Player Matchup

Bellona
Bellona
LaGGeRr420
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,427 Elo+
Solo
Arachne
Arachne
TRaessidhe
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,450 Elo+
Solo
Ao Kuang
Ao Kuang
Xen0m0rphus
Ao Kuang
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,673 Elo+
Party 1
Izanami
Izanami
valentini
Izanami
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
74W - 80L
1,285 Elo+
Solo
Ra
Ra
xEligos
Ra
Level 9
God Stats
0W - 1L
1,118 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 20
1,424 SR
1,467 Elo+

VS

Team Averages
Level 19
1,448 SR
1,402 Elo+
Agni
Agni
Ackunima
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 68L
1,542 Elo+
Party 2
Danzaburou
Danzaburou
Jhillome
Danzaburou
Level 28
God Stats
12W - 12L
1,537 SR
Queue Stats
32W - 29L
1,435 Elo+
Solo
Neith
Neith
Mleczne
Neith
Level 24
God Stats
6W - 3L
1,446 SR
Queue Stats
12W - 18L
1,106 Elo+
Solo
Artio
Artio
Riva7ha
Artio
Level 14
God Stats
11W - 7L
1,500 SR
Queue Stats
62W - 49L
1,394 Elo+
Party 2
Anubis
Anubis
dragonpower697
Anubis
Level 12
God Stats
2W - 2L
1,256 SR
Queue Stats
38W - 28L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LaGGeRr420
Bellona
16
2 / 8 / 2
9,931
993
8,875
19,841
13,502
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
TRaessidhe
Arachne
17
2 / 6 / 4
10,643
1,064
9,169
14,394
4,633
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Xen0m0rphus
Ao Kuang
16
5 / 7 / 2
10,826
1,083
11,116
18,912
6,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
valentini
Izanami
16
0 / 5 / 4
9,697
970
10,224
13,965
4,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 6 / 4
8,931
893
8,320
10,832
3,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

117

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
4 / 4 / 21
10,893
1,089
14,870
9,725
4,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Jhillome
Danzaburou
18
13 / 3 / 9
12,665
1,267
18,649
13,280
5,968
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Mleczne
Neith
18
8 / 0 / 19
11,728
1,173
12,459
8,223
4,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
Riva7ha
Artio
18
4 / 1 / 18
11,650
1,165
7,232
12,328
18,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 1 / 24
10,999
1,100
17,608
7,081
3,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
123
9
Kills
32
32
Deaths
9
16
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Agni
4
4
21
3.63
W
Danzaburou
Jhillome
Danzaburou
13
3
9
5.83
L
Bellona
LaGGeRr420
Bellona
2
8
2
0.38
W
Neith
Mleczne
Neith
8
0
19
17.5
W
Artio
Riva7ha
Artio
4
1
18
13
L
Arachne
TRaessidhe
Arachne
2
6
4
0.67
L
Ao Kuang
Xen0m0rphus
Ao Kuang
5
7
2
0.86
W
3
1
24
15
L
Izanami
valentini
Izanami
0
5
4
0.4
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,704
Damage
70,818
77,944
Taken
50,637
32,333
Mitigated
36,619
11,850
Healing
9,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
14,870
378
752
829
9,725
4,303
0
4,886
4,679
40,938
0
W
Danzaburou
Jhillome
Danzaburou
18,649
10,904
0
888
13,280
5,968
0
6,616
6,510
0
29,097
L
Bellona
LaGGeRr420
Bellona
8,875
1,641
0
312
19,841
13,502
0
9,156
10,551
0
22,400
W
Neith
Mleczne
Neith
12,459
5,414
0
1,521
8,223
4,656
0
1,752
6,225
0
38,281
W
Artio
Riva7ha
Artio
7,232
734
1,515
1,967
12,328
18,233
0
2,627
9,481
11,628
0
L
Arachne
TRaessidhe
Arachne
9,169
5,792
0
3,203
14,394
4,633
0
8,349
6,045
0
25,455
L
Ao Kuang
Xen0m0rphus
Ao Kuang
11,116
3,257
0
3,982
18,912
6,098
0
9,413
9,499
22,790
0
W
17,608
1,184
0
1,917
7,081
3,459
0
2,488
4,306
34,914
0
L
Izanami
valentini
Izanami
10,224
5,050
0
1,127
13,965
4,585
0
7,963
6,002
0
55,935
L
8,320
694
1,090
2,136
10,832
3,515
0
4,695
6,137
16,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,028
Gold Earned
57,935
199
Minions Killed
235
8
Camps Cleared
3
1,006,124
Distance Traveled
947,369
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,893
1,089
66
7
2
183,168
0
W
Danzaburou
12,665
1,267
35
4
0
185,590
0
L
Bellona
9,931
993
15
2
2
199,506
2
W
Neith
11,728
1,173
68
7
1
191,758
0
W
Artio
11,650
1,165
11
1
0
202,987
0
L
Arachne
10,643
1,064
35
4
3
222,568
4
L
Ao Kuang
10,826
1,083
29
3
1
211,441
0
W
Anubis
10,999
1,100
55
6
0
183,866
1
L
Izanami
9,697
970
104
10
1
174,648
0
L
Ra
8,931
893
16
2
1
197,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role