Player Matchup

Cthulhu
Cthulhu
BrazilFaker
Cthulhu
Level 15
God Stats
4W - 4L
1,454 SR
Queue Stats
19W - 26L
1,376 Elo+
Solo
Neith
Neith
Lil Sapodilla
Neith
Level 3
God Stats
5W - 3L
1,733 SR
Queue Stats
49W - 41L
1,611 Elo+
Party 1
Cabrakan
Cabrakan
ONLYigMODELS
Cabrakan
Level 87
God Stats
7W - 4L
1,578 SR
Queue Stats
324W - 331L
1,549 Elo+
Party 1
Arachne
Arachne
VonAckerman
Arachne
Level 10
God Stats
12W - 2L
1,835 SR
Queue Stats
25W - 29L
1,457 Elo+
Solo
Sol
Sol
elquesadilla1
Sol
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,421 Elo+
Solo
Team Averages
Level 28
1,620 SR
1,483 Elo+

VS

Team Averages
Level 18
1,529 SR
1,419 Elo+
Khepri
Khepri
EAGLE STRIKE 63
Khepri
Level 28
God Stats
4W - 4L
1,547 SR
Queue Stats
14W - 15L
1,413 Elo+
Solo
Kukulkan
Kukulkan
JONAHCFC
Kukulkan
Level 9
God Stats
1W - 2L
1,502 SR
Queue Stats
3W - 6L
1,267 Elo+
Solo
Loki
Loki
Malabeanz_
Loki
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Bellona
Bellona
TheSassyKatie
Bellona
Level 26
God Stats
3W - 5L
1,493 SR
Queue Stats
500W - 577L
1,420 Elo+
Solo
Olorun
Olorun
cajigal
Olorun
Level 19
God Stats
8W - 6L
1,604 SR
Queue Stats
159W - 182L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrazilFaker
Cthulhu
9
1 / 1 / 7
6,225
479
2,743
4,553
2,440
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 4
6,994
538
6,651
4,593
1,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
ONLYigMODELS
Cabrakan
11
2 / 0 / 1
6,709
516
2,631
4,791
4,759
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
VonAckerman
Arachne
12
3 / 0 / 2
7,139
549
2,730
7,114
2,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 0 / 3
7,671
590
9,650
7,024
2,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,440
418
2,911
8,834
4,365
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
JONAHCFC
Kukulkan
1
0 / 0 / 0
3,843
296
0
0
0
7
2 / 6 / 0
5,357
412
1,778
6,977
2,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
10
0 / 1 / 0
5,957
458
1,795
7,248
4,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
cajigal
Olorun
8
0 / 5 / 2
5,089
391
5,415
10,878
4,204
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
11
Kills
2
2
Deaths
12
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BrazilFaker
Cthulhu
1
1
7
4.5
L
0
0
1
0.5
L
Kukulkan
JONAHCFC
Kukulkan
0
0
0
0
W
1
1
4
3
L
2
6
0
0.33
W
Cabrakan
ONLYigMODELS
Cabrakan
2
0
1
2.5
L
Bellona
0
1
0
0
W
Arachne
VonAckerman
Arachne
3
0
2
4
L
Olorun
cajigal
Olorun
0
5
2
0.2
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,405
Damage
11,899
28,075
Taken
33,937
14,442
Mitigated
15,744
10,305
Healing
10,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BrazilFaker
Cthulhu
2,743
547
147
0
4,553
2,440
34
1,023
3,530
13,826
0
L
2,911
84
0
3,599
8,834
4,365
347
1,382
7,452
17,574
0
L
Kukulkan
JONAHCFC
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
6,651
4,169
0
746
4,593
1,747
340
2,318
2,275
0
32,350
L
1,778
322
0
1,338
6,977
2,540
0
2,196
4,781
0
16,589
W
Cabrakan
ONLYigMODELS
Cabrakan
2,631
513
0
993
4,791
4,759
66
1,540
3,251
27,220
0
L
Bellona
1,795
245
0
2,646
7,248
4,635
0
3,468
3,780
0
28,690
W
Arachne
VonAckerman
Arachne
2,730
1,628
121
3,470
7,114
2,870
0
1,459
5,655
0
46,022
L
Olorun
cajigal
Olorun
5,415
2,566
298
2,584
10,878
4,204
0
7,304
3,574
23,541
0
W
9,650
3,389
0
4,828
7,024
2,626
2,406
1,986
5,038
50,851
7,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,738
Gold Earned
25,686
353
Minions Killed
168
0
Camps Cleared
0
1,192,370
Distance Traveled
869,811
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,225
479
25
2
0
236,926
0
L
Khepri
5,440
418
25
2
0
219,927
2
L
Kukulkan
3,843
296
0
0
0
1,957
0
W
Neith
6,994
538
68
5
0
199,219
0
L
Loki
5,357
412
30
2
0
205,702
2
W
Cabrakan
6,709
516
71
5
0
236,184
1
L
Bellona
5,957
458
74
6
0
236,083
2
W
Arachne
7,139
549
85
7
0
275,494
0
L
Olorun
5,089
391
39
3
0
206,142
2
W
Sol
7,671
590
104
8
0
244,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role