Player Matchup

Awilix
Awilix
ByvValen1145
Awilix
Level 127
God Stats
15W - 6L
1,667 SR
Queue Stats
211W - 156L
1,640 Elo+
Party 1
Nox
Nox
KakiiSevilla
Nox
Level 155
God Stats
3W - 0L
2,040 SR
Queue Stats
508W - 147L
1,761 Elo+
Party 1
Hercules
Hercules
UnPAPAfrita
Hercules
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
17W - 4L
1,711 Elo+
Party 1
Ao Kuang
Ao Kuang
antonio_domingo3
Ao Kuang
Level 2
God Stats
4W - 0L
1,730 SR
Queue Stats
165W - 124L
1,746 Elo+
Party 1
Sol
Sol
llaveritowow
Sol
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 56L
1,718 Elo+
Party 1
Team Averages
Level 59
1,687 SR
1,715 Elo+

VS

Team Averages
Level 28
1,564 SR
1,469 Elo+
Kali
Kali
AssassinX003
Kali
Level 28
God Stats
11W - 8L
1,760 SR
Queue Stats
97W - 103L
1,513 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CreakyCargo
Morgan Le Fay
Level 22
God Stats
6W - 3L
1,708 SR
Queue Stats
86W - 95L
1,468 Elo+
Party 2
Sylvanus
Sylvanus
Ross6028
Sylvanus
Level 30
God Stats
0W - 2L
1,256 SR
Queue Stats
175W - 168L
1,459 Elo+
Solo
Apollo
Apollo
sylletsblm
Apollo
Level 29
God Stats
10W - 14L
1,544 SR
Queue Stats
73W - 97L
1,423 Elo+
Solo
Fenrir
Fenrir
tarnys
Fenrir
Level 29
God Stats
28W - 26L
1,551 SR
Queue Stats
28W - 26L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
19 / 3 / 7
11,403
634
19,338
11,138
4,306
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
5 / 3 / 21
9,303
517
9,761
13,231
12,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
UnPAPAfrita
Hercules
15
6 / 6 / 9
9,851
547
14,016
16,397
13,653
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
6 / 2 / 10
10,895
605
11,989
21,678
13,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 10 / 11
7,652
425
7,143
13,659
6,496
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 7 / 3
8,949
497
12,555
15,628
7,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
CreakyCargo
Morgan Le Fay
13
4 / 7 / 12
8,909
495
13,952
16,325
7,383
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Ross6028
Sylvanus
12
3 / 9 / 2
8,060
448
9,906
16,931
11,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
sylletsblm
Apollo
12
4 / 7 / 2
8,762
487
6,064
12,780
3,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
tarnys
Fenrir
15
4 / 7 / 4
9,132
507
9,915
16,581
6,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
47
37
Kills
24
24
Deaths
37
58
Assists
23
Player
Kills
Deaths
Assists
KDA
L
9
7
3
1.5
W
Awilix
19
3
7
7.5
L
Morgan Le Fay
CreakyCargo
Morgan Le Fay
4
7
12
1.43
W
5
3
21
5.17
L
Sylvanus
Ross6028
Sylvanus
3
9
2
0.44
W
Hercules
UnPAPAfrita
Hercules
6
6
9
1.75
W
6
2
10
5.5
W
1
10
11
0.65
L
Apollo
sylletsblm
Apollo
4
7
2
0.71
L
Fenrir
tarnys
Fenrir
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,247
Damage
52,392
76,103
Taken
78,245
50,788
Mitigated
35,847
15,673
Healing
17,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,555
5,894
0
4,310
15,628
7,386
0
5,788
9,804
0
45,953
W
Awilix
19,338
7,373
0
652
11,138
4,306
722
3,538
7,600
0
57,804
L
Morgan Le Fay
CreakyCargo
Morgan Le Fay
13,952
2,359
0
2,963
16,325
7,383
486
6,805
9,520
43,927
0
W
9,761
1,588
0
1,055
13,231
12,353
429
5,926
7,305
33,208
0
L
Sylvanus
Ross6028
Sylvanus
9,906
3,240
657
3,533
16,931
11,152
368
8,140
8,690
37,753
9,644
W
Hercules
UnPAPAfrita
Hercules
14,016
4,076
0
3,400
16,397
13,653
40
2,485
13,912
9,273
45,100
W
11,989
3,552
0
8,841
21,678
13,980
0
5,598
16,080
54,780
0
W
7,143
3,294
0
1,725
13,659
6,496
0
5,327
8,332
25,049
2,934
L
Apollo
sylletsblm
Apollo
6,064
3,033
0
1,458
12,780
3,613
692
4,644
8,085
0
31,310
L
Fenrir
tarnys
Fenrir
9,915
4,225
0
5,074
16,581
6,313
318
5,257
11,280
0
42,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,104
Gold Earned
43,812
399
Minions Killed
307
0
Camps Cleared
0
1,718,382
Distance Traveled
1,541,657
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,949
497
61
3
0
329,700
3
W
Awilix
11,403
634
82
5
0
384,087
1
L
Morgan Le Fay
8,909
495
49
3
0
300,270
2
W
Nox
9,303
517
74
4
0
324,273
0
L
Sylvanus
8,060
448
69
4
0
278,323
0
W
Hercules
9,851
547
115
6
0
347,303
0
W
Ao Kuang
10,895
605
81
5
0
359,657
0
W
Sol
7,652
425
47
3
0
303,062
0
L
Apollo
8,762
487
55
3
0
303,605
1
L
Fenrir
9,132
507
73
4
0
329,759
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role