Player Matchup

Medusa
Medusa
 
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Av Jazz 17
Sobek
Level 129
God Stats
1W - 2L
1,754 SR
Queue Stats
320W - 326L
1,452 Elo+
Solo
Freya
Freya
SuzZzie
Freya
Level 124
God Stats
7W - 7L
1,384 SR
Queue Stats
293W - 317L
1,429 Elo+
Party 1
Kali
Kali
Yankee_ANTRAX
Kali
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,449 Elo+
Party 2
Terra
Terra
phoenix97276
Terra
Level 100
God Stats
1W - 4L
1,576 SR
Queue Stats
122W - 126L
1,479 Elo+
Party 2
Team Averages
Level 113
1,543 SR
1,462 Elo+

VS

Team Averages
Level 117
1,481 SR
1,463 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Chenki_83
Tiamat
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 113L
1,474 Elo+
Party 3
Ravana
Ravana
ItachiUchiwa2B
Ravana
Level 61
God Stats
1W - 1L
1,335 SR
Queue Stats
56W - 64L
1,473 Elo+
Party 3
Nox
Nox
math8366
Nox
Level 124
God Stats
4W - 5L
1,398 SR
Queue Stats
76W - 97L
1,436 Elo+
Party 3
Bellona
Bellona
xoxKENSHINxox
Bellona
Level 129
God Stats
16W - 10L
1,670 SR
Queue Stats
863W - 920L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
1 / 4 / 4
9,581
639
17,122
12,838
7,465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
14
1 / 4 / 4
9,676
645
11,610
20,047
27,336
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
SuzZzie
Freya
17
2 / 5 / 3
10,112
674
14,655
14,748
6,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 5 / 4
9,486
632
8,825
13,593
7,524
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
0 / 4 / 3
8,275
552
9,760
14,759
17,428
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
0 / 1 / 16
9,468
631
10,736
12,224
10,592
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Chenki_83
Tiamat
20
10 / 1 / 10
12,346
823
21,204
13,163
8,525
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 1 / 17
10,320
688
9,776
15,003
9,285
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
3 / 2 / 10
10,861
724
8,579
10,337
4,666
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
18
7 / 1 / 13
11,762
784
16,607
28,832
23,138
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
88
6
Kills
22
22
Deaths
6
18
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
4
0.75
W
Sylvanus
 
Sylvanus
0
1
16
8
L
Sobek
1
4
4
0.75
W
Tiamat
Chenki_83
Tiamat
10
1
10
15
W
2
1
17
10.5
L
Freya
SuzZzie
Freya
2
5
3
0.7
L
2
5
4
0.8
W
3
2
10
4
L
0
4
3
0.38
W
Bellona
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,972
Damage
66,902
75,985
Taken
79,559
66,679
Mitigated
56,206
32,236
Healing
52,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
17,122
8,454
1,286
2,319
12,838
7,465
954
6,386
6,452
0
45,193
W
Sylvanus
 
Sylvanus
10,736
1,521
10,378
5,956
12,224
10,592
901
7,218
5,006
15,893
0
L
Sobek
11,610
775
1,027
5,985
20,047
27,336
0
9,887
10,160
16,243
0
W
Tiamat
Chenki_83
Tiamat
21,204
884
2,346
5,153
13,163
8,525
1,078
3,897
9,266
44,686
0
W
9,776
1,845
1,566
6,348
15,003
9,285
1,408
7,350
7,653
0
19,328
L
Freya
SuzZzie
Freya
14,655
4,227
1,297
4,218
14,748
6,926
204
8,543
6,205
27,496
0
L
8,825
2,908
1,276
2,830
13,593
7,524
553
8,465
5,128
0
20,195
W
8,579
903
3,205
1,246
10,337
4,666
508
4,616
5,721
30,567
0
L
9,760
842
8,031
3,967
14,759
17,428
261
7,238
7,521
14,350
0
W
Bellona
16,607
3,465
1,977
14,266
28,832
23,138
726
12,944
15,888
0
27,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,130
Gold Earned
54,757
128
Minions Killed
144
0
Camps Cleared
0
1,291,549
Distance Traveled
1,432,020
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,581
639
56
4
0
264,190
2
W
Sylvanus
9,468
631
9
1
0
238,623
4
L
Sobek
9,676
645
7
0
0
232,775
0
W
Tiamat
12,346
823
41
3
0
293,964
0
W
Ravana
10,320
688
21
1
0
318,409
0
L
Freya
10,112
674
36
2
0
269,743
1
L
Kali
9,486
632
26
2
0
283,455
3
W
Nox
10,861
724
55
4
0
268,437
0
L
Terra
8,275
552
3
0
0
241,386
0
W
Bellona
11,762
784
18
1
0
312,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role