Player Matchup

Bastet
Bastet
DrearyZeus22932
Bastet
Level 28
God Stats
78W - 69L
1,451 SR
Queue Stats
435W - 419L
1,519 Elo+
Party 1
Neith
Neith
Lucifferro
Neith
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 41L
1,499 Elo+
Solo
Ymir
Ymir
Ninjaspy455
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,125 Elo+
Solo
Vulcan
Vulcan
RNS Demon
Vulcan
Level 30
God Stats
8W - 16L
1,500 SR
Queue Stats
546W - 528L
1,460 Elo+
Solo
Scylla
Scylla
SHOOTERMAG
Scylla
Level 29
God Stats
220W - 209L
1,626 SR
Queue Stats
443W - 449L
1,459 Elo+
Party 1
Team Averages
Level 21
1,515 SR
1,412 Elo+

VS

Team Averages
Level 23
1,615 SR
1,432 Elo+
Cthulhu
Cthulhu
Darth melee7
Cthulhu
Level 17
God Stats
6W - 2L
1,680 SR
Queue Stats
13W - 6L
1,389 Elo+
Party 2
Chronos
Chronos
Dc yTutuLugo
Chronos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
260W - 288L
1,442 Elo+
Solo
Thanatos
Thanatos
Yamaagucci
Thanatos
Level 29
God Stats
38W - 11L
1,987 SR
Queue Stats
174W - 88L
1,776 Elo+
Solo
Merlin
Merlin
athena1369
Merlin
Level 24
God Stats
4W - 4L
1,243 SR
Queue Stats
31W - 53L
1,259 Elo+
Solo
Nemesis
Nemesis
vDr1zzy
Nemesis
Level 18
God Stats
4W - 4L
1,664 SR
Queue Stats
24W - 16L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 12 / 5
12,141
1,104
15,099
26,555
11,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
17
3 / 8 / 10
10,701
973
14,396
17,033
3,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
0 / 12 / 6
9,082
826
1,471
21,483
6,577
Vulcan
RNS Demon
Vulcan
17
3 / 9 / 7
10,480
953
17,580
15,009
3,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Scylla
SHOOTERMAG
Scylla
17
3 / 7 / 9
10,662
969
12,378
12,472
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darth melee7
Cthulhu
18
3 / 0 / 12
10,253
932
12,357
9,416
3,695
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
Dc yTutuLugo
Chronos
18
0 / 3 / 20
10,569
961
7,709
14,087
4,694
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Yamaagucci
Thanatos
20
42 / 6 / 3
18,783
1,708
57,787
23,979
13,081
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
athena1369
Merlin
18
0 / 2 / 21
10,706
973
5,638
8,753
5,877
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
vDr1zzy
Nemesis
19
3 / 5 / 23
11,660
1,060
5,422
15,412
5,991
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
127
16
Kills
48
48
Deaths
16
37
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Darth melee7
Cthulhu
3
0
12
9
W
Chronos
Dc yTutuLugo
Chronos
0
3
20
3.33
L
7
12
5
0.79
L
Neith
3
8
10
1
L
0
12
6
0.25
L
Vulcan
RNS Demon
Vulcan
3
9
7
0.72
L
Scylla
SHOOTERMAG
Scylla
3
7
9
1.07
W
Thanatos
Yamaagucci
Thanatos
42
6
3
7.25
W
Merlin
athena1369
Merlin
0
2
21
5.25
W
Nemesis
vDr1zzy
Nemesis
3
5
23
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,924
Damage
88,913
92,552
Taken
71,647
26,539
Mitigated
33,338
3,526
Healing
24,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Darth melee7
Cthulhu
12,357
803
577
425
9,416
3,695
0
3,704
5,638
30,278
0
W
Chronos
Dc yTutuLugo
Chronos
7,709
2,296
0
562
14,087
4,694
0
7,548
6,263
32,511
0
L
15,099
5,350
0
1,502
26,555
11,861
0
5,595
20,960
0
28,575
L
Neith
14,396
8,242
0
1,803
17,033
3,307
0
4,328
12,705
0
42,220
L
1,471
712
0
0
21,483
6,577
0
9,619
11,864
5,834
0
L
Vulcan
RNS Demon
Vulcan
17,580
8,512
0
0
15,009
3,273
0
3,499
11,510
33,564
0
L
Scylla
SHOOTERMAG
Scylla
12,378
792
0
221
12,472
1,521
0
2,663
9,809
25,720
0
W
Thanatos
Yamaagucci
Thanatos
57,787
30,404
0
19,694
23,979
13,081
0
6,204
17,536
0
73,937
W
Merlin
athena1369
Merlin
5,638
1,018
0
0
8,753
5,877
0
5,045
3,602
25,870
0
W
Nemesis
vDr1zzy
Nemesis
5,422
1,478
0
2,924
15,412
5,991
0
7,973
7,179
0
18,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,066
Gold Earned
61,971
150
Minions Killed
201
1
Camps Cleared
8
953,339
Distance Traveled
967,215
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,253
932
45
4
0
160,581
0
W
Chronos
10,569
961
49
4
1
233,611
0
L
Bastet
12,141
1,104
25
2
0
221,490
0
L
Neith
10,701
973
53
5
1
180,446
0
L
Ymir
9,082
826
6
1
0
150,483
0
L
Vulcan
10,480
953
44
4
0
213,506
0
L
Scylla
10,662
969
22
2
0
187,414
0
W
Thanatos
18,783
1,708
29
3
6
207,657
1
W
Merlin
10,706
973
44
4
0
184,541
0
W
Nemesis
11,660
1,060
34
3
1
180,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role