Player Matchup

Guan Yu
Guan Yu
Fiske1221
Guan Yu
Level 27
God Stats
31W - 29L
1,413 SR
Queue Stats
228W - 270L
1,431 Elo+
Solo
Nemesis
Nemesis
NeuroSurgeon978
Nemesis
Level 17
God Stats
1W - 0L
1,587 SR
Queue Stats
17W - 17L
1,323 Elo+
Solo
Scylla
Scylla
Paketaaa
Scylla
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 17L
1,646 Elo+
Solo
Cthulhu
Cthulhu
Tolo290
Cthulhu
Level 7
God Stats
2W - 2L
1,496 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Neith
Neith
Waddle0080
Neith
Level 40
God Stats
2W - 0L
1,265 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 22
1,452 SR
1,480 Elo+

VS

Team Averages
Level 28
1,483 SR
1,348 Elo+
Neith
Neith
Kzickn
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 25L
1,432 Elo+
Solo
Thor
Thor
NateHorta
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,294 Elo+
Party 2
Hou Yi
Hou Yi
lmGen
Hou Yi
Level 25
God Stats
2W - 6L
1,416 SR
Queue Stats
7W - 12L
1,461 Elo+
Solo
Cerberus
Cerberus
lord0fgames284
Cerberus
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 7L
1,294 Elo+
Party 2
Ra
Ra
xBoyDangerX
Ra
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 34L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Fiske1221
Guan Yu
17
4 / 3 / 22
10,515
1,052
10,618
16,259
13,364
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 3 / 21
10,716
1,072
8,763
11,882
8,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Paketaaa
Scylla
20
29 / 2 / 13
14,683
1,468
37,940
8,285
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Tolo290
Cthulhu
18
2 / 2 / 27
10,879
1,088
9,268
10,900
10,578
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
20
16 / 1 / 23
13,888
1,389
30,396
13,032
4,212
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

284

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kzickn
Neith
16
5 / 7 / 5
10,825
1,083
14,623
17,202
6,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
16
1 / 15 / 5
8,844
884
2,228
21,663
6,632
Hou Yi
lmGen
Hou Yi
16
1 / 8 / 8
9,392
939
7,660
16,682
5,148
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
16
2 / 6 / 9
10,296
1,030
15,393
24,039
24,357
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 18 / 6
10,119
1,012
9,703
21,708
7,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
44
54
Kills
11
11
Deaths
54
106
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Fiske1221
Guan Yu
4
3
22
5
L
Neith
Kzickn
Neith
5
7
5
1.07
L
Thor
1
15
5
0.23
W
3
3
21
4.5
W
Scylla
Paketaaa
Scylla
29
2
13
17.75
W
Cthulhu
Tolo290
Cthulhu
2
2
27
7.75
W
Neith
16
1
23
27.5
L
Hou Yi
lmGen
Hou Yi
1
8
8
0.63
L
Cerberus
2
6
9
1.08
L
2
18
6
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,985
Damage
49,607
60,358
Taken
101,294
38,897
Mitigated
49,409
13,653
Healing
7,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Fiske1221
Guan Yu
10,618
1,681
2,272
2,074
16,259
13,364
0
5,658
8,995
3,982
12,882
L
Neith
Kzickn
Neith
14,623
6,301
0
897
17,202
6,202
0
7,571
9,329
0
42,623
L
Thor
2,228
994
0
0
21,663
6,632
0
12,674
8,480
0
5,765
W
8,763
3,097
0
1,881
11,882
8,010
0
4,046
7,836
0
21,562
W
Scylla
Paketaaa
Scylla
37,940
3,666
0
1,577
8,285
2,733
0
3,053
5,232
51,712
0
W
Cthulhu
Tolo290
Cthulhu
9,268
919
329
548
10,900
10,578
0
5,322
5,578
27,097
0
W
Neith
30,396
21,800
0
4,972
13,032
4,212
0
7,017
6,015
0
48,655
L
Hou Yi
lmGen
Hou Yi
7,660
3,439
409
684
16,682
5,148
0
8,995
7,412
0
23,007
L
Cerberus
15,393
1,640
0
4,812
24,039
24,357
0
9,367
14,185
31,476
0
L
9,703
3,506
889
64
21,708
7,070
0
9,371
11,980
23,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,681
Gold Earned
49,476
170
Minions Killed
151
8
Camps Cleared
3
916,268
Distance Traveled
816,979
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,515
1,052
15
2
0
193,909
0
L
Neith
10,825
1,083
50
5
1
178,453
1
L
Thor
8,844
884
9
1
0
149,202
1
W
Nemesis
10,716
1,072
23
2
3
178,705
0
W
Scylla
14,683
1,468
44
4
0
187,073
2
W
Cthulhu
10,879
1,088
38
4
1
187,601
0
W
Neith
13,888
1,389
50
5
4
168,980
0
L
Hou Yi
9,392
939
26
3
2
155,951
0
L
Cerberus
10,296
1,030
39
4
0
189,945
1
L
Ra
10,119
1,012
27
3
0
143,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role