Player Matchup

Thanatos
Thanatos
Ansel-Assa
Thanatos
Level 27
God Stats
8W - 7L
1,356 SR
Queue Stats
93W - 102L
1,314 Elo+
Solo
Xing Tian
Xing Tian
BlazeHD
Xing Tian
Level 13
God Stats
0W - 1L
1,317 SR
Queue Stats
7W - 23L
1,108 Elo+
Party 1
Scylla
Scylla
CocoJambo3302
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,413 Elo+
Party 1
Agni
Agni
Vergaso95
Agni
Level 6
God Stats
0W - 2L
1,484 SR
Queue Stats
7W - 22L
1,108 Elo+
Party 1
Hades
Hades
xX-CursedGod-Xx
Hades
Level 22
God Stats
43W - 29L
1,550 SR
Queue Stats
70W - 67L
1,392 Elo+
Solo
Team Averages
Level 19
1,441 SR
1,267 Elo+

VS

Team Averages
Level 45
1,475 SR
1,394 Elo+
Bakasura
Bakasura
L4D2manic
Bakasura
Level 12
God Stats
1W - 1L
1,329 SR
Queue Stats
8W - 7L
1,109 Elo+
Solo
Cupid
Cupid
Mysterian23
Cupid
Level 29
God Stats
5W - 3L
1,685 SR
Queue Stats
73W - 85L
1,386 Elo+
Solo
Ra
Ra
NoTyrNoParty
Ra
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,662 Elo+
Party 2
Cthulhu
Cthulhu
Yuri-Fuart
Cthulhu
Level 159
God Stats
6W - 10L
1,443 SR
Queue Stats
378W - 301L
1,531 Elo+
Party 2
King Arthur
King Arthur
cory25200
King Arthur
Level 23
God Stats
15W - 25L
1,420 SR
Queue Stats
169W - 171L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ansel-Assa
Thanatos
15
1 / 14 / 2
9,611
418
8,821
22,595
8,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
BlazeHD
Xing Tian
13
2 / 13 / 3
8,568
373
7,606
21,095
12,828
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
5 / 6 / 2
10,835
471
19,993
14,254
11,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Agni
13
1 / 11 / 3
8,518
370
4,716
14,007
4,171
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 11 / 3
10,910
474
13,957
24,659
12,966
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
L4D2manic
Bakasura
19
13 / 3 / 11
13,012
566
13,096
21,094
10,074
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
11 / 2 / 9
12,022
523
13,186
14,624
3,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
19 / 3 / 10
14,117
614
24,726
25,667
11,952
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Yuri-Fuart
Cthulhu
17
5 / 3 / 14
11,715
509
10,881
22,287
20,879
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
cory25200
King Arthur
17
7 / 2 / 20
12,155
528
11,231
22,419
14,630
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
119
12
Kills
55
55
Deaths
13
13
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Ansel-Assa
Thanatos
1
14
2
0.14
L
Xing Tian
BlazeHD
Xing Tian
2
13
3
0.27
L
5
6
2
1
W
Bakasura
L4D2manic
Bakasura
13
3
11
6.17
W
11
2
9
7.75
W
19
3
10
8
L
Agni
1
11
3
0.23
W
Cthulhu
Yuri-Fuart
Cthulhu
5
3
14
4
W
King Arthur
cory25200
King Arthur
7
2
20
8.5
L
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,093
Damage
73,120
96,610
Taken
106,091
49,822
Mitigated
61,399
17,752
Healing
51,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Ansel-Assa
Thanatos
8,821
4,641
0
10,596
22,595
8,397
0
6,889
15,699
0
57,708
L
Xing Tian
BlazeHD
Xing Tian
7,606
189
0
1,356
21,095
12,828
945
4,650
16,011
31,877
0
L
19,993
1,920
0
594
14,254
11,460
1,172
7,376
6,720
57,463
0
W
Bakasura
L4D2manic
Bakasura
13,096
11,184
0
9,656
21,094
10,074
2,913
6,440
14,476
0
74,485
W
13,186
5,836
1,830
8,251
14,624
3,864
3,585
9,697
4,621
0
57,824
W
24,726
2,562
4,692
14,349
25,667
11,952
2,106
11,612
13,556
113,804
0
L
Agni
4,716
772
0
61
14,007
4,171
1,054
3,495
10,512
26,650
0
W
Cthulhu
Yuri-Fuart
Cthulhu
10,881
462
1,098
4,685
22,287
20,879
1,137
6,546
15,583
64,855
0
W
King Arthur
cory25200
King Arthur
11,231
1,033
0
7,349
22,419
14,630
1,143
11,266
10,415
0
53,392
L
13,957
1,401
0
5,145
24,659
12,966
913
12,826
11,063
52,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,442
Gold Earned
63,021
338
Minions Killed
521
0
Camps Cleared
0
1,810,101
Distance Traveled
2,178,370
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,611
418
95
4
0
360,177
1
L
Xing Tian
8,568
373
25
1
0
338,734
0
L
Scylla
10,835
471
93
4
0
414,095
5
W
Bakasura
13,012
566
120
5
0
529,471
2
W
Cupid
12,022
523
98
4
0
339,812
3
W
Ra
14,117
614
154
7
0
451,857
3
L
Agni
8,518
370
39
2
0
341,525
0
W
Cthulhu
11,715
509
96
4
0
408,876
3
W
King Arthur
12,155
528
53
2
0
448,354
1
L
Hades
10,910
474
86
4
0
355,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role