Player Matchup

Hun Batz
Hun Batz
CrazyLawnGnome
Hun Batz
Level 84
God Stats
1W - 2L
1,704 SR
Queue Stats
182W - 195L
1,426 Elo+
Solo
Raijin
Raijin
DeathsLastLaugh
Raijin
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 178L
1,458 Elo+
Solo
Olorun
Olorun
Reapr_9215
Olorun
Level 69
God Stats
15W - 11L
1,683 SR
Queue Stats
330W - 361L
1,296 Elo+
Solo
Ullr
Ullr
Strike_seifouYT
Ullr
Level 102
God Stats
8W - 7L
1,793 SR
Queue Stats
131W - 154L
1,317 Elo+
Solo
Cu Chulainn
Cu Chulainn
THE LIQUIDGATOR
Cu Chulainn
Level 129
God Stats
18W - 30L
1,315 SR
Queue Stats
968W - 1,077L
1,411 Elo+
Solo
Team Averages
Level 89
1,599 SR
1,382 Elo+

VS

Team Averages
Level 90
1,512 SR
1,406 Elo+
Bellona
Bellona
 
Bellona
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Fishhhhhhhhh
Merlin
Level 54
God Stats
16W - 19L
1,497 SR
Queue Stats
215W - 251L
1,345 Elo+
Solo
Hou Yi
Hou Yi
IxxyClxps
Hou Yi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 41L
1,333 Elo+
Solo
Ymir
Ymir
Pichu Uchiha
Ymir
Level 160
God Stats
22W - 15L
1,545 SR
Queue Stats
942W - 972L
1,472 Elo+
Solo
Arachne
Arachne
TheGreatBammbino
Arachne
Level 68
God Stats
24W - 17L
1,516 SR
Queue Stats
83W - 100L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
0 / 4 / 3
6,272
448
2,935
9,267
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 3 / 1
4,842
346
813
2,585
575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Reapr_9215
Olorun
11
4 / 4 / 2
6,925
495
7,928
9,438
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
6 / 3 / 0
8,029
574
5,897
8,242
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
THE LIQUIDGATOR
Cu Chulainn
11
4 / 6 / 1
7,120
509
5,229
13,264
4,678
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 5 / 2
8,018
573
4,997
10,753
6,800
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
14
5 / 1 / 4
8,691
621
6,249
6,447
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
IxxyClxps
Hou Yi
13
3 / 2 / 2
8,150
582
7,544
7,451
2,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 2 / 4
8,644
617
4,225
10,390
6,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
8 / 4 / 2
8,543
610
7,021
11,247
4,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
14
Kills
20
20
Deaths
14
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
5
2
0.6
L
Hun Batz
0
4
3
0.38
L
0
3
1
0.17
W
Merlin
5
1
4
7
W
Hou Yi
IxxyClxps
Hou Yi
3
2
2
2
W
2
2
4
2
L
Olorun
Reapr_9215
Olorun
4
4
2
1.25
L
6
3
0
2
L
Cu Chulainn
THE LIQUIDGATOR
Cu Chulainn
4
6
1
0.75
W
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,802
Damage
30,036
42,796
Taken
46,288
14,369
Mitigated
22,725
11,547
Healing
15,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,997
2,773
0
3,311
10,753
6,800
1,476
0
10,753
0
39,958
L
Hun Batz
2,935
780
0
1,150
9,267
2,927
0
2,167
7,100
0
22,716
L
813
0
0
633
2,585
575
0
918
1,667
5,186
0
W
Merlin
6,249
302
0
2,985
6,447
2,185
1,030
1,375
5,072
44,471
0
W
Hou Yi
IxxyClxps
Hou Yi
7,544
3,473
0
500
7,451
2,150
1,430
3,925
3,526
0
42,384
W
4,225
690
0
2,643
10,390
6,757
456
2,569
7,821
34,587
0
L
Olorun
Reapr_9215
Olorun
7,928
5,138
553
2,821
9,438
3,269
486
2,491
6,947
33,158
0
L
5,897
2,021
0
2,685
8,242
2,920
116
1,526
6,716
0
33,394
L
Cu Chulainn
THE LIQUIDGATOR
Cu Chulainn
5,229
2,589
0
3,705
13,264
4,678
1,575
3,372
9,892
0
34,961
W
7,021
5,008
0
5,777
11,247
4,833
782
1,134
10,113
0
51,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,188
Gold Earned
42,046
241
Minions Killed
362
0
Camps Cleared
0
1,073,042
Distance Traveled
1,314,375
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,018
573
71
5
0
268,516
1
L
Hun Batz
6,272
448
47
3
0
277,070
0
L
Raijin
4,842
346
4
0
0
83,949
0
W
Merlin
8,691
621
72
5
0
263,393
4
W
Hou Yi
8,150
582
75
5
0
247,166
0
W
Ymir
8,644
617
56
4
0
245,921
3
L
Olorun
6,925
495
72
5
0
225,119
0
L
Ullr
8,029
574
64
5
0
216,583
5
L
Cu Chulainn
7,120
509
54
4
0
270,321
7
W
Arachne
8,543
610
88
6
0
289,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role