Player Matchup

Rama
Rama
DarkSideFoud
Rama
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,291 Elo+
Solo
Zeus
Zeus
Focalbull666666
Zeus
Level 29
God Stats
0W - 1L
1,354 SR
Queue Stats
13W - 16L
1,427 Elo+
Party 3
Vamana
Vamana
Fungalevning69
Vamana
Level 27
God Stats
0W - 1L
1,412 SR
Queue Stats
25W - 31L
1,512 Elo+
Party 3
Geb
Geb
MaFoNhIk92
Geb
Level 29
God Stats
18W - 10L
1,612 SR
Queue Stats
137W - 134L
1,411 Elo+
Solo
Pele
Pele
RyZe_Mario190
Pele
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,456 Elo+
Solo
Team Averages
Level 19
1,476 SR
1,419 Elo+

VS

Team Averages
Level 20
1,664 SR
1,406 Elo+
Izanami
Izanami
ErinMA-1007
Izanami
Level 17
God Stats
19W - 20L
1,417 SR
Queue Stats
267W - 292L
1,495 Elo+
Party 1
Artemis
Artemis
Fear_HT
Artemis
Level 18
God Stats
42W - 52L
1,492 SR
Queue Stats
55W - 71L
1,358 Elo+
Party 2
Khepri
Khepri
Gato_fachero1
Khepri
Level 28
God Stats
3W - 1L
1,701 SR
Queue Stats
487W - 457L
1,503 Elo+
Party 1
Bellona
Bellona
Txnrz
Bellona
Level 15
God Stats
19W - 4L
1,961 SR
Queue Stats
43W - 35L
1,391 Elo+
Party 2
Nox
Nox
vespawyton
Nox
Level 22
God Stats
2W - 1L
1,752 SR
Queue Stats
55W - 72L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,142
367
2,101
8,449
2,008
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 4 / 1
7,106
508
8,578
7,703
2,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 3 / 3
6,932
495
3,964
11,726
4,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 2 / 0
6,310
451
2,270
9,660
5,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

9
0 / 2 / 0
5,596
400
2,023
7,096
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ErinMA-1007
Izanami
14
7 / 0 / 1
8,573
612
10,057
5,353
1,955
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
Fear_HT
Artemis
12
3 / 3 / 3
7,274
520
6,283
7,258
2,563
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 0 / 6
7,620
544
6,705
5,892
5,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Txnrz
Bellona
14
2 / 0 / 0
8,181
584
4,666
6,958
4,161
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
3 / 1 / 5
6,554
468
1,493
5,233
1,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
16
17
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Izanami
ErinMA-1007
Izanami
7
0
1
7.5
W
Artemis
Fear_HT
Artemis
3
3
3
1.5
L
3
4
1
0.88
L
1
3
3
0.83
W
1
0
6
4
L
0
2
0
0
L
0
2
0
0
W
Bellona
Txnrz
Bellona
2
0
0
2
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,936
Damage
29,204
44,634
Taken
30,694
17,183
Mitigated
15,521
10,040
Healing
8,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,101
1,929
0
925
8,449
2,008
0
1,116
7,333
0
17,077
W
Izanami
ErinMA-1007
Izanami
10,057
7,493
0
1,971
5,353
1,955
1,230
1,785
3,568
0
60,430
W
Artemis
Fear_HT
Artemis
6,283
2,215
0
2,230
7,258
2,563
1,518
4,336
2,922
0
36,212
L
8,578
734
0
3,104
7,703
2,100
550
1,133
6,570
41,802
0
L
3,964
1,124
0
3,622
11,726
4,889
517
1,864
9,862
2,482
31,741
W
6,705
610
0
1,435
5,892
5,011
88
813
5,079
25,458
0
L
2,270
236
0
2,023
9,660
5,716
0
2,234
7,426
16,279
0
L
2,023
473
0
366
7,096
2,470
0
1,851
5,245
0
19,071
W
Bellona
Txnrz
Bellona
4,666
3,198
0
2,890
6,958
4,161
1,605
262
6,696
0
52,728
W
1,493
352
0
411
5,233
1,831
568
4,032
1,201
15,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,086
Gold Earned
38,202
236
Minions Killed
357
0
Camps Cleared
0
1,335,163
Distance Traveled
1,360,229
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,142
367
36
3
0
215,117
0
W
Izanami
8,573
612
118
8
0
260,002
1
W
Artemis
7,274
520
73
5
0
249,194
0
L
Zeus
7,106
508
74
5
0
233,863
0
L
Vamana
6,932
495
62
4
0
321,643
0
W
Khepri
7,620
544
41
3
0
304,595
0
L
Geb
6,310
451
23
2
0
270,672
2
L
Pele
5,596
400
41
3
0
293,868
0
W
Bellona
8,181
584
104
7
0
291,433
1
W
Nox
6,554
468
21
2
0
255,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role