Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ahven
Ah Muzen Cab
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,663 Elo+
Solo
Freya
Freya
HardSasuke
Freya
Level 28
God Stats
3W - 0L
1,279 SR
Queue Stats
30W - 22L
1,505 Elo+
Solo
Ah Puch
Ah Puch
Keneticzz
Ah Puch
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,437 Elo+
Party 2
Serqet
Serqet
PepC5073
Serqet
Level 14
God Stats
1W - 4L
1,258 SR
Queue Stats
80W - 75L
1,514 Elo+
Party 2
Horus
Horus
PeterPowerPants
Horus
Level 29
God Stats
12W - 8L
1,807 SR
Queue Stats
22W - 25L
1,426 Elo+
Solo
Team Averages
Level 18
1,469 SR
1,509 Elo+

VS

Team Averages
Level 20
1,450 SR
1,537 Elo+
Nemesis
Nemesis
BBCJORDAN
Nemesis
Level 23
God Stats
19W - 10L
1,728 SR
Queue Stats
64W - 54L
1,504 Elo+
Solo
Aphrodite
Aphrodite
C1aus
Aphrodite
Level 29
God Stats
0W - 2L
1,181 SR
Queue Stats
34W - 26L
1,494 Elo+
Party 1
Chiron
Chiron
GospodinHoroshiy
Chiron
Level 6
God Stats
0W - 3L
1,525 SR
Queue Stats
3W - 4L
1,558 Elo+
Solo
Ao Kuang
Ao Kuang
hasgon
Ao Kuang
Level 11
God Stats
0W - 1L
1,252 SR
Queue Stats
15W - 9L
1,638 Elo+
Party 1
Sun Wukong
Sun Wukong
quarterby
Sun Wukong
Level 29
God Stats
12W - 10L
1,565 SR
Queue Stats
80W - 68L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ahven
Ah Muzen Cab
14
12 / 1 / 10
9,516
634
12,292
8,368
2,589
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
15
2 / 2 / 0
9,095
606
4,676
7,642
3,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Puch
Keneticzz
Ah Puch
15
15 / 1 / 8
9,988
666
21,039
9,975
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Serqet
PepC5073
Serqet
13
5 / 1 / 9
8,522
568
5,302
9,452
3,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 0 / 20
8,756
584
5,798
7,315
5,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BBCJORDAN
Nemesis
8
0 / 4 / 1
6,010
401
3,180
8,177
2,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
C1aus
Aphrodite
9
0 / 10 / 1
6,895
460
2,504
13,982
6,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 9 / 0
7,284
486
5,263
12,653
4,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ao Kuang
hasgon
Ao Kuang
10
1 / 8 / 1
6,652
443
3,290
14,079
3,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
quarterby
Sun Wukong
10
3 / 4 / 1
7,070
471
5,121
14,534
9,721
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
9
35
Kills
5
5
Deaths
35
47
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Ahven
Ah Muzen Cab
12
1
10
17
L
Nemesis
BBCJORDAN
Nemesis
0
4
1
0.13
L
Aphrodite
C1aus
Aphrodite
0
10
1
0.05
L
1
9
0
0.11
W
Freya
2
2
0
1
W
Ah Puch
Keneticzz
Ah Puch
15
1
8
19
W
Serqet
PepC5073
Serqet
5
1
9
9.5
W
1
0
20
11
L
Ao Kuang
hasgon
Ao Kuang
1
8
1
0.19
L
Sun Wukong
quarterby
Sun Wukong
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,107
Damage
19,358
42,752
Taken
63,425
19,000
Mitigated
26,089
23,898
Healing
12,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Ahven
Ah Muzen Cab
12,292
7,062
0
5,326
8,368
2,589
1,553
248
8,120
0
67,156
L
Nemesis
BBCJORDAN
Nemesis
3,180
1,332
0
898
8,177
2,135
0
3,640
4,351
0
28,642
L
Aphrodite
C1aus
Aphrodite
2,504
943
798
2,399
13,982
6,136
0
5,844
8,138
19,162
0
L
5,263
3,027
80
3,433
12,653
4,340
0
1,462
11,162
0
54,948
W
Freya
4,676
1,782
0
3,657
7,642
3,486
2,276
0
7,642
45,844
6,412
W
Ah Puch
Keneticzz
Ah Puch
21,039
2,388
0
4,252
9,975
4,398
952
2,506
7,469
56,802
0
W
Serqet
PepC5073
Serqet
5,302
1,437
0
3,861
9,452
3,199
283
1,206
8,246
0
37,932
W
5,798
2,962
2,602
4,200
7,315
5,328
703
1,959
5,356
0
18,106
L
Ao Kuang
hasgon
Ao Kuang
3,290
599
0
1,646
14,079
3,757
0
8,214
5,709
20,010
0
L
Sun Wukong
quarterby
Sun Wukong
5,121
774
0
3,303
14,534
9,721
644
5,834
8,520
0
28,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,877
Gold Earned
33,911
385
Minions Killed
285
0
Camps Cleared
0
1,506,468
Distance Traveled
1,204,610
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,516
634
92
6
0
288,358
10
L
Nemesis
6,010
401
51
3
0
201,462
2
L
Aphrodite
6,895
460
41
3
0
249,802
3
L
Chiron
7,284
486
102
7
0
231,935
3
W
Freya
9,095
606
104
7
0
293,450
4
W
Ah Puch
9,988
666
80
5
0
281,548
0
W
Serqet
8,522
568
81
5
0
324,152
2
W
Horus
8,756
584
28
2
0
318,960
5
L
Ao Kuang
6,652
443
53
4
0
238,286
1
L
Sun Wukong
7,070
471
38
3
0
283,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role