Player Matchup

Cthulhu
Cthulhu
Comat31
Cthulhu
Level 18
God Stats
44W - 34L
1,675 SR
Queue Stats
218W - 218L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
DELOW2COOL100
Baron Samedi
Level 16
God Stats
4W - 1L
1,701 SR
Queue Stats
12W - 5L
1,656 Elo+
Solo
Medusa
Medusa
MajesticTortuga
Medusa
Level 5
God Stats
0W - 1L
1,215 SR
Queue Stats
16W - 18L
1,603 Elo+
Solo
Tsukuyomi
Tsukuyomi
hatinglife342
Tsukuyomi
Level 22
God Stats
2W - 3L
1,333 SR
Queue Stats
142W - 157L
1,389 Elo+
Solo
Kali
Kali
moePAN
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,647 Elo+
Solo
Team Averages
Level 18
1,485 SR
1,573 Elo+

VS

Team Averages
Level 18
1,654 SR
1,583 Elo+
Achilles
Achilles
KingOfPancakes42
Achilles
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,876 Elo+
Party 1
Cthulhu
Cthulhu
LordGown
Cthulhu
Level 18
God Stats
4W - 1L
1,712 SR
Queue Stats
29W - 22L
1,559 Elo+
Solo
Thoth
Thoth
Mnicke
Thoth
Level 29
God Stats
45W - 66L
1,495 SR
Queue Stats
287W - 311L
1,479 Elo+
Solo
Danzaburou
Danzaburou
Quinn39
Danzaburou
Level 15
God Stats
12W - 2L
1,919 SR
Queue Stats
15W - 7L
1,598 Elo+
Party 1
Nu Wa
Nu Wa
skyreef84
Nu Wa
Level 24
God Stats
12W - 5L
1,646 SR
Queue Stats
160W - 169L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Comat31
Cthulhu
17
0 / 1 / 5
10,489
874
3,922
7,390
6,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
DELOW2COOL100
Baron Samedi
19
5 / 4 / 6
12,751
1,063
16,258
16,476
9,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
2 / 8 / 6
11,989
999
13,688
20,514
8,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
hatinglife342
Tsukuyomi
18
3 / 9 / 7
11,982
999
8,147
18,984
7,579
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
moePAN
Kali
18
7 / 12 / 6
13,526
1,127
15,306
24,947
11,927
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 4 / 9
15,527
1,294
26,735
16,622
9,217
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
LordGown
Cthulhu
20
5 / 3 / 24
13,212
1,101
15,407
15,534
21,192
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thoth
Mnicke
Thoth
20
3 / 5 / 21
12,455
1,038
13,000
11,749
4,230
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Quinn39
Danzaburou
19
3 / 3 / 14
12,015
1,001
9,116
10,273
4,138
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
skyreef84
Nu Wa
20
4 / 2 / 16
12,976
1,081
19,450
10,595
3,641
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
118
17
Kills
34
34
Deaths
17
30
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Comat31
Cthulhu
0
1
5
2.5
L
Baron Samedi
DELOW2COOL100
Baron Samedi
5
4
6
2
W
19
4
9
5.88
W
Cthulhu
LordGown
Cthulhu
5
3
24
5.67
L
2
8
6
0.63
W
Thoth
Mnicke
Thoth
3
5
21
2.7
W
Danzaburou
Quinn39
Danzaburou
3
3
14
3.33
L
Tsukuyomi
hatinglife342
Tsukuyomi
3
9
7
0.72
L
Kali
moePAN
Kali
7
12
6
0.83
W
Nu Wa
skyreef84
Nu Wa
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,321
Damage
83,708
88,311
Taken
64,773
43,919
Mitigated
42,418
12,187
Healing
7,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Comat31
Cthulhu
3,922
22
200
498
7,390
6,889
0
4,923
2,467
16,200
0
L
Baron Samedi
DELOW2COOL100
Baron Samedi
16,258
522
1,733
3,467
16,476
9,226
0
10,109
6,367
37,022
0
W
26,735
19,548
0
2,524
16,622
9,217
0
3,357
13,265
0
39,873
W
Cthulhu
LordGown
Cthulhu
15,407
400
1,147
250
15,534
21,192
0
5,634
9,900
25,261
0
L
13,688
4,971
0
924
20,514
8,298
0
10,341
10,173
0
50,439
W
Thoth
Mnicke
Thoth
13,000
2,791
0
505
11,749
4,230
0
4,450
7,299
29,560
0
W
Danzaburou
Quinn39
Danzaburou
9,116
4,239
0
1,921
10,273
4,138
0
3,472
6,801
0
38,937
L
Tsukuyomi
hatinglife342
Tsukuyomi
8,147
2,473
0
184
18,984
7,579
0
9,236
9,748
0
27,703
L
Kali
moePAN
Kali
15,306
7,916
0
5,181
24,947
11,927
0
13,248
11,699
0
38,384
W
Nu Wa
skyreef84
Nu Wa
19,450
5,410
220
1,388
10,595
3,641
0
3,267
7,328
58,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,737
Gold Earned
66,185
247
Minions Killed
246
4
Camps Cleared
13
977,157
Distance Traveled
1,103,444
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,489
874
26
2
2
145,893
1
L
Baron Samedi
12,751
1,063
53
4
0
166,955
0
W
Achilles
15,527
1,294
20
2
7
221,570
0
W
Cthulhu
13,212
1,101
27
2
3
233,064
0
L
Medusa
11,989
999
92
8
0
235,525
1
W
Thoth
12,455
1,038
34
3
2
225,528
0
W
Danzaburou
12,015
1,001
87
7
1
210,257
1
L
Tsukuyomi
11,982
999
35
3
1
211,834
0
L
Kali
13,526
1,127
41
3
1
216,950
1
W
Nu Wa
12,976
1,081
78
7
0
213,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role