Player Matchup

Osiris
Osiris
 
Osiris
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
Chicharron_Sao
Susano
Level 29
God Stats
2W - 2L
1,621 SR
Queue Stats
47W - 29L
1,568 Elo+
Party 3
Poseidon
Poseidon
FallHaddock4105
Poseidon
Level 87
God Stats
4W - 4L
1,495 SR
Queue Stats
118W - 88L
1,619 Elo+
Party 2
The Morrigan
The Morrigan
RMH16
The Morrigan
Level 124
God Stats
3W - 3L
1,519 SR
Queue Stats
164W - 161L
1,561 Elo+
Party 2
Cthulhu
Cthulhu
xPatHoran
Cthulhu
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 36L
1,602 Elo+
Party 2
Team Averages
Level 89
1,527 SR
1,570 Elo+

VS

Team Averages
Level 81
1,541 SR
1,499 Elo+
Da Ji
Da Ji
 
Da Ji
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Blauzin
Nu Wa
Level 127
God Stats
6W - 5L
1,749 SR
Queue Stats
544W - 544L
1,454 Elo+
Party 1
Sobek
Sobek
DavixX13050201
Sobek
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 106L
1,600 Elo+
Solo
Guan Yu
Guan Yu
Oda Nobunaga913
Guan Yu
Level 41
God Stats
2W - 3L
1,465 SR
Queue Stats
101W - 114L
1,444 Elo+
Party 1
Jing Wei
Jing Wei
ymaaThz1
Jing Wei
Level 117
God Stats
3W - 3L
1,492 SR
Queue Stats
822W - 811L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
1 / 0 / 3
6,173
617
4,046
5,288
3,006
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
6 / 0 / 1
6,833
683
5,401
5,982
1,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
11
6 / 0 / 1
6,403
640
9,275
5,445
1,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
RMH16
The Morrigan
12
2 / 2 / 2
6,563
656
3,677
3,444
889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
xPatHoran
Cthulhu
9
0 / 2 / 6
5,421
542
3,965
5,403
3,401
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
2 / 5 / 2
5,371
537
3,257
8,971
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Blauzin
Nu Wa
11
1 / 2 / 2
6,190
619
3,033
4,112
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 2 / 2
5,155
516
2,217
9,713
5,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 3 / 0
4,608
461
2,049
6,965
3,984
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
ymaaThz1
Jing Wei
9
1 / 3 / 0
5,124
512
2,360
7,559
2,050
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
15
Kills
4
4
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
0
3
2.5
L
Da Ji
 
Da Ji
2
5
2
0.6
L
Nu Wa
Blauzin
Nu Wa
1
2
2
1
W
6
0
1
6.5
L
0
2
2
0.5
W
Poseidon
6
0
1
6.5
L
0
3
0
0
W
The Morrigan
RMH16
The Morrigan
2
2
2
1.5
W
Cthulhu
xPatHoran
Cthulhu
0
2
6
1.5
L
Jing Wei
ymaaThz1
Jing Wei
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,364
Damage
12,916
25,562
Taken
37,320
10,845
Mitigated
16,019
7,701
Healing
10,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,046
1,723
0
1,503
5,288
3,006
0
292
4,683
1,013
26,939
L
Da Ji
 
Da Ji
3,257
525
0
2,829
8,971
2,993
0
2,952
6,019
0
22,749
L
Nu Wa
Blauzin
Nu Wa
3,033
557
0
1,013
4,112
1,422
0
1,679
2,433
40,372
0
W
5,401
1,911
0
3,286
5,982
1,803
56
966
4,837
0
32,279
L
2,217
353
261
2,918
9,713
5,570
0
6,346
3,367
13,385
0
W
Poseidon
9,275
2,638
0
1,058
5,445
1,746
0
1,233
4,164
38,222
4,991
L
2,049
426
0
1,024
6,965
3,984
177
162
6,803
0
15,527
W
The Morrigan
RMH16
The Morrigan
3,677
277
0
500
3,444
889
0
979
2,248
44,550
25
W
Cthulhu
xPatHoran
Cthulhu
3,965
741
0
1,354
5,403
3,401
0
1,372
3,997
17,551
0
L
Jing Wei
ymaaThz1
Jing Wei
2,360
2,185
0
2,678
7,559
2,050
0
4,828
2,731
0
27,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,393
Gold Earned
26,448
315
Minions Killed
241
0
Camps Cleared
0
1,011,418
Distance Traveled
949,190
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,173
617
63
6
0
179,945
3
L
Da Ji
5,371
537
44
4
0
197,105
2
L
Nu Wa
6,190
619
89
9
0
182,141
4
W
Susano
6,833
683
67
7
0
229,091
2
L
Sobek
5,155
516
26
3
0
188,576
1
W
Poseidon
6,403
640
69
7
0
201,287
2
L
Guan Yu
4,608
461
33
3
0
190,340
1
W
The Morrigan
6,563
656
83
8
0
189,829
2
W
Cthulhu
5,421
542
33
3
0
211,266
1
L
Jing Wei
5,124
512
49
5
0
191,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role