,543
462
4,645
13,301
8,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

6
0 / 3 / 0
4,881
407
1,730
4,020
1,366
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
xUmbralSagex
Aphrodite
12
0 / 3 / 1
7,053
588
6,332
9,736
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
18
Kills
9
9
Deaths
18
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
2
3
4
1.33
W
Hachiman
Leguizamo
Hachiman
6
2
2
3.5
W
7
1
0
7
L
Bakasura
NicoRed87
Bakasura
4
3
4
2
W
Cerberus
SyNC Shadow23
Cerberus
3
0
2
4
L
5
3
1
1.83
L
0
6
4
0.33
L
0
3
0
0
W
Sylvanus
mauroursino
Sylvanus
0
3
7
1.17
L
Aphrodite
xUmbralSagex
Aphrodite
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,923
Damage
26,713
44,030
Taken
48,685
19,150
Mitigated
20,863
19,680
Healing
19,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
4,358
1,450
0
1,756
7,316
2,436
0
1,082
6,002
20,688
9,016
W
Hachiman
Leguizamo
Hachiman
10,636
7,238
0
4,445
9,574
2,634
677
1,732
7,807
0
45,900
W
7,203
1,783
155
5,012
7,501
2,891
685
2,535
4,770
55,458
0
L
Bakasura
NicoRed87
Bakasura
5,479
3,723
0
4,019
10,581
4,660
148
4,278
6,187
0
29,577
W
Cerberus
SyNC Shadow23
Cerberus
5,239
72
0
5,097
9,426
5,170
474
5,129
4,177
48,992
0
L
8,527
6,021
384
4,692
11,047
3,281
614
4,202
6,829
0
41,429
L
4,645
374
578
3,017
13,301
8,205
426
4,103
9,142
12,322
0
L
1,730
0
0
924
4,020
1,366
0
2,518
1,340
15,030
0
W
Sylvanus
mauroursino
Sylvanus
4,487
1,808
812
2,403
10,213
6,019
248
2,391
7,712
14,099
0
L
Aphrodite
xUmbralSagex
Aphrodite
6,332
1,118
305
5,959
9,736
3,351
0
4,749
4,455
50,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,553
Gold Earned
30,888
407
Minions Killed
303
0
Camps Cleared
0
1,124,977
Distance Traveled
971,171
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,235
520
58
5
0
239,627
0
W
Hachiman
7,469
622
58
5
0
226,596
3
W
Ra
8,460
705
123
10
0
235,589
1
L
Bakasura
6,804
567
73
6
0
230,553
1
W
Cerberus
7,910
659
146
12
0
218,001
2
L
Izanami
6,607
551
76
6
0
200,065
0
L
Ares
5,543
462
14
1
0
223,865
0
L
Agni
4,881
407
32
3
0
115,711
0
W
Sylvanus
6,479
540
22
2
0
205,164
0
L
Aphrodite
7,053
588
108
9
0
200,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role