Player Matchup

Achilles
Achilles
 
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
FaTaLLegend
Pele
Level 33
God Stats
13W - 18L
1,516 SR
Queue Stats
119W - 134L
1,506 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FatalNova
Morgan Le Fay
Level 25
God Stats
6W - 7L
1,637 SR
Queue Stats
135W - 134L
1,545 Elo+
Party 2
Ymir
Ymir
feilitoplech
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,577 Elo+
Solo
Artemis
Artemis
footballstar047
Artemis
Level 13
God Stats
0W - 2L
1,311 SR
Queue Stats
4W - 6L
1,537 Elo+
Solo
Team Averages
Level 20
1,493 SR
1,533 Elo+

VS

Team Averages
Level 16
1,485 SR
1,518 Elo+
The Morrigan
The Morrigan
GreatBarrierReef
The Morrigan
Level 15
God Stats
4W - 1L
1,642 SR
Queue Stats
17W - 14L
1,575 Elo+
Solo
Loki
Loki
GriftingArab
Loki
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 43L
1,478 Elo+
Solo
Izanami
Izanami
annoyingskin
Izanami
Level 11
God Stats
1W - 0L
1,592 SR
Queue Stats
16W - 13L
1,512 Elo+
Solo
Ymir
Ymir
escotty
Ymir
Level 24
God Stats
1W - 1L
1,392 SR
Queue Stats
28W - 23L
1,527 Elo+
Party 1
Ao Kuang
Ao Kuang
yamir3010
Ao Kuang
Level 21
God Stats
4W - 4L
1,300 SR
Queue Stats
29W - 27L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
0 / 1 / 0
5,253
525
3,585
5,584
3,256
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 2 / 0
4,909
491
2,617
6,454
1,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
FatalNova
Morgan Le Fay
8
2 / 4 / 1
5,151
515
4,842
6,297
1,714
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 5 / 0
4,403
440
196
7,161
2,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 0
4,954
495
2,964
6,504
1,595
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GreatBarrierReef
The Morrigan
11
4 / 1 / 3
6,756
676
5,940
4,917
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
4 / 3 / 1
5,958
596
1,872
5,436
1,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
annoyingskin
Izanami
11
4 / 0 / 1
6,777
678
3,815
5,688
2,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
escotty
Ymir
8
2 / 0 / 4
6,221
622
2,775
5,710
3,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
yamir3010
Ao Kuang
11
1 / 0 / 0
5,901
590
3,432
6,336
2,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
4
Kills
15
16
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
0
0
L
2
2
0
1
L
Morgan Le Fay
FatalNova
Morgan Le Fay
2
4
1
0.63
W
The Morrigan
GreatBarrierReef
The Morrigan
4
1
3
5.5
W
4
3
1
1.5
W
Izanami
annoyingskin
Izanami
4
0
1
4.5
W
Ymir
escotty
Ymir
2
0
4
4
L
0
5
0
0
L
0
4
0
0
W
Ao Kuang
yamir3010
Ao Kuang
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,204
Damage
17,834
32,000
Taken
28,087
10,551
Mitigated
11,611
6,758
Healing
10,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,585
1,415
0
2,354
5,584
3,256
108
3,432
2,152
0
21,771
L
2,617
1,002
0
993
6,454
1,576
0
2,562
3,656
0
20,849
L
Morgan Le Fay
FatalNova
Morgan Le Fay
4,842
185
0
726
6,297
1,714
0
2,754
3,327
24,135
0
W
The Morrigan
GreatBarrierReef
The Morrigan
5,940
1,997
0
846
4,917
1,608
224
1,967
2,943
36,951
806
W
1,872
293
0
2,316
5,436
1,469
0
1,480
3,956
0
16,976
W
Izanami
annoyingskin
Izanami
3,815
2,376
0
2,503
5,688
2,164
485
476
5,212
0
54,839
W
Ymir
escotty
Ymir
2,775
629
0
890
5,710
3,733
0
1,178
4,532
14,370
0
L
196
122
0
1,455
7,161
2,410
0
919
6,205
6,725
0
L
2,964
1,436
0
1,230
6,504
1,595
0
1,185
5,319
0
28,317
W
Ao Kuang
yamir3010
Ao Kuang
3,432
892
0
3,856
6,336
2,637
288
0
6,000
24,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,670
Gold Earned
31,613
176
Minions Killed
288
0
Camps Cleared
0
900,361
Distance Traveled
923,624
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,253
525
38
4
0
180,782
3
L
Pele
4,909
491
35
4
0
211,611
2
L
Morgan Le Fay
5,151
515
38
4
0
190,389
4
W
The Morrigan
6,756
676
70
7
0
190,545
6
W
Loki
5,958
596
41
4
0
177,097
0
W
Izanami
6,777
678
97
10
0
182,980
4
W
Ymir
6,221
622
28
3
0
173,894
0
L
Ymir
4,403
440
10
1
0
158,803
2
L
Artemis
4,954
495
55
6
0
158,776
3
W
Ao Kuang
5,901
590
52
5
0
199,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role