Player Matchup

Ra
Ra
 
Ra
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Carsino
Cthulhu
Level 83
God Stats
13W - 10L
1,542 SR
Queue Stats
401W - 435L
1,431 Elo+
Party 2
Cupid
Cupid
CountCrackulaa
Cupid
Level 63
God Stats
4W - 2L
1,828 SR
Queue Stats
515W - 461L
1,573 Elo+
Party 2
Poseidon
Poseidon
OnDeHunt
Poseidon
Level 97
God Stats
4W - 1L
1,566 SR
Queue Stats
374W - 369L
1,525 Elo+
Solo
Guan Yu
Guan Yu
Sidedraft
Guan Yu
Level 124
God Stats
11W - 10L
1,556 SR
Queue Stats
350W - 351L
1,470 Elo+
Solo
Team Averages
Level 96
1,599 SR
1,500 Elo+

VS

Team Averages
Level 68
1,434 SR
1,475 Elo+
Nu Wa
Nu Wa
EhronThorn
Nu Wa
Level 84
God Stats
3W - 7L
1,483 SR
Queue Stats
148W - 154L
1,496 Elo+
Solo
Heimdallr
Heimdallr
OpCodplayer20
Heimdallr
Level 89
God Stats
3W - 3L
1,329 SR
Queue Stats
208W - 189L
1,491 Elo+
Party 1
Kuzenbo
Kuzenbo
Trilogy_LZD
Kuzenbo
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 89L
1,462 Elo+
Party 1
Sobek
Sobek
mavmatt694life
Sobek
Level 76
God Stats
0W - 4L
1,216 SR
Queue Stats
14W - 19L
1,493 Elo+
Party 1
Izanami
Izanami
shugi_oh
Izanami
Level 59
God Stats
4W - 3L
1,642 SR
Queue Stats
359W - 373L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
5 / 1 / 1
10,415
579
8,956
8,802
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Carsino
Cthulhu
12
3 / 2 / 7
8,658
481
7,611
13,596
12,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
4 / 0 / 2
10,452
581
10,009
12,997
4,235
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
OnDeHunt
Poseidon
14
5 / 4 / 6
9,189
511
11,377
13,082
5,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Sidedraft
Guan Yu
14
1 / 2 / 2
8,492
472
4,620
13,088
8,560
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
3 / 1 / 2
8,823
490
8,495
6,769
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
OpCodplayer20
Heimdallr
13
0 / 5 / 1
7,943
441
7,259
11,886
4,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Trilogy_LZD
Kuzenbo
11
0 / 5 / 2
8,000
444
4,418
14,651
11,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
4 / 3 / 2
8,850
492
10,770
18,877
22,569
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
shugi_oh
Izanami
15
2 / 4 / 4
8,695
483
8,087
11,786
4,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
18
Kills
9
9
Deaths
18
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
1
5.5
W
Cthulhu
Carsino
Cthulhu
3
2
7
3.25
W
4
0
2
5
L
Nu Wa
3
1
2
4
W
Poseidon
OnDeHunt
Poseidon
5
4
6
2
L
Heimdallr
OpCodplayer20
Heimdallr
0
5
1
0.1
W
Guan Yu
Sidedraft
Guan Yu
1
2
2
1
L
Kuzenbo
Trilogy_LZD
Kuzenbo
0
5
2
0.2
L
4
3
2
1.67
L
Izanami
shugi_oh
Izanami
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,573
Damage
39,029
61,565
Taken
63,969
33,618
Mitigated
45,721
25,360
Healing
19,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,956
689
1,398
5,142
8,802
3,224
590
4,583
3,927
90,961
0
W
Cthulhu
Carsino
Cthulhu
7,611
477
70
1,954
13,596
12,549
16
4,281
9,096
23,756
0
W
10,009
6,013
153
7,119
12,997
4,235
0
2,186
10,697
0
91,788
L
Nu Wa
8,495
738
0
1,797
6,769
2,324
183
5,192
1,577
47,746
0
W
Poseidon
OnDeHunt
Poseidon
11,377
2,476
0
3,645
13,082
5,050
44
4,896
7,880
49,593
9,406
L
Heimdallr
OpCodplayer20
Heimdallr
7,259
5,671
0
3,393
11,886
4,089
1,232
1,877
10,009
0
55,518
W
Guan Yu
Sidedraft
Guan Yu
4,620
1,115
1,282
4,597
13,088
8,560
0
6,706
6,145
0
34,220
L
Kuzenbo
Trilogy_LZD
Kuzenbo
4,418
1,566
507
1,023
14,651
11,974
0
9,428
5,223
19,166
0
L
10,770
728
0
9,107
18,877
22,569
0
7,120
11,757
46,881
0
L
Izanami
shugi_oh
Izanami
8,087
4,175
0
3,503
11,786
4,765
24
3,919
7,867
0
82,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,206
Gold Earned
42,311
539
Minions Killed
429
0
Camps Cleared
0
1,722,314
Distance Traveled
1,561,734
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,415
579
176
10
0
341,877
4
W
Cthulhu
8,658
481
24
1
0
348,740
1
W
Cupid
10,452
581
171
10
0
350,235
3
L
Nu Wa
8,823
490
98
5
0
323,155
0
W
Poseidon
9,189
511
94
5
0
326,199
6
L
Heimdallr
7,943
441
97
5
0
273,622
1
W
Guan Yu
8,492
472
74
4
0
355,263
1
L
Kuzenbo
8,000
444
30
2
0
330,300
2
L
Sobek
8,850
492
84
5
0
306,228
5
L
Izanami
8,695
483
120
7
0
328,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role