Player Matchup

Janus
Janus
Boomer1893
Janus
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
65W - 63L
1,464 Elo+
Party 2
Izanami
Izanami
Gentleman-Crow0
Izanami
Level 17
God Stats
59W - 43L
1,535 SR
Queue Stats
78W - 76L
1,434 Elo+
Party 2
Sun Wukong
Sun Wukong
Joel_142_
Sun Wukong
Level 28
God Stats
1W - 0L
1,312 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chiron
Chiron
czolgista_polska
Chiron
Level 20
God Stats
13W - 7L
1,472 SR
Queue Stats
153W - 150L
1,413 Elo+
Solo
Kuzenbo
Kuzenbo
deadly_noface
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 65L
1,369 Elo+
Solo
Team Averages
Level 20
1,464 SR
1,436 Elo+

VS

Team Averages
Level 10
1,398 SR
1,476 Elo+
Bakasura
Bakasura
AbandonedSon666
Bakasura
Level 16
God Stats
1W - 3L
1,238 SR
Queue Stats
18W - 17L
1,482 Elo+
Solo
Cerberus
Cerberus
BUDDHAthe420
Cerberus
Level 13
God Stats
0W - 2L
1,577 SR
Queue Stats
5W - 7L
1,765 Elo+
Solo
Vamana
Vamana
Tina3578
Vamana
Level 7
God Stats
5W - 8L
1,386 SR
Queue Stats
35W - 36L
1,327 Elo+
Party 1
Yemoja
Yemoja
Weichentechnik8
Yemoja
Level 8
God Stats
0W - 2L
1,291 SR
Queue Stats
37W - 43L
1,308 Elo+
Party 1
Thanatos
Thanatos
tripplestryke
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
8 / 4 / 21
13,550
1,042
20,392
8,981
3,272
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
11 / 4 / 18
13,760
1,058
24,313
13,777
5,381
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Joel_142_
Sun Wukong
20
4 / 2 / 28
12,530
964
20,901
17,218
15,762
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
13 / 3 / 17
14,046
1,080
33,966
13,459
5,928
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
20
7 / 1 / 25
13,458
1,035
9,348
12,343
14,734
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

217

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
19
12 / 7 / 1
15,485
1,191
28,331
25,862
12,861
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
BUDDHAthe420
Cerberus
19
2 / 7 / 9
12,578
968
9,197
29,167
38,426
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
Tina3578
Vamana
18
0 / 6 / 7
11,425
879
4,555
25,828
18,061
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

18
0 / 10 / 6
11,240
865
10,458
21,388
19,740
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
tripplestryke
Thanatos
16
0 / 13 / 2
9,946
765
4,718
14,237
5,186
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
39
43
Kills
14
14
Deaths
43
109
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bakasura
12
7
1
1.79
L
Cerberus
BUDDHAthe420
Cerberus
2
7
9
0.93
W
Janus
8
4
21
4.63
W
11
4
18
5
W
Sun Wukong
Joel_142_
Sun Wukong
4
2
28
9
L
Vamana
Tina3578
Vamana
0
6
7
0.58
L
0
10
6
0.3
W
13
3
17
7.17
W
Kuzenbo
7
1
25
19.5
L
Thanatos
tripplestryke
Thanatos
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,920
Damage
57,259
65,778
Taken
116,482
45,077
Mitigated
94,274
9,488
Healing
16,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
28,331
20,162
0
5,387
25,862
12,861
0
7,881
17,981
0
55,359
L
Cerberus
BUDDHAthe420
Cerberus
9,197
569
0
1,595
29,167
38,426
0
5,715
23,452
31,131
0
W
Janus
20,392
2,855
0
0
8,981
3,272
0
2,581
6,235
43,370
0
W
24,313
18,421
0
1,917
13,777
5,381
0
3,154
9,744
0
64,731
W
Sun Wukong
Joel_142_
Sun Wukong
20,901
4,379
0
3,240
17,218
15,762
0
5,298
10,758
595
30,770
L
Vamana
Tina3578
Vamana
4,555
2,164
0
3,215
25,828
18,061
0
5,101
20,727
0
17,628
L
10,458
2,816
4,150
602
21,388
19,740
0
6,609
14,779
36,030
0
W
33,966
29,352
1,426
2,068
13,459
5,928
0
3,707
9,392
0
50,751
W
Kuzenbo
9,348
5,028
0
837
12,343
14,734
0
4,915
7,015
24,955
0
L
Thanatos
tripplestryke
Thanatos
4,718
2,768
0
1,081
14,237
5,186
0
5,029
9,208
0
10,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,344
Gold Earned
60,674
237
Minions Killed
223
11
Camps Cleared
5
1,146,757
Distance Traveled
1,025,757
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
15,485
1,191
80
6
4
251,959
0
L
Cerberus
12,578
968
65
5
0
248,335
0
W
Janus
13,550
1,042
59
5
1
217,305
0
W
Izanami
13,760
1,058
89
7
2
183,042
0
W
Sun Wukong
12,530
964
35
3
0
271,168
0
L
Vamana
11,425
879
20
2
0
242,748
1
L
Yemoja
11,240
865
42
3
1
184,607
0
W
Chiron
14,046
1,080
28
2
5
224,167
0
W
Kuzenbo
13,458
1,035
26
2
3
251,075
0
L
Thanatos
9,946
765
16
1
0
98,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role