Player Matchup

Tiamat
Tiamat
Petite
Tiamat
Level 128
God Stats
7W - 5L
1,537 SR
Queue Stats
1,093W - 752L
1,647 Elo+
Party 2
Thor
Thor
TheLetraZ
Thor
Level 127
God Stats
5W - 8L
1,501 SR
Queue Stats
408W - 291L
1,591 Elo+
Party 2
King Arthur
King Arthur
lakotakhan
King Arthur
Level 149
God Stats
6W - 3L
1,609 SR
Queue Stats
266W - 211L
1,608 Elo+
Party 2
Fenrir
Fenrir
oghays
Fenrir
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 43L
1,538 Elo+
Party 2
Discordia
Discordia
smurfylocks
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,703 Elo+
Party 2
Team Averages
Level 114
1,529 SR
1,617 Elo+

VS

Team Averages
Level 78
1,500 SR
1,541 Elo+
Persephone
Persephone
 
Persephone
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
ImLazy
Erlang Shen
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,548 Elo+
Solo
Sol
Sol
Koldoc_
Sol
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 20L
1,626 Elo+
Party 1
Chronos
Chronos
SporadicTactix1
Chronos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Chaac
Chaac
srgblade
Chaac
Level 153
God Stats
14W - 7L
1,501 SR
Queue Stats
608W - 615L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Petite
Tiamat
17
4 / 8 / 7
10,702
823
21,582
16,379
10,668
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
17
6 / 10 / 9
10,607
816
13,656
16,443
8,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
lakotakhan
King Arthur
13
0 / 10 / 6
8,063
620
9,448
17,661
11,724
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
oghays
Fenrir
18
7 / 11 / 5
11,040
849
9,665
17,907
10,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
smurfylocks
Discordia
17
4 / 6 / 11
10,381
799
14,016
8,441
3,401
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
19
14 / 4 / 19
12,651
973
16,317
11,836
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
ImLazy
Erlang Shen
15
6 / 6 / 18
10,607
816
9,331
17,679
14,108
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
19
13 / 4 / 17
12,286
945
19,860
18,281
5,765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
7 / 5 / 13
10,560
812
7,208
12,166
4,561
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
srgblade
Chaac
19
4 / 2 / 32
11,623
894
15,020
27,153
23,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
143
21
Kills
44
45
Deaths
21
38
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
14
4
19
5.88
W
Erlang Shen
ImLazy
Erlang Shen
6
6
18
2.5
W
Sol
13
4
17
5.38
L
Tiamat
Petite
Tiamat
4
8
7
0.94
W
7
5
13
2.7
L
Thor
6
10
9
1.05
L
King Arthur
lakotakhan
King Arthur
0
10
6
0.3
L
Fenrir
oghays
Fenrir
7
11
5
0.86
L
Discordia
smurfylocks
Discordia
4
6
11
1.58
W
Chaac
srgblade
Chaac
4
2
32
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,367
Damage
67,736
76,831
Taken
87,115
44,052
Mitigated
51,883
11,077
Healing
40,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
16,317
678
1,539
4,248
11,836
4,025
1,359
5,010
6,752
28,668
0
W
Erlang Shen
ImLazy
Erlang Shen
9,331
2,621
1,053
4,833
17,679
14,108
596
4,887
12,651
5,238
10,567
W
Sol
19,860
8,487
1,334
9,654
18,281
5,765
2,723
7,493
10,401
43,149
0
L
Tiamat
Petite
Tiamat
21,582
2,182
657
4,503
16,379
10,668
551
10,919
5,136
41,844
0
W
7,208
4,892
49
771
12,166
4,561
1,152
6,049
5,880
12,884
0
L
Thor
13,656
2,557
0
2,074
16,443
8,175
0
10,782
5,328
0
18,476
L
King Arthur
lakotakhan
King Arthur
9,448
159
382
1,143
17,661
11,724
0
9,537
7,659
0
16,903
L
Fenrir
oghays
Fenrir
9,665
2,269
141
907
17,907
10,084
533
9,520
8,108
0
14,386
L
Discordia
smurfylocks
Discordia
14,016
704
540
730
8,441
3,401
675
5,547
2,700
29,107
0
W
Chaac
srgblade
Chaac
15,020
1,713
1,236
16,051
27,153
23,424
587
12,158
14,688
0
29,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,793
Gold Earned
57,727
102
Minions Killed
122
0
Camps Cleared
0
981,312
Distance Traveled
1,160,876
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,651
973
25
2
0
236,266
2
W
Erlang Shen
10,607
816
10
1
0
221,924
0
W
Sol
12,286
945
52
4
0
224,756
0
L
Tiamat
10,702
823
42
3
0
196,749
0
W
Chronos
10,560
812
10
1
0
237,562
0
L
Thor
10,607
816
8
1
0
172,035
0
L
King Arthur
8,063
620
13
1
0
181,783
0
L
Fenrir
11,040
849
12
1
0
198,850
2
L
Discordia
10,381
799
27
2
0
231,895
0
W
Chaac
11,623
894
25
2
0
240,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role