Player Matchup

Hel
Hel
Alesya123474
Hel
Level 29
God Stats
10W - 5L
1,524 SR
Queue Stats
14W - 12L
1,671 Elo+
Party 3
Kukulkan
Kukulkan
Dinkelberg1019
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,638 Elo+
Party 2
Neith
Neith
Kobblpot
Neith
Level 7
God Stats
7W - 4L
1,607 SR
Queue Stats
14W - 12L
1,671 Elo+
Party 3
Guan Yu
Guan Yu
Meleric
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,638 Elo+
Party 2
Mercury
Mercury
labricot43
Mercury
Level 22
God Stats
11W - 12L
1,350 SR
Queue Stats
91W - 90L
1,547 Elo+
Solo
Team Averages
Level 13
1,496 SR
1,633 Elo+

VS

Team Averages
Level 25
1,502 SR
1,589 Elo+
Arachne
Arachne
 
Arachne
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Raijin
Raijin
Curtis154
Raijin
Level 29
God Stats
6W - 3L
1,794 SR
Queue Stats
60W - 65L
1,703 Elo+
Solo
Ymir
Ymir
Efoon
Ymir
Level 29
God Stats
1W - 6L
1,148 SR
Queue Stats
98W - 101L
1,613 Elo+
Party 1
Amaterasu
Amaterasu
YYue
Amaterasu
Level 29
God Stats
7W - 8L
1,849 SR
Queue Stats
129W - 135L
1,604 Elo+
Party 1
Izanami
Izanami
Yatutsluchaino
Izanami
Level 18
God Stats
5W - 7L
1,218 SR
Queue Stats
124W - 111L
1,528 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 8
10,419
496
7,859
20,016
17,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
15
4 / 9 / 2
9,904
472
14,616
12,794
5,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Kobblpot
Neith
15
4 / 6 / 6
10,047
478
15,996
19,155
8,151
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
Meleric
Guan Yu
13
5 / 9 / 5
9,108
434
7,620
19,466
18,066
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
labricot43
Mercury
14
2 / 5 / 4
9,385
447
7,900
17,221
6,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
16 / 3 / 7
12,406
591
17,584
19,125
9,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
Curtis154
Raijin
17
7 / 3 / 15
11,230
535
24,409
15,757
6,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
Efoon
Ymir
14
2 / 2 / 10
9,770
465
7,134
18,009
22,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
YYue
Amaterasu
15
3 / 6 / 11
9,551
455
10,297
17,206
12,186
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 4 / 9
10,617
506
9,777
11,958
4,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
84
18
Kills
32
33
Deaths
18
25
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
16
3
7
6.5
L
3
4
8
1.75
W
Raijin
Curtis154
Raijin
7
3
15
4.83
L
Kukulkan
4
9
2
0.56
W
Ymir
Efoon
Ymir
2
2
10
3.5
L
Neith
Kobblpot
Neith
4
6
6
1.17
L
Guan Yu
Meleric
Guan Yu
5
9
5
0.83
W
Amaterasu
YYue
Amaterasu
3
6
11
1.42
W
4
4
9
2.13
L
Mercury
labricot43
Mercury
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,991
Damage
69,201
88,652
Taken
82,055
55,803
Mitigated
56,320
29,352
Healing
20,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
17,584
13,462
0
8,171
19,125
9,851
1,002
3,780
15,345
0
88,131
L
7,859
943
7,421
8,998
20,016
17,658
851
4,916
15,100
44,194
0
W
Raijin
Curtis154
Raijin
24,409
2,177
32
4,210
15,757
6,988
657
4,943
10,814
85,485
0
L
Kukulkan
14,616
805
0
740
12,794
5,455
476
3,879
8,915
55,539
0
W
Ymir
Efoon
Ymir
7,134
1,243
0
964
18,009
22,752
865
4,563
13,446
27,986
0
L
Neith
Kobblpot
Neith
15,996
5,842
0
2,988
19,155
8,151
1,621
9,292
9,863
0
61,157
L
Guan Yu
Meleric
Guan Yu
7,620
1,272
976
3,025
19,466
18,066
28
7,904
11,562
472
20,970
W
Amaterasu
YYue
Amaterasu
10,297
4,818
0
4,950
17,206
12,186
587
5,630
11,576
0
36,159
W
9,777
6,835
0
2,422
11,958
4,543
5,189
4,026
7,932
0
63,869
L
Mercury
labricot43
Mercury
7,900
1,916
0
5,204
17,221
6,473
438
5,552
11,669
0
59,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,863
Gold Earned
53,574
384
Minions Killed
452
0
Camps Cleared
0
1,837,210
Distance Traveled
2,043,277
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,406
591
111
5
0
479,357
2
L
Hel
10,419
496
76
4
0
401,854
0
W
Raijin
11,230
535
122
6
0
378,582
4
L
Kukulkan
9,904
472
101
5
0
355,749
0
W
Ymir
9,770
465
48
2
0
394,321
2
L
Neith
10,047
478
78
4
0
324,139
1
L
Guan Yu
9,108
434
22
1
0
326,149
1
W
Amaterasu
9,551
455
54
3
0
426,603
1
W
Izanami
10,617
506
117
6
0
364,414
5
L
Mercury
9,385
447
107
5
0
429,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role